Player Matchup

Freya
Freya
 
Freya
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fire Axe52
Heimdallr
Level 106
God Stats
11W - 8L
1,555 SR
Queue Stats
212W - 159L
1,596 Elo+
Party 1
Hercules
Hercules
S1L3NT x ECHO
Hercules
Level 28
God Stats
5W - 1L
1,883 SR
Queue Stats
272W - 68L
1,870 Elo+
Party 1
Terra
Terra
TRAVIX 110 PR
Terra
Level 154
God Stats
85W - 36L
1,769 SR
Queue Stats
340W - 188L
1,737 Elo+
Party 1
Fenrir
Fenrir
crazychris1123
Fenrir
Level 102
God Stats
1W - 0L
1,607 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 1
Team Averages
Level 87
1,663 SR
1,618 Elo+

VS

Team Averages
Level 43
1,486 SR
1,362 Elo+
Zhong Kui
Zhong Kui
BittahSamurai
Zhong Kui
Level 25
God Stats
0W - 1L
1,620 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 2
Bakasura
Bakasura
Kuroki130
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,373 Elo+
Party 3
Horus
Horus
Uroböros
Horus
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 13L
1,289 Elo+
Party 3
Susano
Susano
Zilla-Math
Susano
Level 24
God Stats
2W - 3L
1,369 SR
Queue Stats
25W - 34L
1,257 Elo+
Party 3
Hades
Hades
lilnightmere88
Hades
Level 69
God Stats
2W - 3L
1,650 SR
Queue Stats
72W - 87L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 0 / 23
12,523
1,138
28,962
11,699
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Fire Axe52
Heimdallr
20
12 / 2 / 24
13,238
1,203
27,558
11,579
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
S1L3NT x ECHO
Hercules
19
6 / 0 / 21
12,428
1,130
16,198
11,655
13,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 2 / 25
11,597
1,054
18,317
15,116
14,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 32
12,345
1,122
20,643
19,102
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BittahSamurai
Zhong Kui
16
1 / 9 / 3
10,055
914
21,275
24,743
16,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Kuroki130
Bakasura
16
1 / 8 / 2
10,175
925
8,412
23,254
11,306
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Uroböros
Horus
16
1 / 2 / 3
10,189
926
5,446
19,727
21,113
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Zilla-Math
Susano
17
0 / 13 / 4
9,871
897
8,261
24,872
10,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 11 / 3
10,840
985
19,775
28,044
17,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
20
43
Kills
5
5
Deaths
43
125
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
0
23
24.5
L
Zhong Kui
BittahSamurai
Zhong Kui
1
9
3
0.28
W
Heimdallr
Fire Axe52
Heimdallr
12
2
24
12
L
Bakasura
Kuroki130
Bakasura
1
8
2
0.25
W
Hercules
S1L3NT x ECHO
Hercules
6
0
21
16.5
W
5
2
25
8.75
L
Horus
Uroböros
Horus
1
2
3
1.25
L
Susano
Zilla-Math
Susano
0
13
4
0.15
W
7
1
32
23
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,678
Damage
63,169
69,151
Taken
120,640
56,833
Mitigated
77,321
24,754
Healing
30,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
28,962
8,829
0
4,346
11,699
4,664
0
8,950
2,679
42,731
3,282
L
Zhong Kui
BittahSamurai
Zhong Kui
21,275
2,634
0
6,110
24,743
16,386
0
9,978
14,426
45,563
0
W
Heimdallr
Fire Axe52
Heimdallr
27,558
16,914
0
2,366
11,579
5,297
0
6,363
5,139
0
58,445
L
Bakasura
Kuroki130
Bakasura
8,412
6,348
0
2,832
23,254
11,306
0
10,448
12,594
0
16,781
W
Hercules
S1L3NT x ECHO
Hercules
16,198
2,601
1,948
3,581
11,655
13,133
0
5,917
5,233
5,067
25,298
W
18,317
1,848
4,693
3,432
15,116
14,386
0
7,563
7,403
30,628
0
L
Horus
Uroböros
Horus
5,446
2,936
6,216
8,176
19,727
21,113
0
8,371
11,047
0
15,760
L
Susano
Zilla-Math
Susano
8,261
2,220
0
325
24,872
10,957
0
12,721
11,754
0
20,929
W
20,643
2,193
0
4,388
19,102
19,353
0
12,257
6,555
13,323
15,336
L
19,775
1,458
1,028
6,020
28,044
17,559
0
12,261
15,153
35,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,131
Gold Earned
51,130
187
Minions Killed
174
6
Camps Cleared
8
1,099,322
Distance Traveled
1,069,942
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,523
1,138
50
5
2
196,536
1
L
Zhong Kui
10,055
914
56
5
3
220,324
0
W
Heimdallr
13,238
1,203
67
6
1
195,379
0
L
Bakasura
10,175
925
29
3
3
227,685
0
W
Hercules
12,428
1,130
36
3
2
243,063
0
W
Terra
11,597
1,054
20
2
1
233,075
1
L
Horus
10,189
926
20
2
0
216,733
2
L
Susano
9,871
897
24
2
0
207,578
0
W
Fenrir
12,345
1,122
14
1
0
231,269
1
L
Hades
10,840
985
45
4
2
197,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role