Player Matchup

Artemis
Artemis
DaVance333
Artemis
Level 146
God Stats
10W - 14L
1,503 SR
Queue Stats
148W - 186L
1,394 Elo+
Party 1
The Morrigan
The Morrigan
Lactating_Kiwi
The Morrigan
Level 136
God Stats
4W - 9L
1,461 SR
Queue Stats
65W - 100L
1,337 Elo+
Party 1
Geb
Geb
NovaRex3
Geb
Level 127
God Stats
0W - 4L
1,269 SR
Queue Stats
46W - 60L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
RawDawwg420
Ne Zha
Level 148
God Stats
0W - 4L
1,208 SR
Queue Stats
175W - 218L
1,389 Elo+
Party 1
Achilles
Achilles
SiniGnoms
Achilles
Level 108
God Stats
1W - 2L
1,452 SR
Queue Stats
93W - 118L
1,405 Elo+
Party 1
Team Averages
Level 133
1,379 SR
1,393 Elo+

VS

Team Averages
Level 110
1,497 SR
1,505 Elo+
Sylvanus
Sylvanus
SassiestBrute32
Sylvanus
Level 87
God Stats
6W - 3L
1,488 SR
Queue Stats
371W - 326L
1,498 Elo+
Solo
Chang'e
Chang'e
TBPM Aur
Chang'e
Level 88
God Stats
15W - 9L
1,625 SR
Queue Stats
234W - 220L
1,479 Elo+
Party 2
Artio
Artio
TBPM Deimon
Artio
Level 93
God Stats
27W - 14L
1,639 SR
Queue Stats
45W - 38L
1,525 Elo+
Party 2
Apollo
Apollo
keviin jd
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 232L
1,500 Elo+
Solo
Bakasura
Bakasura
shadowsbane9142
Bakasura
Level 155
God Stats
1W - 2L
1,233 SR
Queue Stats
179W - 191L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaVance333
Artemis
14
3 / 2 / 1
8,260
516
9,874
8,758
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Lactating_Kiwi
The Morrigan
12
1 / 4 / 2
7,482
468
3,645
5,694
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 2
5,883
368
4,869
14,203
7,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
12
1 / 4 / 1
7,113
445
4,778
11,783
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SiniGnoms
Achilles
12
0 / 2 / 0
6,791
424
6,862
15,132
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 10
8,430
527
5,673
12,892
14,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
TBPM Aur
Chang'e
15
8 / 1 / 5
9,468
592
6,567
9,562
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 3
9,854
616
13,754
15,532
12,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
keviin jd
Apollo
15
1 / 2 / 3
9,327
583
5,262
8,829
3,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
16
7 / 1 / 5
9,612
601
4,928
8,939
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
19
19
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaVance333
Artemis
3
2
1
1.75
L
The Morrigan
Lactating_Kiwi
The Morrigan
1
4
2
0.5
L
0
7
2
0.14
L
Ne Zha
1
4
1
0.38
W
Sylvanus
1
1
10
6
L
Achilles
SiniGnoms
Achilles
0
2
0
0
W
Chang'e
TBPM Aur
Chang'e
8
1
5
10.5
W
2
0
3
3.5
W
Apollo
keviin jd
Apollo
1
2
3
1.25
W
Bakasura
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
36,184
55,570
Taken
55,754
29,695
Mitigated
38,515
14,417
Healing
31,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaVance333
Artemis
9,874
5,174
0
3,647
8,758
2,788
1,232
3,061
5,697
0
54,961
L
The Morrigan
Lactating_Kiwi
The Morrigan
3,645
529
0
690
5,694
2,016
774
2,550
2,979
36,992
3,266
L
4,869
243
149
871
14,203
7,080
0
5,615
7,855
16,483
0
L
Ne Zha
4,778
1,638
0
3,779
11,783
3,518
0
3,402
8,054
0
43,533
W
Sylvanus
5,673
2,505
2,918
5,274
12,892
14,653
174
1,806
11,003
29,498
0
L
Achilles
SiniGnoms
Achilles
6,862
1,472
0
5,281
15,132
14,293
0
11,366
3,766
0
37,784
W
Chang'e
TBPM Aur
Chang'e
6,567
807
2,054
3,621
9,562
3,779
370
2,813
6,681
49,561
0
W
13,754
1,185
468
10,133
15,532
12,662
180
1,160
13,098
69,790
0
W
Apollo
keviin jd
Apollo
5,262
2,869
0
2,635
8,829
3,217
238
1,387
7,442
0
73,761
W
Bakasura
4,928
3,294
0
4,682
8,939
4,204
2,076
558
8,381
0
60,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
46,691
368
Minions Killed
520
0
Camps Cleared
0
1,411,306
Distance Traveled
1,560,049
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,260
516
98
6
0
275,988
5
L
The Morrigan
7,482
468
99
6
0
273,358
7
L
Geb
5,883
368
19
1
0
275,829
6
L
Ne Zha
7,113
445
74
5
0
297,448
4
W
Sylvanus
8,430
527
40
3
0
271,845
4
L
Achilles
6,791
424
78
5
0
288,683
6
W
Chang'e
9,468
592
86
5
0
283,308
2
W
Artio
9,854
616
146
9
0
327,866
0
W
Apollo
9,327
583
125
8
0
305,490
3
W
Bakasura
9,612
601
123
8
0
371,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role