Player Matchup

Jing Wei
Jing Wei
HvyMetalComrade
Jing Wei
Level 159
God Stats
1W - 0L
1,762 SR
Queue Stats
38W - 36L
1,608 Elo+
Party 2
Cerberus
Cerberus
R0DG
Cerberus
Level 126
God Stats
2W - 0L
1,667 SR
Queue Stats
37W - 27L
1,638 Elo+
Party 2
Vulcan
Vulcan
Scrubosaurus13
Vulcan
Level 158
God Stats
2W - 2L
1,592 SR
Queue Stats
62W - 45L
1,622 Elo+
Party 2
Team Averages
Level 148
1,673 SR
1,623 Elo+

VS

Team Averages
Level 110
1,602 SR
1,725 Elo+
Scylla
Scylla
MLGFAZE3917
Scylla
Level 100
God Stats
0W - 1L
1,766 SR
Queue Stats
8W - 5L
1,683 Elo+
Party 1
Bakasura
Bakasura
SMITEGOBIE
Bakasura
Level 107
God Stats
0W - 1L
1,555 SR
Queue Stats
10W - 5L
1,729 Elo+
Party 1
Horus
Horus
zackman27
Horus
Level 123
God Stats
0W - 1L
1,485 SR
Queue Stats
11W - 4L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 2 / 7
7,715
701
7,966
7,734
2,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
R0DG
Cerberus
12
4 / 1 / 4
8,127
739
4,389
8,739
7,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 3 / 4
8,439
767
10,794
7,208
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 3 / 2
7,718
702
8,176
6,216
2,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SMITEGOBIE
Bakasura
10
2 / 4 / 3
7,518
683
4,699
11,290
3,956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
zackman27
Horus
11
1 / 2 / 5
7,559
687
5,828
10,022
8,351
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
2
7
2.25
L
Scylla
3
3
2
1.33
W
Cerberus
R0DG
Cerberus
4
1
4
6
L
Bakasura
SMITEGOBIE
Bakasura
2
4
3
0.88
W
4
3
4
2
L
Horus
zackman27
Horus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
18,703
23,681
Taken
27,528
11,963
Mitigated
14,321
4,657
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,966
6,584
0
1,940
7,734
2,184
821
2,804
4,715
0
33,992
L
Scylla
8,176
1,188
0
0
6,216
2,014
0
3,332
2,762
21,613
0
W
Cerberus
R0DG
Cerberus
4,389
205
0
1,433
8,739
7,344
0
3,653
4,676
15,136
0
L
Bakasura
SMITEGOBIE
Bakasura
4,699
3,184
0
2,173
11,290
3,956
553
5,715
5,463
0
9,367
W
10,794
3,244
33
1,251
7,208
2,435
329
2,418
4,620
40,016
0
L
Horus
zackman27
Horus
5,828
3,054
890
1,241
10,022
8,351
60
5,888
3,898
0
19,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
22,795
155
Minions Killed
99
10
Camps Cleared
1
674,426
Distance Traveled
692,612
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,715
701
55
5
4
229,303
3
L
Scylla
7,718
702
40
4
0
204,190
3
W
Cerberus
8,127
739
24
2
1
226,737
1
L
Bakasura
7,518
683
31
3
1
249,917
2
W
Vulcan
8,439
767
76
7
5
218,386
4
L
Horus
7,559
687
28
3
0
238,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role