Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Anubis55557
Mulan
Level 129
God Stats
24W - 18L
1,952 SR
Queue Stats
352W - 346L
1,554 Elo+
Party 1
Chiron
Chiron
MeezyThaGr8
Chiron
Level 129
God Stats
6W - 4L
1,796 SR
Queue Stats
216W - 252L
1,451 Elo+
Solo
Hun Batz
Hun Batz
XxkomalixX
Hun Batz
Level 106
God Stats
3W - 3L
1,472 SR
Queue Stats
541W - 564L
1,350 Elo+
Solo
Nu Wa
Nu Wa
barcenaswr15
Nu Wa
Level 127
God Stats
19W - 20L
1,565 SR
Queue Stats
246W - 251L
1,511 Elo+
Party 1
Team Averages
Level 127
1,657 SR
1,473 Elo+

VS

Team Averages
Level 81
1,462 SR
1,351 Elo+
Cthulhu
Cthulhu
Have_a_life_ppl
Cthulhu
Level 126
God Stats
7W - 6L
1,450 SR
Queue Stats
89W - 125L
1,344 Elo+
Solo
Pele
Pele
TRUE_Entity04
Pele
Level 87
God Stats
9W - 8L
1,502 SR
Queue Stats
296W - 356L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
TRUE_Error10110
Amaterasu
Level 67
God Stats
11W - 20L
1,379 SR
Queue Stats
276W - 341L
1,331 Elo+
Party 2
Anhur
Anhur
XxDarkX_OneShotX
Anhur
Level 55
God Stats
8W - 9L
1,445 SR
Queue Stats
329W - 380L
1,304 Elo+
Party 2
Chang'e
Chang'e
xXMiniMintXx
Chang'e
Level 69
God Stats
25W - 25L
1,535 SR
Queue Stats
397W - 474L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 7
7,626
508
6,193
12,170
9,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
8,297
553
10,273
10,791
8,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
13
5 / 1 / 2
7,935
529
5,810
5,610
1,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
XxkomalixX
Hun Batz
12
0 / 3 / 5
7,174
478
6,345
9,055
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 3
8,267
551
7,483
6,606
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,660
444
2,993
10,615
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 4
8,384
559
7,410
12,226
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
TRUE_Error10110
Amaterasu
13
2 / 3 / 3
7,658
511
6,694
15,330
9,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 3
6,710
447
3,850
8,198
1,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
xXMiniMintXx
Chang'e
13
6 / 1 / 5
7,937
529
7,030
8,403
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
13
13
Deaths
12
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
7
2.25
L
2
2
0
1
W
0
4
4
0.5
L
Chiron
5
1
2
6
W
4
3
4
2
W
Amaterasu
TRUE_Error10110
Amaterasu
2
3
3
1.17
W
1
1
3
2.5
L
Hun Batz
XxkomalixX
Hun Batz
0
3
5
0.83
L
4
5
3
1.1
W
Chang'e
xXMiniMintXx
Chang'e
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
27,977
44,232
Taken
54,772
25,157
Mitigated
24,346
15,032
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,193
1,921
1,488
3,569
12,170
9,863
298
3,807
8,275
29,651
13,848
L
10,273
1,706
0
4,764
10,791
8,613
377
2,182
8,519
7,586
47,758
W
2,993
465
0
1,497
10,615
6,056
0
3,967
6,610
27,100
0
L
Chiron
5,810
1,627
277
1,248
5,610
1,811
308
1,226
4,270
0
35,707
W
7,410
1,940
0
4,016
12,226
3,887
0
1,892
10,286
0
50,808
W
Amaterasu
TRUE_Error10110
Amaterasu
6,694
1,656
0
3,736
15,330
9,641
0
4,205
10,566
7,313
29,289
W
3,850
1,867
588
2,694
8,198
1,968
0
2,795
5,355
0
38,428
L
Hun Batz
XxkomalixX
Hun Batz
6,345
1,020
0
2,877
9,055
2,772
0
1,589
7,368
0
44,759
L
7,483
1,256
0
809
6,606
2,098
289
2,625
3,805
51,095
0
W
Chang'e
xXMiniMintXx
Chang'e
7,030
573
1,877
3,684
8,403
2,794
130
1,775
6,581
45,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
37,349
421
Minions Killed
349
0
Camps Cleared
0
1,360,425
Distance Traveled
1,507,990
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,626
508
72
5
0
244,695
3
L
Mulan
8,297
553
113
8
0
271,612
1
W
Cthulhu
6,660
444
44
3
0
275,809
4
L
Chiron
7,935
529
56
4
0
285,028
1
W
Pele
8,384
559
95
6
0
308,052
2
W
Amaterasu
7,658
511
71
5
0
315,289
1
W
Anhur
6,710
447
66
4
0
297,563
2
L
Hun Batz
7,174
478
84
6
0
270,399
0
L
Nu Wa
8,267
551
96
6
0
288,691
3
W
Chang'e
7,937
529
73
5
0
311,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role