Player Matchup

Xing Tian
Xing Tian
EditedPuma93
Xing Tian
Level 28
God Stats
37W - 41L
1,404 SR
Queue Stats
92W - 96L
1,370 Elo+
Solo
Chang'e
Chang'e
Flysisu5982
Chang'e
Level 28
God Stats
1W - 3L
1,521 SR
Queue Stats
69W - 101L
1,348 Elo+
Solo
Bellona
Bellona
Yubf
Bellona
Level 29
God Stats
12W - 10L
1,328 SR
Queue Stats
69W - 71L
1,251 Elo+
Solo
Izanami
Izanami
tanobellusci
Izanami
Level 29
God Stats
2W - 7L
1,472 SR
Queue Stats
80W - 112L
1,305 Elo+
Solo
Pele
Pele
xD3PR3553Dx
Pele
Level 24
God Stats
2W - 1L
1,187 SR
Queue Stats
57W - 60L
1,413 Elo+
Solo
Team Averages
Level 28
1,382 SR
1,337 Elo+

VS

Team Averages
Level 25
1,470 SR
1,305 Elo+
Persephone
Persephone
Ivyyy2
Persephone
Level 23
God Stats
2W - 3L
1,292 SR
Queue Stats
2W - 3L
1,188 Elo+
Solo
Artemis
Artemis
SmiteLeft
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,093 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SouperMonkeyKing
Cu Chulainn
Level 45
God Stats
5W - 7L
1,442 SR
Queue Stats
109W - 146L
1,488 Elo+
Party 1
Anubis
Anubis
TheDarkEyed4
Anubis
Level 27
God Stats
4W - 4L
1,422 SR
Queue Stats
127W - 137L
1,359 Elo+
Solo
Set
Set
mChurchy
Set
Level 28
God Stats
8W - 6L
1,695 SR
Queue Stats
75W - 77L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EditedPuma93
Xing Tian
20
12 / 3 / 9
14,555
582
12,352
27,029
30,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chang'e
Flysisu5982
Chang'e
20
5 / 6 / 10
13,286
531
11,857
18,079
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Yubf
Bellona
20
5 / 2 / 6
13,528
541
17,578
23,468
29,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
tanobellusci
Izanami
19
4 / 3 / 6
12,393
496
10,372
10,751
4,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 6 / 5
12,883
515
12,032
24,409
8,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ivyyy2
Persephone
16
1 / 6 / 6
10,377
415
9,120
9,232
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
SmiteLeft
Artemis
16
1 / 8 / 6
10,310
412
10,668
11,594
4,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SouperMonkeyKing
Cu Chulainn
17
1 / 5 / 3
10,569
423
10,522
21,187
27,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
15 / 5 / 3
14,062
562
27,174
25,737
15,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 5
11,262
450
14,124
20,582
11,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
30
Kills
20
20
Deaths
30
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EditedPuma93
Xing Tian
12
3
9
5.5
W
Chang'e
Flysisu5982
Chang'e
5
6
10
1.67
L
Persephone
Ivyyy2
Persephone
1
6
6
0.67
L
Artemis
SmiteLeft
Artemis
1
8
6
0.5
L
Cu Chulainn
SouperMonkeyKing
Cu Chulainn
1
5
3
0.5
L
Anubis
15
5
3
3.3
W
Bellona
Yubf
Bellona
5
2
6
4
L
2
6
5
0.75
W
Izanami
tanobellusci
Izanami
4
3
6
2.33
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,191
Damage
71,608
103,736
Taken
88,332
79,530
Mitigated
62,605
32,941
Healing
22,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EditedPuma93
Xing Tian
12,352
1,633
0
2,023
27,029
30,298
1,275
11,699
14,933
42,043
0
W
Chang'e
Flysisu5982
Chang'e
11,857
939
6,678
6,843
18,079
6,629
2,077
8,461
9,568
78,164
0
L
Persephone
Ivyyy2
Persephone
9,120
490
0
578
9,232
4,153
208
2,731
6,495
55,716
0
L
Artemis
SmiteLeft
Artemis
10,668
3,962
0
1,205
11,594
4,007
100
3,528
8,066
0
52,455
L
Cu Chulainn
SouperMonkeyKing
Cu Chulainn
10,522
1,888
0
2,655
21,187
27,195
0
5,791
15,396
196
51,239
L
Anubis
27,174
1,195
0
11,604
25,737
15,295
656
9,789
15,948
103,416
0
W
Bellona
Yubf
Bellona
17,578
8,038
0
7,481
23,468
29,779
1,081
4,062
18,418
20,193
71,177
L
14,124
6,400
0
6,510
20,582
11,955
738
6,630
13,952
0
84,839
W
Izanami
tanobellusci
Izanami
10,372
6,658
118
1,846
10,751
4,124
7,246
3,947
6,752
0
83,645
W
12,032
5,024
0
7,952
24,409
8,700
216
8,321
15,990
0
103,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,645
Gold Earned
56,580
680
Minions Killed
536
0
Camps Cleared
0
2,268,601
Distance Traveled
2,049,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,555
582
53
2
0
496,957
2
W
Chang'e
13,286
531
145
6
0
445,489
0
L
Persephone
10,377
415
68
3
0
426,265
0
L
Artemis
10,310
412
101
4
0
355,476
0
L
Cu Chulainn
10,569
423
90
4
0
382,071
0
L
Anubis
14,062
562
147
6
0
402,649
1
W
Bellona
13,528
541
146
6
0
452,271
0
L
Set
11,262
450
130
5
0
483,062
1
W
Izanami
12,393
496
190
8
0
393,012
1
W
Pele
12,883
515
146
6
0
480,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role