Player Matchup

Hera
Hera
AquilaEagle
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,685 Elo+
Party 3
Amaterasu
Amaterasu
Boojob
Amaterasu
Level 12
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 3L
1,859 Elo+
Party 3
Aphrodite
Aphrodite
BouncyBadonkers
Aphrodite
Level 19
God Stats
4W - 3L
1,963 SR
Queue Stats
5W - 3L
1,873 Elo+
Party 3
Erlang Shen
Erlang Shen
Bryoli
Erlang Shen
Level 19
God Stats
1W - 2L
1,717 SR
Queue Stats
4W - 3L
1,817 Elo+
Party 3
Apollo
Apollo
SoberRussian420
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,873 Elo+
Party 3
Team Averages
Level 18
1,679 SR
1,821 Elo+

VS

Team Averages
Level 27
1,438 SR
1,511 Elo+
Yemoja
Yemoja
DanTheMan1603
Yemoja
Level 15
God Stats
7W - 15L
1,318 SR
Queue Stats
131W - 171L
1,317 Elo+
Party 1
Artemis
Artemis
Naesam
Artemis
Level 6
God Stats
4W - 6L
1,368 SR
Queue Stats
95W - 122L
1,810 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SunnySideUp46
Tsukuyomi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 2
Hercules
Hercules
Wyvern87
Hercules
Level 26
God Stats
5W - 2L
1,664 SR
Queue Stats
33W - 19L
1,679 Elo+
Party 2
Baron Samedi
Baron Samedi
slothzilla124
Baron Samedi
Level 83
God Stats
1W - 0L
1,343 SR
Queue Stats
3W - 4L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
11,434
497
10,676
14,372
5,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Boojob
Amaterasu
14
3 / 7 / 5
9,929
432
10,828
20,332
17,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
BouncyBadonkers
Aphrodite
14
1 / 3 / 5
10,414
453
8,537
12,134
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Bryoli
Erlang Shen
18
12 / 5 / 4
12,384
538
17,468
17,434
14,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 4
9,124
397
5,653
16,899
6,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 12
10,214
444
1,439
17,139
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Naesam
Artemis
18
7 / 2 / 7
11,518
501
16,580
10,513
3,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
SunnySideUp46
Tsukuyomi
18
4 / 7 / 7
11,818
514
8,404
15,720
7,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Wyvern87
Hercules
20
13 / 4 / 10
14,218
618
22,562
27,237
15,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
slothzilla124
Baron Samedi
17
3 / 8 / 16
12,142
528
9,263
16,155
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
22
Kills
27
27
Deaths
23
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Amaterasu
Boojob
Amaterasu
3
7
5
0.79
L
Aphrodite
BouncyBadonkers
Aphrodite
1
3
5
1.17
L
Erlang Shen
Bryoli
Erlang Shen
12
5
4
2.8
W
0
2
12
3
W
Artemis
Naesam
Artemis
7
2
7
5.25
L
1
5
4
0.6
W
Tsukuyomi
SunnySideUp46
Tsukuyomi
4
7
7
1.07
W
Hercules
Wyvern87
Hercules
13
4
10
4.5
W
Baron Samedi
slothzilla124
Baron Samedi
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,162
Damage
58,248
81,171
Taken
86,764
57,856
Mitigated
47,407
25,219
Healing
39,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,676
3,795
84
1,842
14,372
5,603
771
2,273
12,099
76,334
0
L
Amaterasu
Boojob
Amaterasu
10,828
4,070
0
4,441
20,332
17,695
0
2,363
17,969
0
44,156
L
Aphrodite
BouncyBadonkers
Aphrodite
8,537
1,450
5,337
5,454
12,134
13,708
163
2,810
9,324
31,983
0
L
Erlang Shen
Bryoli
Erlang Shen
17,468
10,771
0
4,153
17,434
14,561
1,364
2,538
14,896
0
98,616
W
1,439
246
5,754
7,663
17,139
14,019
665
7,942
9,197
15,816
0
W
Artemis
Naesam
Artemis
16,580
6,951
0
3,144
10,513
3,436
2,794
4,868
5,645
0
71,105
L
5,653
2,094
0
3,908
16,899
6,289
0
718
16,181
0
53,231
W
Tsukuyomi
SunnySideUp46
Tsukuyomi
8,404
2,290
0
2,762
15,720
7,823
2,885
2,313
13,407
0
73,477
W
Hercules
Wyvern87
Hercules
22,562
7,440
0
14,770
27,237
15,284
2,597
5,087
22,150
0
104,968
W
Baron Samedi
slothzilla124
Baron Samedi
9,263
470
1,313
4,051
16,155
6,845
1,201
5,056
11,099
49,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,285
Gold Earned
59,910
447
Minions Killed
455
0
Camps Cleared
0
2,122,385
Distance Traveled
2,011,498
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,434
497
140
6
0
416,376
3
L
Amaterasu
9,929
432
69
3
0
435,250
2
L
Aphrodite
10,414
453
42
2
0
402,339
2
L
Erlang Shen
12,384
538
116
5
0
485,454
4
W
Yemoja
10,214
444
27
1
0
304,929
6
W
Artemis
11,518
501
101
4
0
383,478
4
L
Apollo
9,124
397
80
3
0
382,966
1
W
Tsukuyomi
11,818
514
116
5
0
433,328
0
W
Hercules
14,218
618
130
6
0
481,613
10
W
Baron Samedi
12,142
528
81
4
0
408,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role