Player Matchup

Nemesis
Nemesis
Aadi2
Nemesis
Level 76
God Stats
1W - 2L
1,295 SR
Queue Stats
161W - 170L
1,446 Elo+
Party 3
Persephone
Persephone
MandaloreGHOST
Persephone
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
342W - 369L
1,433 Elo+
Party 1
Thor
Thor
elocmada
Thor
Level 88
God Stats
5W - 17L
1,337 SR
Queue Stats
325W - 386L
1,384 Elo+
Party 1
Ullr
Ullr
p00feast911
Ullr
Level 86
God Stats
0W - 4L
1,213 SR
Queue Stats
236W - 242L
1,411 Elo+
Party 3
Tyr
Tyr
snorb93
Tyr
Level 71
God Stats
4W - 7L
1,433 SR
Queue Stats
280W - 357L
1,413 Elo+
Party 1
Team Averages
Level 84
1,356 SR
1,417 Elo+

VS

Team Averages
Level 97
1,489 SR
1,430 Elo+
Thor
Thor
AnArapaima
Thor
Level 65
God Stats
3W - 4L
1,587 SR
Queue Stats
73W - 74L
1,485 Elo+
Solo
Athena
Athena
DannielCp14
Athena
Level 74
God Stats
5W - 6L
1,251 SR
Queue Stats
208W - 264L
1,400 Elo+
Party 2
Apollo
Apollo
RaptorDante
Apollo
Level 106
God Stats
4W - 2L
1,558 SR
Queue Stats
98W - 134L
1,405 Elo+
Party 2
Zhong Kui
Zhong Kui
Studder
Zhong Kui
Level 142
God Stats
22W - 7L
1,663 SR
Queue Stats
138W - 142L
1,483 Elo+
Solo
Sol
Sol
hernan6103
Sol
Level 100
God Stats
49W - 53L
1,384 SR
Queue Stats
210W - 285L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aadi2
Nemesis
12
0 / 6 / 2
7,756
431
4,852
16,578
11,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
MandaloreGHOST
Persephone
15
2 / 7 / 1
9,354
520
7,093
10,050
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
5 / 5 / 2
9,151
508
3,954
14,045
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 5 / 2
8,372
465
6,934
12,996
4,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
15
0 / 2 / 1
8,906
495
2,204
13,716
7,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 4
11,202
622
8,412
13,239
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
16
3 / 1 / 9
10,475
582
4,109
8,887
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
17
3 / 2 / 6
10,587
588
9,577
12,401
4,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Studder
Zhong Kui
17
2 / 0 / 3
10,948
608
8,426
8,641
6,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 3 / 5
12,047
669
16,153
13,384
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
25
25
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aadi2
Nemesis
0
6
2
0.17
W
8
3
4
3.33
W
Athena
3
1
9
7.5
L
Persephone
MandaloreGHOST
Persephone
2
7
1
0.36
W
Apollo
3
2
6
3
W
Zhong Kui
Studder
Zhong Kui
2
0
3
3.5
L
Thor
5
5
2
1.2
W
9
3
5
3.83
L
2
5
2
0.6
L
Tyr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
46,677
67,385
Taken
56,552
30,750
Mitigated
30,755
15,664
Healing
27,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aadi2
Nemesis
4,852
1,365
1,483
3,664
16,578
11,174
0
6,956
9,622
0
28,277
W
8,412
2,118
0
6,007
13,239
5,071
0
2,008
11,089
0
67,210
W
Athena
4,109
707
0
1,972
8,887
9,129
33
578
8,275
39,888
0
L
Persephone
MandaloreGHOST
Persephone
7,093
315
0
2,023
10,050
3,228
0
5,058
4,985
56,959
0
W
Apollo
9,577
6,978
0
6,376
12,401
4,854
3,255
781
11,608
0
69,609
W
Zhong Kui
Studder
Zhong Kui
8,426
1,233
0
5,546
8,641
6,600
1,139
223
8,418
70,387
0
L
Thor
3,954
1,286
0
3,579
14,045
4,673
29
7,389
6,656
0
50,272
W
16,153
5,863
0
7,485
13,384
5,101
5,060
3,103
10,069
84,338
0
L
6,934
2,342
0
972
12,996
4,476
33
2,781
10,215
0
52,176
L
Tyr
2,204
310
0
3,943
13,716
7,199
0
6,499
7,217
0
50,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
55,259
497
Minions Killed
589
0
Camps Cleared
0
1,624,262
Distance Traveled
1,764,010
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,756
431
39
2
0
331,650
3
W
Thor
11,202
622
119
7
0
360,687
4
W
Athena
10,475
582
71
4
0
404,784
4
L
Persephone
9,354
520
127
7
0
333,900
1
W
Apollo
10,587
588
117
7
0
324,590
1
W
Zhong Kui
10,948
608
152
8
0
338,506
8
L
Thor
9,151
508
101
6
0
339,766
4
W
Sol
12,047
669
130
7
0
335,443
2
L
Ullr
8,372
465
97
5
0
283,984
0
L
Tyr
8,906
495
133
7
0
334,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role