Player Matchup

Janus
Janus
Aura of Lucario
Janus
Level 106
God Stats
0W - 4L
1,361 SR
Queue Stats
30W - 19L
1,638 Elo+
Party 1
Izanami
Izanami
MercPurp
Izanami
Level 24
God Stats
2W - 2L
1,615 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
SpatzIV
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,436 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,526 Elo+

VS

Team Averages
Level 93
1,556 SR
1,585 Elo+
Scylla
Scylla
 
Scylla
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
NeithGoddess69
Neith
Level 67
God Stats
39W - 15L
1,586 SR
Queue Stats
100W - 62L
1,638 Elo+
Party 2
Bacchus
Bacchus
Rocketman9613
Bacchus
Level 136
God Stats
5W - 4L
1,582 SR
Queue Stats
225W - 165L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,706
671
6,974
7,085
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MercPurp
Izanami
10
2 / 4 / 2
6,812
681
4,577
7,827
2,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SpatzIV
Amaterasu
9
1 / 4 / 2
6,357
636
3,682
10,715
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 1 / 5
8,044
804
8,282
5,058
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 4
7,549
755
7,754
7,842
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
12
5 / 1 / 8
8,626
863
7,550
9,473
11,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
13
13
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
5
7.5
L
1
5
2
0.4
L
Izanami
MercPurp
Izanami
2
4
2
0.75
W
3
2
4
2.5
W
Bacchus
5
1
8
9
L
Amaterasu
SpatzIV
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,233
Damage
23,586
25,627
Taken
22,373
11,842
Mitigated
15,459
1,943
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,282
638
0
577
5,058
1,533
144
2,130
2,928
24,625
0
L
6,974
240
0
1,245
7,085
2,203
148
4,631
2,454
24,548
0
L
Izanami
MercPurp
Izanami
4,577
2,076
0
394
7,827
2,555
0
4,616
3,211
0
19,840
W
7,754
3,509
122
3,234
7,842
2,608
1,213
2,616
5,226
0
33,769
W
Bacchus
7,550
1,010
427
2,563
9,473
11,318
0
2,667
6,806
15,672
0
L
Amaterasu
SpatzIV
Amaterasu
3,682
1,244
0
304
10,715
7,084
0
6,809
3,906
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,875
Gold Earned
24,219
96
Minions Killed
134
3
Camps Cleared
6
523,829
Distance Traveled
550,258
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,044
804
39
4
1
186,358
5
L
Janus
6,706
671
47
5
1
166,774
0
L
Izanami
6,812
681
36
4
2
171,905
1
W
Neith
7,549
755
81
8
3
159,618
3
W
Bacchus
8,626
863
14
1
2
204,282
5
L
Amaterasu
6,357
636
13
1
0
185,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role