Player Matchup

Cthulhu
Cthulhu
Berserker_Kolbie
Cthulhu
Level 61
God Stats
9W - 5L
1,500 SR
Queue Stats
52W - 46L
1,456 Elo+
Party 3
Poseidon
Poseidon
BigxxDaddyxxG
Poseidon
Level 64
God Stats
208W - 169L
1,559 SR
Queue Stats
236W - 232L
1,481 Elo+
Party 4
Gilgamesh
Gilgamesh
Kiara--Simp
Gilgamesh
Level 62
God Stats
5W - 3L
1,518 SR
Queue Stats
95W - 91L
1,477 Elo+
Party 3
Izanami
Izanami
Kingkyro123
Izanami
Level 47
God Stats
86W - 87L
1,480 SR
Queue Stats
171W - 194L
1,379 Elo+
Party 4
Mercury
Mercury
Ls Grizzly
Mercury
Level 74
God Stats
104W - 84L
1,580 SR
Queue Stats
262W - 260L
1,477 Elo+
Party 4
Team Averages
Level 62
1,528 SR
1,454 Elo+

VS

Team Averages
Level 48
1,438 SR
1,324 Elo+
Izanami
Izanami
Bean_Ortiz
Izanami
Level 27
God Stats
14W - 26L
1,338 SR
Queue Stats
65W - 99L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
ContasticBruh
Danzaburou
Level 25
God Stats
33W - 33L
1,468 SR
Queue Stats
62W - 75L
1,451 Elo+
Party 1
Tiamat
Tiamat
LordDownSyndrome
Tiamat
Level 86
God Stats
10W - 11L
1,511 SR
Queue Stats
188W - 234L
1,379 Elo+
Party 1
Ravana
Ravana
ThrowStrategist
Ravana
Level 47
God Stats
7W - 7L
1,528 SR
Queue Stats
52W - 84L
1,321 Elo+
Party 1
Bellona
Bellona
vincentguingab-v
Bellona
Level 55
God Stats
26W - 46L
1,346 SR
Queue Stats
156W - 233L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,850
532
5,810
8,584
5,832
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
BigxxDaddyxxG
Poseidon
12
0 / 1 / 0
6,497
591
268
3,305
875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Kiara--Simp
Gilgamesh
9
1 / 0 / 2
5,772
525
2,726
5,029
2,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Kingkyro123
Izanami
10
1 / 2 / 4
6,305
573
5,355
6,364
1,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ls Grizzly
Mercury
12
4 / 0 / 0
6,971
634
2,687
4,987
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bean_Ortiz
Izanami
10
0 / 3 / 0
5,890
535
1,928
4,971
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ContasticBruh
Danzaburou
8
1 / 3 / 3
5,165
470
4,147
6,723
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,627
602
1,786
956
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 2 / 2
5,571
506
3,836
4,894
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 2 / 2
4,943
449
1,665
6,447
4,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
7
7
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bean_Ortiz
Izanami
0
3
0
0
W
4
4
1
1.13
W
Poseidon
BigxxDaddyxxG
Poseidon
0
1
0
0
L
Danzaburou
ContasticBruh
Danzaburou
1
3
3
0.83
W
Gilgamesh
Kiara--Simp
Gilgamesh
1
0
2
2
W
Izanami
Kingkyro123
Izanami
1
2
4
1.5
L
1
0
0
1
W
Mercury
Ls Grizzly
Mercury
4
0
0
4
L
3
2
2
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
13,362
28,269
Taken
23,991
12,510
Mitigated
9,738
4,347
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bean_Ortiz
Izanami
1,928
1,395
0
742
4,971
1,462
762
0
4,971
0
29,002
W
5,810
388
0
914
8,584
5,832
260
0
8,584
20,867
0
W
Poseidon
BigxxDaddyxxG
Poseidon
268
32
0
0
3,305
875
0
1,558
1,519
45,385
0
L
Danzaburou
ContasticBruh
Danzaburou
4,147
1,776
0
3,393
6,723
1,816
198
2,542
4,181
0
22,809
W
Gilgamesh
Kiara--Simp
Gilgamesh
2,726
314
0
2,044
5,029
2,426
163
0
5,029
0
21,810
W
Izanami
Kingkyro123
Izanami
5,355
3,792
0
788
6,364
1,730
2,685
0
6,364
0
40,512
L
1,786
0
0
632
956
300
599
268
688
39,202
0
W
Mercury
Ls Grizzly
Mercury
2,687
1,347
0
601
4,987
1,647
909
0
4,987
0
40,593
L
3,836
1,275
0
1,226
4,894
1,925
0
732
4,162
0
23,683
L
1,665
518
60
674
6,447
4,235
0
2,536
3,911
0
12,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
28,196
371
Minions Killed
284
0
Camps Cleared
0
1,057,437
Distance Traveled
994,312
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,890
535
70
6
0
197,505
4
W
Cthulhu
5,850
532
26
2
0
199,029
2
W
Poseidon
6,497
591
112
10
0
201,656
0
L
Danzaburou
5,165
470
41
4
0
194,125
2
W
Gilgamesh
5,772
525
48
4
0
201,356
0
W
Izanami
6,305
573
97
9
0
205,594
0
L
Tiamat
6,627
602
100
9
0
192,737
2
W
Mercury
6,971
634
88
8
0
249,802
2
L
Ravana
5,571
506
45
4
0
212,030
1
L
Bellona
4,943
449
28
3
0
197,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role