Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Batosi86
Ah Muzen Cab
Level 73
God Stats
4W - 2L
1,716 SR
Queue Stats
247W - 217L
1,533 Elo+
Solo
Scylla
Scylla
Danimal1979
Scylla
Level 117
God Stats
1W - 5L
1,450 SR
Queue Stats
176W - 168L
1,549 Elo+
Solo
Nemesis
Nemesis
JustFrogs
Nemesis
Level 146
God Stats
0W - 3L
1,814 SR
Queue Stats
28W - 32L
1,461 Elo+
Solo
Rama
Rama
XxMorrocoyxX
Rama
Level 136
God Stats
1W - 4L
1,128 SR
Queue Stats
369W - 336L
1,524 Elo+
Solo
Chaac
Chaac
shabahdu
Chaac
Level 105
God Stats
0W - 4L
1,521 SR
Queue Stats
172W - 188L
1,472 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,508 Elo+

VS

Team Averages
Level 117
1,424 SR
1,516 Elo+
Kuzenbo
Kuzenbo
AnnoyingSpray
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,448 Elo+
Solo
Nu Wa
Nu Wa
LabelSlays
Nu Wa
Level 130
God Stats
9W - 3L
1,500 SR
Queue Stats
402W - 352L
1,481 Elo+
Party 1
Thor
Thor
Pelangocho
Thor
Level 157
God Stats
13W - 18L
1,392 SR
Queue Stats
1,054W - 1,090L
1,534 Elo+
Solo
Discordia
Discordia
Too Blissful
Discordia
Level 34
God Stats
4W - 4L
1,230 SR
Queue Stats
42W - 40L
1,552 Elo+
Party 1
Odin
Odin
lts Jinx
Odin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Batosi86
Ah Muzen Cab
20
6 / 6 / 5
13,396
705
21,833
15,990
6,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
9 / 6 / 10
14,338
755
23,159
17,155
6,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
JustFrogs
Nemesis
17
4 / 8 / 12
12,186
641
11,386
18,483
7,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 7 / 9
12,185
641
9,488
21,105
8,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
shabahdu
Chaac
19
1 / 10 / 11
12,055
634
15,545
34,989
35,673
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
3 / 4 / 22
11,888
626
11,006
19,966
21,393
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
12 / 3 / 16
15,025
791
29,327
14,334
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 7 / 16
13,243
697
17,983
17,293
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Too Blissful
Discordia
20
8 / 3 / 21
13,793
726
16,460
12,234
4,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
6 / 5 / 24
14,268
751
14,040
31,143
23,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
136
22
Kills
37
37
Deaths
22
47
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
4
22
3.5
L
Ah Muzen Cab
Batosi86
Ah Muzen Cab
6
6
5
1.42
L
Scylla
9
6
10
2.33
L
Nemesis
JustFrogs
Nemesis
4
8
12
1.25
W
Nu Wa
12
3
16
6.67
W
8
7
16
2.29
W
Discordia
Too Blissful
Discordia
8
3
21
6.17
L
2
7
9
0.93
W
Odin
6
5
24
3.6
L
Chaac
shabahdu
Chaac
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,411
Damage
88,816
107,722
Taken
94,970
63,574
Mitigated
62,842
38,504
Healing
38,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
11,006
2,860
2,363
3,393
19,966
21,393
809
4,148
15,818
18,451
0
L
Ah Muzen Cab
Batosi86
Ah Muzen Cab
21,833
5,864
1,724
3,961
15,990
6,505
2,321
7,124
8,866
0
66,790
L
Scylla
23,159
713
2,044
4,045
17,155
6,002
978
10,559
6,596
65,294
0
L
Nemesis
JustFrogs
Nemesis
11,386
3,964
532
4,752
18,483
7,075
124
8,762
9,721
0
16,645
W
Nu Wa
29,327
7,122
3,143
4,358
14,334
6,453
2,705
2,836
11,498
65,615
0
W
17,983
2,558
2,620
3,580
17,293
7,675
1,630
4,130
13,163
0
33,700
W
Discordia
Too Blissful
Discordia
16,460
809
1,440
2,939
12,234
4,317
1,334
3,932
8,302
37,458
0
L
9,488
8,298
943
6,997
21,105
8,319
2,400
12,086
9,019
0
32,221
W
Odin
14,040
1,617
3,796
11,113
31,143
23,004
1,437
8,113
23,030
0
37,577
L
Chaac
shabahdu
Chaac
15,545
2,180
1,716
11,790
34,989
35,673
312
18,262
16,727
0
33,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
68,217
263
Minions Killed
223
0
Camps Cleared
0
1,534,132
Distance Traveled
1,653,453
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,888
626
11
1
0
328,576
0
L
Ah Muzen Cab
13,396
705
91
5
0
315,057
1
L
Scylla
14,338
755
72
4
0
310,660
1
L
Nemesis
12,186
641
14
1
0
326,954
1
W
Nu Wa
15,025
791
79
4
0
332,865
1
W
Thor
13,243
697
36
2
0
305,844
3
W
Discordia
13,793
726
35
2
0
353,124
4
L
Rama
12,185
641
58
3
0
263,163
2
W
Odin
14,268
751
62
3
0
333,044
1
L
Chaac
12,055
634
28
1
0
318,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role