Player Matchup

Chernobog
Chernobog
Groosalugg
Chernobog
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 122L
1,568 Elo+
Solo
Chang'e
Chang'e
Lokin58
Chang'e
Level 7
God Stats
3W - 8L
1,505 SR
Queue Stats
57W - 41L
1,672 Elo+
Solo
Geb
Geb
THE_4GottenSweat
Geb
Level 107
God Stats
2W - 2L
1,567 SR
Queue Stats
132W - 133L
1,572 Elo+
Party 1
Bakasura
Bakasura
redmaster2109
Bakasura
Level 16
God Stats
1W - 1L
1,770 SR
Queue Stats
94W - 65L
1,753 Elo+
Solo
Hercules
Hercules
ÑotBad
Hercules
Level 8
God Stats
4W - 1L
1,856 SR
Queue Stats
76W - 83L
1,571 Elo+
Party 1
Team Averages
Level 33
1,640 SR
1,627 Elo+

VS

Team Averages
Level 33
1,491 SR
1,612 Elo+
Medusa
Medusa
Furman420
Medusa
Level 26
God Stats
10W - 15L
1,340 SR
Queue Stats
397W - 451L
1,451 Elo+
Solo
Merlin
Merlin
SCHIZ0MANIAC
Merlin
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
50W - 8L
1,762 Elo+
Party 2
Sylvanus
Sylvanus
SyndaiT22
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,482 Elo+
Solo
Thanatos
Thanatos
WendysSpider
Thanatos
Level 117
God Stats
18W - 1L
1,500 SR
Queue Stats
118W - 21L
1,864 Elo+
Party 2
Bellona
Bellona
sikadis
Bellona
Level 13
God Stats
1W - 0L
1,616 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Groosalugg
Chernobog
15
2 / 6 / 0
9,787
426
6,311
14,008
3,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Lokin58
Chang'e
13
0 / 7 / 0
8,202
357
4,899
15,200
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 9 / 1
8,795
382
12,233
23,704
14,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
redmaster2109
Bakasura
17
0 / 11 / 0
9,681
421
6,917
23,066
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ÑotBad
Hercules
11
0 / 13 / 2
7,696
335
4,106
30,545
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Furman420
Medusa
19
9 / 1 / 8
14,172
616
16,220
10,799
4,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
12 / 0 / 11
15,768
686
23,405
16,853
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Sylvanus
SyndaiT22
Sylvanus
19
7 / 0 / 11
13,685
595
16,916
15,673
21,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
WendysSpider
Thanatos
20
18 / 1 / 8
14,945
650
27,077
20,799
9,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
sikadis
Bellona
16
0 / 1 / 4
11,826
514
3,417
12,636
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
88
3
Kills
46
46
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Furman420
Medusa
9
1
8
13
L
Chernobog
Groosalugg
Chernobog
2
6
0
0.33
L
Chang'e
Lokin58
Chang'e
0
7
0
0
W
Merlin
12
0
11
17.5
W
Sylvanus
SyndaiT22
Sylvanus
7
0
11
12.5
L
1
9
1
0.17
W
Thanatos
WendysSpider
Thanatos
18
1
8
22
L
Bakasura
redmaster2109
Bakasura
0
11
0
0
W
Bellona
sikadis
Bellona
0
1
4
2
L
Hercules
ÑotBad
Hercules
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
87,035
106,523
Taken
76,760
60,117
Mitigated
54,217
18,838
Healing
49,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Furman420
Medusa
16,220
11,439
0
3,810
10,799
4,651
3,033
1,072
9,727
0
88,651
L
Chernobog
Groosalugg
Chernobog
6,311
3,628
0
2,542
14,008
3,658
0
5,789
8,219
0
60,473
L
Chang'e
Lokin58
Chang'e
4,899
105
64
3,356
15,200
6,943
0
7,511
7,689
49,921
0
W
Merlin
23,405
2,581
0
8,489
16,853
7,451
4,830
5,292
11,065
152,826
0
W
Sylvanus
SyndaiT22
Sylvanus
16,916
4,973
2,360
7,878
15,673
21,784
2,333
1,704
13,651
64,833
18,676
L
12,233
1,541
0
2,025
23,704
14,526
108
9,155
14,549
51,039
0
W
Thanatos
WendysSpider
Thanatos
27,077
12,955
0
24,854
20,799
9,923
292
5,542
14,926
0
152,072
L
Bakasura
redmaster2109
Bakasura
6,917
4,119
0
6,476
23,066
9,684
0
7,615
15,451
0
75,010
W
Bellona
sikadis
Bellona
3,417
740
0
1,893
12,636
10,408
1,993
6,338
6,223
10,498
39,341
L
Hercules
ÑotBad
Hercules
4,106
1,710
152
4,223
30,545
25,306
0
10,105
20,440
0
19,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
70,396
462
Minions Killed
735
0
Camps Cleared
0
2,169,213
Distance Traveled
2,211,752
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,172
616
142
6
0
448,402
1
L
Chernobog
9,787
426
130
6
0
395,567
2
L
Chang'e
8,202
357
97
4
0
508,883
3
W
Merlin
15,768
686
213
9
0
448,720
7
W
Sylvanus
13,685
595
129
6
0
406,257
1
L
Geb
8,795
382
64
3
0
382,853
5
W
Thanatos
14,945
650
151
7
0
508,004
2
L
Bakasura
9,681
421
143
6
0
486,704
2
W
Bellona
11,826
514
100
4
0
400,369
4
L
Hercules
7,696
335
28
1
0
395,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role