Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Cadejos
Charybdis
Level 89
God Stats
4W - 1L
1,700 SR
Queue Stats
58W - 44L
1,574 Elo+
Solo
Jormungandr
Jormungandr
Spirifixx
Jormungandr
Level 33
God Stats
16W - 23L
1,415 SR
Queue Stats
180W - 231L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
TheStormBoys
Ao Kuang
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 273L
1,471 Elo+
Solo
Zeus
Zeus
topodeath
Zeus
Level 120
God Stats
24W - 9L
1,604 SR
Queue Stats
301W - 330L
1,460 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,479 Elo+

VS

Team Averages
Level 45
1,449 SR
1,394 Elo+
Hera
Hera
Chantra
Hera
Level 23
God Stats
4W - 7L
1,527 SR
Queue Stats
66W - 96L
1,357 Elo+
Party 1
Persephone
Persephone
MelinaRose
Persephone
Level 45
God Stats
4W - 11L
1,356 SR
Queue Stats
39W - 70L
1,349 Elo+
Party 1
Apollo
Apollo
SC19XX
Apollo
Level 96
God Stats
2W - 7L
1,393 SR
Queue Stats
290W - 299L
1,552 Elo+
Solo
Izanami
Izanami
lightfire2
Izanami
Level 47
God Stats
5W - 8L
1,469 SR
Queue Stats
61W - 93L
1,383 Elo+
Party 1
Ymir
Ymir
potatosenpai2
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 1 / 29
12,254
1,225
9,779
14,157
12,585
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Cadejos
Charybdis
19
18 / 5 / 17
13,551
1,355
28,116
9,828
5,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Spirifixx
Jormungandr
19
2 / 0 / 35
11,309
1,131
9,724
11,313
14,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
TheStormBoys
Ao Kuang
19
12 / 1 / 17
12,188
1,219
16,052
10,392
4,200
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
11 / 4 / 25
13,140
1,314
28,307
7,454
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chantra
Hera
16
2 / 7 / 5
10,391
1,039
10,954
15,362
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
MelinaRose
Persephone
16
1 / 8 / 3
9,969
997
4,764
15,783
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SC19XX
Apollo
17
3 / 14 / 5
10,592
1,059
10,762
20,099
9,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lightfire2
Izanami
16
5 / 12 / 4
11,122
1,112
15,776
21,756
9,731
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 8 / 4
9,463
946
4,628
25,129
25,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
32
50
Kills
11
11
Deaths
49
123
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
29
21.5
W
Charybdis
Cadejos
Charybdis
18
5
17
5.3
L
Hera
Chantra
Hera
2
7
5
0.64
L
Persephone
MelinaRose
Persephone
1
8
3
0.31
L
Apollo
SC19XX
Apollo
3
14
5
0.39
W
Jormungandr
Spirifixx
Jormungandr
2
0
35
19.5
W
Ao Kuang
TheStormBoys
Ao Kuang
12
1
17
20.5
L
Izanami
lightfire2
Izanami
5
12
4
0.58
L
0
8
4
0.25
W
Zeus
11
4
25
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,978
Damage
46,884
53,144
Taken
98,129
39,357
Mitigated
56,791
6,425
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,779
1,850
0
3,021
14,157
12,585
0
5,404
8,753
0
21,694
W
Charybdis
Cadejos
Charybdis
28,116
17,151
0
509
9,828
5,823
0
3,123
6,705
0
51,725
L
Hera
Chantra
Hera
10,954
3,251
0
0
15,362
6,025
0
8,731
6,519
27,396
0
L
Persephone
MelinaRose
Persephone
4,764
542
79
487
15,783
6,569
0
9,199
6,396
13,531
0
L
Apollo
SC19XX
Apollo
10,762
7,116
0
863
20,099
9,293
0
9,455
10,508
60
31,238
W
Jormungandr
Spirifixx
Jormungandr
9,724
2,497
0
904
11,313
14,069
0
4,932
6,381
20,754
0
W
Ao Kuang
TheStormBoys
Ao Kuang
16,052
4,728
0
1,528
10,392
4,200
0
4,619
5,773
21,338
0
L
Izanami
lightfire2
Izanami
15,776
11,077
285
633
21,756
9,731
0
12,565
8,923
0
35,217
L
4,628
1,071
0
460
25,129
25,173
0
13,192
11,697
30,296
0
W
Zeus
28,307
2,460
0
463
7,454
2,680
0
2,328
5,126
63,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,442
Gold Earned
51,537
197
Minions Killed
174
6
Camps Cleared
9
896,630
Distance Traveled
928,535
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,254
1,225
29
3
0
200,192
0
W
Charybdis
13,551
1,355
60
6
1
138,777
0
L
Hera
10,391
1,039
42
4
2
203,569
0
L
Persephone
9,969
997
12
1
0
194,983
0
L
Apollo
10,592
1,059
32
3
5
178,326
0
W
Jormungandr
11,309
1,131
13
1
2
175,890
1
W
Ao Kuang
12,188
1,219
8
1
0
196,298
0
L
Izanami
11,122
1,112
43
4
1
188,091
0
L
Ymir
9,463
946
45
5
1
163,566
0
W
Zeus
13,140
1,314
87
9
3
185,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role