Player Matchup

Bellona
Bellona
D4NKM0NST3R
Bellona
Level 125
God Stats
4W - 8L
1,468 SR
Queue Stats
244W - 310L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
Garmfell
Kumbhakarna
Level 55
God Stats
6W - 11L
1,776 SR
Queue Stats
141W - 266L
1,131 Elo+
Party 1
Xbalanque
Xbalanque
capten156
Xbalanque
Level 47
God Stats
2W - 3L
1,273 SR
Queue Stats
33W - 50L
1,287 Elo+
Party 1
Team Averages
Level 76
1,506 SR
1,264 Elo+

VS

Team Averages
Level 27
1,397 SR
1,153 Elo+
Tyr
Tyr
Growl_God
Tyr
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 32L
1,112 Elo+
Party 2
Erlang Shen
Erlang Shen
WhoBigMacSauceDD
Erlang Shen
Level 18
God Stats
1W - 3L
1,191 SR
Queue Stats
22W - 34L
1,069 Elo+
Party 2
Zeus
Zeus
gonXkillua99202
Zeus
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D4NKM0NST3R
Bellona
11
0 / 8 / 6
9,177
574
5,285
20,019
19,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Garmfell
Kumbhakarna
13
2 / 4 / 4
10,547
659
6,079
20,728
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
capten156
Xbalanque
13
4 / 7 / 1
9,988
624
18,313
17,452
8,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
10,761
673
8,878
13,928
11,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
WhoBigMacSauceDD
Erlang Shen
14
5 / 2 / 12
11,858
741
13,198
17,810
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 2 / 9
12,062
754
29,095
8,934
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
19
19
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
D4NKM0NST3R
Bellona
0
8
6
0.38
L
Kumbhakarna
Garmfell
Kumbhakarna
2
4
4
1
W
4
2
13
5.25
W
Erlang Shen
WhoBigMacSauceDD
Erlang Shen
5
2
12
5.5
L
Xbalanque
capten156
Xbalanque
4
7
1
0.64
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
51,171
58,199
Taken
40,672
46,884
Mitigated
30,179
11,983
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
D4NKM0NST3R
Bellona
5,285
1,757
0
1,093
20,019
19,292
319
6,890
13,129
0
13,609
L
Kumbhakarna
Garmfell
Kumbhakarna
6,079
1,678
931
4,984
20,728
19,460
485
12,258
8,470
21,385
0
W
8,878
1,976
386
3,775
13,928
11,142
0
1,288
12,640
0
28,404
W
Erlang Shen
WhoBigMacSauceDD
Erlang Shen
13,198
7,351
0
5,397
17,810
15,208
430
3,044
14,766
0
33,632
L
Xbalanque
capten156
Xbalanque
18,313
10,850
0
4,975
17,452
8,132
1,076
8,972
8,480
0
42,094
W
29,095
6,299
0
2,728
8,934
3,829
540
2,147
6,787
65,795
4,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
34,681
114
Minions Killed
163
3
Camps Cleared
10
774,274
Distance Traveled
878,503
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,177
574
27
2
0
256,007
0
L
Kumbhakarna
10,547
659
24
2
0
285,627
3
W
Tyr
10,761
673
41
3
7
322,036
4
W
Erlang Shen
11,858
741
33
2
1
296,306
1
L
Xbalanque
9,988
624
63
4
3
232,640
0
W
Zeus
12,062
754
89
6
2
260,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role