Player Matchup

Ymir
Ymir
DGXxEvoxX206
Ymir
Level 143
God Stats
9W - 9L
1,569 SR
Queue Stats
219W - 250L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr__whom__74
Cu Chulainn
Level 107
God Stats
5W - 9L
1,545 SR
Queue Stats
199W - 234L
1,455 Elo+
Party 1
Achilles
Achilles
king146big
Achilles
Level 108
God Stats
3W - 8L
1,368 SR
Queue Stats
75W - 92L
1,441 Elo+
Party 1
Team Averages
Level 119
1,494 SR
1,464 Elo+

VS

Team Averages
Level 93
1,552 SR
1,512 Elo+
Neith
Neith
GUCCI MANE 9810
Neith
Level 7
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sendarelloman420
Jormungandr
Level 144
God Stats
2W - 2L
1,793 SR
Queue Stats
430W - 496L
1,543 Elo+
Party 2
Terra
Terra
SteveRich14
Terra
Level 129
God Stats
41W - 32L
1,573 SR
Queue Stats
447W - 475L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,579
758
5,885
9,889
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Mr__whom__74
Cu Chulainn
12
6 / 1 / 7
7,940
794
9,905
10,430
5,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
king146big
Achilles
10
4 / 2 / 7
7,334
733
5,384
7,430
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,233
623
5,277
6,814
2,575
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sendarelloman420
Jormungandr
9
1 / 6 / 3
6,455
646
8,952
9,769
8,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 1 / 3
7,118
712
5,461
9,610
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
2
7
0
0.29
W
Cu Chulainn
Mr__whom__74
Cu Chulainn
6
1
7
9.5
L
Jormungandr
Sendarelloman420
Jormungandr
1
6
3
0.42
L
1
1
3
2.5
W
Achilles
king146big
Achilles
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
19,690
27,749
Taken
26,193
14,669
Mitigated
22,316
6,344
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,885
890
127
3,172
9,889
4,535
454
4,413
5,476
18,412
0
L
5,277
3,358
0
24
6,814
2,575
0
3,416
3,315
0
13,143
W
Cu Chulainn
Mr__whom__74
Cu Chulainn
9,905
1,274
0
2,016
10,430
5,078
142
5,705
4,725
7,346
19,566
L
Jormungandr
Sendarelloman420
Jormungandr
8,952
3,526
0
0
9,769
8,784
0
2,856
6,610
24,844
0
L
5,461
616
1,198
3,874
9,610
10,957
0
2,743
6,617
16,624
0
W
Achilles
king146big
Achilles
5,384
1,911
0
1,029
7,430
5,056
267
4,530
2,900
0
10,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
19,806
93
Minions Killed
81
5
Camps Cleared
4
530,660
Distance Traveled
479,335
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,579
758
29
3
2
168,231
1
L
Neith
6,233
623
20
2
0
131,197
1
W
Cu Chulainn
7,940
794
48
5
2
194,887
1
L
Jormungandr
6,455
646
37
4
2
148,196
3
L
Terra
7,118
712
24
2
2
199,942
0
W
Achilles
7,334
733
16
2
1
167,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role