Player Matchup

Yemoja
Yemoja
FerUsako
Yemoja
Level 35
God Stats
20W - 12L
1,543 SR
Queue Stats
244W - 286L
1,385 Elo+
Solo
Izanami
Izanami
Rochy229
Izanami
Level 35
God Stats
16W - 14L
1,614 SR
Queue Stats
192W - 214L
1,511 Elo+
Party 2
Freya
Freya
ZeroHazama
Freya
Level 41
God Stats
20W - 29L
1,357 SR
Queue Stats
110W - 159L
1,432 Elo+
Solo
Poseidon
Poseidon
lilvinrock
Poseidon
Level 48
God Stats
35W - 26L
1,572 SR
Queue Stats
139W - 157L
1,491 Elo+
Party 2
Anhur
Anhur
zMassacre-x
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,543 Elo+
Party 2
Team Averages
Level 35
1,517 SR
1,473 Elo+

VS

Team Averages
Level 91
1,527 SR
1,484 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
KIngOfGaming323
Zeus
Level 157
God Stats
4W - 3L
1,559 SR
Queue Stats
282W - 253L
1,452 Elo+
Party 1
Horus
Horus
Millio18
Horus
Level 102
God Stats
15W - 13L
1,578 SR
Queue Stats
376W - 344L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
TwistLight20
Cthulhu
Level 34
God Stats
8W - 9L
1,496 SR
Queue Stats
69W - 77L
1,508 Elo+
Solo
Artemis
Artemis
jayjbadasss
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FerUsako
Yemoja
15
0 / 1 / 3
9,281
928
3,051
9,120
6,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Rochy229
Izanami
15
0 / 2 / 2
8,584
858
10,047
9,924
3,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
15
3 / 3 / 0
9,853
985
8,297
8,181
2,864
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
lilvinrock
Poseidon
15
1 / 6 / 2
9,268
927
8,768
12,095
4,115
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 2
8,562
856
2,778
12,010
3,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

174

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 7
9,844
984
11,644
8,558
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 10
10,152
1,015
17,800
7,065
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Millio18
Horus
16
4 / 0 / 6
9,724
972
5,612
8,444
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TwistLight20
Cthulhu
17
5 / 1 / 10
11,292
1,129
10,606
11,198
13,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
jayjbadasss
Artemis
16
0 / 1 / 8
8,968
897
3,552
4,423
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
19
19
Deaths
4
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
7
7.5
L
Yemoja
FerUsako
Yemoja
0
1
3
1.5
W
6
1
10
11
W
Horus
Millio18
Horus
4
0
6
7
L
Izanami
Rochy229
Izanami
0
2
2
0.5
W
Cthulhu
TwistLight20
Cthulhu
5
1
10
10
L
Freya
3
3
0
1
W
Artemis
jayjbadasss
Artemis
0
1
8
4
L
Poseidon
lilvinrock
Poseidon
1
6
2
0.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
49,214
51,330
Taken
39,688
20,672
Mitigated
30,749
5,723
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,644
380
0
800
8,558
3,509
0
5,435
3,123
29,134
0
L
Yemoja
FerUsako
Yemoja
3,051
316
3,395
1,236
9,120
6,343
0
7,237
1,615
10,969
0
W
17,800
801
0
0
7,065
2,864
0
3,412
3,653
34,578
0
W
Horus
Millio18
Horus
5,612
2,106
3,345
3,836
8,444
9,415
0
3,279
4,304
0
5,430
L
Izanami
Rochy229
Izanami
10,047
4,371
0
353
9,924
3,383
0
7,446
2,323
0
30,336
W
Cthulhu
TwistLight20
Cthulhu
10,606
527
704
1,883
11,198
13,140
0
5,658
5,540
43,542
0
L
Freya
8,297
2,295
0
739
8,181
2,864
0
6,074
1,829
33,391
0
W
Artemis
jayjbadasss
Artemis
3,552
695
0
459
4,423
1,821
0
2,332
2,091
0
13,605
L
Poseidon
lilvinrock
Poseidon
8,768
1,126
0
0
12,095
4,115
0
10,007
1,796
31,140
0
L
2,778
1,330
0
0
12,010
3,967
0
8,510
3,036
0
14,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
49,980
194
Minions Killed
204
9
Camps Cleared
4
837,958
Distance Traveled
928,322
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,844
984
38
4
2
183,129
0
L
Yemoja
9,281
928
14
1
0
146,624
0
W
Zeus
10,152
1,015
47
5
0
182,317
0
W
Horus
9,724
972
1
0
0
178,230
0
L
Izanami
8,584
858
48
5
2
177,761
3
W
Cthulhu
11,292
1,129
84
8
2
227,678
0
L
Freya
9,853
985
68
7
3
195,533
2
W
Artemis
8,968
897
34
3
0
156,968
0
L
Poseidon
9,268
927
49
5
2
167,706
0
L
Anhur
8,562
856
15
2
2
150,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role