Player Matchup

Bacchus
Bacchus
RV_07
Bacchus
Level 99
God Stats
1W - 2L
1,295 SR
Queue Stats
61W - 62L
1,392 Elo+
Party 3
Neith
Neith
ShadowofAngel18
Neith
Level 128
God Stats
1W - 0L
1,565 SR
Queue Stats
9W - 11L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TDK801
Morgan Le Fay
Level 106
God Stats
3W - 2L
1,408 SR
Queue Stats
50W - 45L
1,485 Elo+
Solo
Medusa
Medusa
elmaxed
Medusa
Level 127
God Stats
1W - 0L
1,569 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
furyalvaro
Gilgamesh
Level 72
God Stats
4W - 0L
1,766 SR
Queue Stats
63W - 63L
1,376 Elo+
Party 3
Team Averages
Level 106
1,521 SR
1,407 Elo+

VS

Team Averages
Level 105
1,490 SR
1,390 Elo+
Agni
Agni
DHG remade624
Agni
Level 160
God Stats
19W - 15L
1,697 SR
Queue Stats
1,213W - 1,106L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
HalloFeen
Cthulhu
Level 21
God Stats
0W - 4L
1,460 SR
Queue Stats
8W - 23L
1,266 Elo+
Party 1
Sol
Sol
Xibalba237036
Sol
Level 91
God Stats
4W - 6L
1,335 SR
Queue Stats
554W - 579L
1,365 Elo+
Solo
Mulan
Mulan
layli44
Mulan
Level 124
God Stats
0W - 2L
1,456 SR
Queue Stats
73W - 100L
1,394 Elo+
Party 1
Serqet
Serqet
shadowhunter16k
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 315L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RV_07
Bacchus
14
1 / 4 / 8
8,455
769
5,311
7,102
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 8
10,295
936
7,798
9,199
3,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
TDK801
Morgan Le Fay
15
2 / 4 / 5
9,234
839
8,730
8,878
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
elmaxed
Medusa
16
2 / 5 / 11
9,379
853
14,563
12,432
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
furyalvaro
Gilgamesh
16
5 / 3 / 9
9,526
866
6,657
12,606
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,293
754
9,689
5,943
1,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
HalloFeen
Cthulhu
13
1 / 5 / 12
8,014
729
4,499
11,570
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 2 / 7
9,466
861
10,614
11,455
3,847
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
layli44
Mulan
15
7 / 3 / 12
9,056
823
9,401
9,536
4,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 4 / 14
8,044
731
5,591
9,414
3,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
16
Kills
19
19
Deaths
16
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
2
15
4.75
L
Cthulhu
HalloFeen
Cthulhu
1
5
12
1.4
W
Bacchus
RV_07
Bacchus
1
4
8
1.25
W
6
3
8
3.33
W
Morgan Le Fay
TDK801
Morgan Le Fay
2
4
5
1.13
L
7
2
7
5.25
W
Medusa
elmaxed
Medusa
2
5
11
1.5
W
Gilgamesh
furyalvaro
Gilgamesh
5
3
9
3.17
L
Mulan
layli44
Mulan
7
3
12
4.33
L
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
39,794
50,217
Taken
47,918
25,104
Mitigated
20,535
16,013
Healing
19,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,689
968
1,977
878
5,943
1,959
440
1,303
4,453
20,024
0
L
Cthulhu
HalloFeen
Cthulhu
4,499
279
294
1,216
11,570
6,800
156
2,959
8,189
10,340
0
W
Bacchus
RV_07
Bacchus
5,311
176
661
331
7,102
5,348
352
3,933
2,925
12,984
0
W
7,798
3,407
874
3,819
9,199
3,376
2,856
4,323
4,756
0
22,215
W
Morgan Le Fay
TDK801
Morgan Le Fay
8,730
490
525
1,148
8,878
3,321
1,066
5,542
3,156
22,962
0
L
10,614
3,049
1,684
5,461
11,455
3,847
425
2,922
8,335
29,088
0
W
Medusa
elmaxed
Medusa
14,563
5,108
344
4,392
12,432
4,612
905
6,137
6,106
0
29,551
W
Gilgamesh
furyalvaro
Gilgamesh
6,657
669
1,114
2,805
12,606
8,447
316
4,867
7,385
0
13,382
L
Mulan
layli44
Mulan
9,401
861
2,881
2,309
9,536
4,682
481
3,195
6,042
0
15,861
L
5,591
1,397
851
1,817
9,414
3,247
278
3,200
6,062
0
6,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
42,873
124
Minions Killed
94
0
Camps Cleared
0
1,085,086
Distance Traveled
1,002,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,293
754
24
2
0
189,612
1
L
Cthulhu
8,014
729
7
1
0
196,655
0
W
Bacchus
8,455
769
13
1
0
222,316
0
W
Neith
10,295
936
36
3
0
200,048
0
W
Morgan Le Fay
9,234
839
36
3
0
213,172
0
L
Sol
9,466
861
46
4
0
176,344
1
W
Medusa
9,379
853
22
2
0
214,283
0
W
Gilgamesh
9,526
866
17
2
0
235,267
1
L
Mulan
9,056
823
12
1
0
219,916
0
L
Serqet
8,044
731
5
0
0
219,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role