Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GnasTier
Ymir
Level 26
God Stats
13W - 3L
1,826 SR
Queue Stats
82W - 35L
1,674 Elo+
Party 1
Chaac
Chaac
Joao_Gamer19
Chaac
Level 69
God Stats
2W - 2L
1,379 SR
Queue Stats
50W - 40L
1,514 Elo+
Party 2
Hades
Hades
Kauann__2N
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,322 Elo+
Party 2
Athena
Athena
MarceloMorenoM
Athena
Level 26
God Stats
5W - 0L
1,924 SR
Queue Stats
74W - 22L
1,711 Elo+
Party 1
Team Averages
Level 31
1,626 SR
1,544 Elo+

VS

Team Averages
Level 18
1,622 SR
1,573 Elo+
Set
Set
Gkller
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,678 Elo+
Party 3
Vulcan
Vulcan
MadRThorfinn
Vulcan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,758 Elo+
Party 3
Nike
Nike
Soujha
Nike
Level 21
God Stats
17W - 11L
1,679 SR
Queue Stats
232W - 225L
1,497 Elo+
Solo
Neith
Neith
UltimateW1N
Neith
Level 30
God Stats
31W - 22L
1,632 SR
Queue Stats
91W - 105L
1,410 Elo+
Solo
Cerberus
Cerberus
pastafrola14
Cerberus
Level 29
God Stats
1W - 1L
1,799 SR
Queue Stats
120W - 99L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 1
8,401
764
6,407
6,873
2,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
8
2 / 1 / 8
6,329
575
2,621
6,954
4,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 4
6,833
621
9,265
10,863
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
9
0 / 4 / 4
5,423
493
1,885
5,367
1,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 2 / 1
7,319
665
5,985
7,540
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Gkller
Set
10
3 / 4 / 2
6,179
562
3,966
8,539
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
9
1 / 4 / 3
5,826
530
4,262
6,388
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Soujha
Nike
11
1 / 2 / 0
6,492
590
6,315
10,421
5,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 5 / 0
6,127
557
2,177
5,763
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
pastafrola14
Cerberus
8
3 / 3 / 2
5,870
534
4,144
9,614
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
1
6.5
L
Set
Gkller
Set
3
4
2
1
W
Ymir
2
1
8
6
W
2
1
4
4
W
Hades
0
4
4
0.5
L
Vulcan
1
4
3
0.63
W
8
2
1
4.25
L
Nike
Soujha
Nike
1
2
0
0.5
L
0
5
0
0
L
Cerberus
pastafrola14
Cerberus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
20,864
37,597
Taken
40,725
20,319
Mitigated
19,001
16,892
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,407
3,476
0
5,665
6,873
2,135
618
386
6,487
72,349
0
L
Set
Gkller
Set
3,966
2,087
0
1,580
8,539
4,060
0
1,923
6,483
0
36,153
W
Ymir
2,621
1,137
1,203
1,215
6,954
4,105
340
2,962
3,992
8,546
0
W
9,265
1,189
0
4,622
10,863
9,697
822
1,765
9,098
8,867
31,857
W
Hades
1,885
295
76
1,573
5,367
1,597
0
3,238
2,129
16,108
0
L
Vulcan
4,262
1,823
0
876
6,388
2,158
273
4,111
2,277
27,138
0
W
5,985
1,611
0
2,538
7,540
2,785
308
2,153
5,387
32,913
0
L
Nike
Soujha
Nike
6,315
1,678
0
2,895
10,421
5,086
0
2,671
6,961
5,781
33,926
L
2,177
1,062
0
307
5,763
1,478
0
3,866
1,897
0
33,446
L
Cerberus
pastafrola14
Cerberus
4,144
405
0
3,344
9,614
6,219
0
6,783
2,739
14,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
30,494
348
Minions Killed
327
0
Camps Cleared
0
1,068,756
Distance Traveled
1,032,159
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,401
764
139
13
0
209,963
1
L
Set
6,179
562
55
5
0
219,779
2
W
Ymir
6,329
575
14
1
0
190,831
0
W
Chaac
6,833
621
86
8
0
248,658
1
W
Hades
5,423
493
35
3
0
190,873
0
L
Vulcan
5,826
530
52
5
0
208,543
2
W
Athena
7,319
665
74
7
0
228,431
3
L
Nike
6,492
590
100
9
0
201,866
2
L
Neith
6,127
557
90
8
0
182,924
0
L
Cerberus
5,870
534
30
3
0
219,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role