Player Matchup

Nemesis
Nemesis
KrunkOnDubZ
Nemesis
Level 78
God Stats
3W - 6L
1,305 SR
Queue Stats
469W - 456L
1,514 Elo+
Party 2
Olorun
Olorun
Shoelessmatt14
Olorun
Level 83
God Stats
7W - 7L
1,603 SR
Queue Stats
120W - 115L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
daddydshim
Sylvanus
Level 59
God Stats
46W - 29L
1,639 SR
Queue Stats
402W - 351L
1,583 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,517 Elo+

VS

Team Averages
Level 85
1,572 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BabyCHole
Hercules
Level 59
God Stats
9W - 5L
1,740 SR
Queue Stats
100W - 81L
1,545 Elo+
Party 1
Discordia
Discordia
riotholes
Discordia
Level 69
God Stats
2W - 3L
1,475 SR
Queue Stats
146W - 116L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KrunkOnDubZ
Nemesis
12
2 / 4 / 1
9,052
647
4,167
10,257
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 0
7,627
545
4,029
12,264
4,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
daddydshim
Sylvanus
11
1 / 8 / 2
8,957
640
8,004
16,521
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 12
10,531
752
13,331
10,471
3,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
BabyCHole
Hercules
14
8 / 1 / 11
11,701
836
8,747
16,319
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
riotholes
Discordia
14
6 / 1 / 11
10,710
765
10,274
4,483
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
19
19
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
12
11
W
Hercules
BabyCHole
Hercules
8
1
11
13.5
L
Nemesis
KrunkOnDubZ
Nemesis
2
4
1
0.63
L
0
7
0
0
L
Sylvanus
daddydshim
Sylvanus
1
8
2
0.25
W
Discordia
riotholes
Discordia
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
32,352
39,042
Taken
31,273
27,751
Mitigated
16,307
8,672
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,331
4,851
1,259
3,563
10,471
3,612
1,472
4,543
5,886
0
59,162
W
Hercules
BabyCHole
Hercules
8,747
1,383
0
8,127
16,319
11,244
386
5,433
10,886
4,370
13,190
L
Nemesis
KrunkOnDubZ
Nemesis
4,167
1,029
0
556
10,257
4,247
0
3,589
6,498
0
26,650
L
4,029
1,594
454
1,682
12,264
4,379
0
4,573
7,555
22,560
0
L
Sylvanus
daddydshim
Sylvanus
8,004
2,703
1,531
4,449
16,521
19,125
0
3,777
12,604
19,674
0
W
Discordia
riotholes
Discordia
10,274
509
0
140
4,483
1,451
810
2,496
1,987
37,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
32,942
97
Minions Killed
162
4
Camps Cleared
9
648,670
Distance Traveled
828,291
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,531
752
79
6
5
260,938
3
W
Hercules
11,701
836
17
1
0
272,829
5
L
Nemesis
9,052
647
44
3
2
240,547
0
L
Olorun
7,627
545
31
2
2
206,910
0
L
Sylvanus
8,957
640
22
2
0
201,213
5
W
Discordia
10,710
765
66
5
4
294,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role