Player Matchup

Odin
Odin
Methztle
Odin
Level 119
God Stats
10W - 4L
1,721 SR
Queue Stats
428W - 431L
1,502 Elo+
Party 1
Zeus
Zeus
Zifart
Zeus
Level 55
God Stats
24W - 19L
1,514 SR
Queue Stats
210W - 178L
1,485 Elo+
Party 1
Cupid
Cupid
thekillshadow
Cupid
Level 7
God Stats
12W - 5L
1,500 SR
Queue Stats
25W - 28L
1,346 Elo+
Party 1
Team Averages
Level 60
1,578 SR
1,444 Elo+

VS

Team Averages
Level 90
1,531 SR
1,511 Elo+
Olorun
Olorun
AleiaBlackrose
Olorun
Level 104
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
orcsebcam
Da Ji
Level 148
God Stats
18W - 8L
1,770 SR
Queue Stats
169W - 179L
1,532 Elo+
Solo
Cthulhu
Cthulhu
randomzealot
Cthulhu
Level 19
God Stats
0W - 1L
1,172 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
8 / 4 / 16
12,073
755
10,938
15,409
11,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Zeus
Zifart
Zeus
17
16 / 1 / 8
12,739
796
26,756
7,405
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 18
10,083
630
2,543
8,305
3,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
9,029
564
1,929
14,475
5,779
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
orcsebcam
Da Ji
13
9 / 9 / 0
10,915
682
12,460
13,322
4,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
randomzealot
Cthulhu
11
0 / 8 / 7
8,752
547
6,044
18,915
10,018
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
25
Kills
9
9
Deaths
25
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Odin
8
4
16
4
W
Zeus
Zifart
Zeus
16
1
8
20
L
Da Ji
orcsebcam
Da Ji
9
9
0
1
L
Cthulhu
randomzealot
Cthulhu
0
8
7
0.44
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,237
Damage
20,433
31,119
Taken
46,712
17,206
Mitigated
20,664
4,439
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,929
863
342
1,572
14,475
5,779
0
9,370
5,105
26,540
0
W
Odin
10,938
3,680
0
1,596
15,409
11,409
336
3,944
11,306
641
36,403
W
Zeus
Zifart
Zeus
26,756
428
171
1,712
7,405
2,622
1,060
2,294
4,980
64,764
0
L
Da Ji
orcsebcam
Da Ji
12,460
2,255
0
626
13,322
4,867
0
6,392
6,930
0
27,609
L
Cthulhu
randomzealot
Cthulhu
6,044
387
259
1,014
18,915
10,018
0
11,917
6,998
15,413
0
W
2,543
558
179
781
8,305
3,175
1,197
1,794
6,511
0
8,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
28,696
163
Minions Killed
123
9
Camps Cleared
3
875,269
Distance Traveled
700,246
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,029
564
64
4
0
222,945
4
W
Odin
12,073
755
56
4
8
312,875
1
W
Zeus
12,739
796
99
6
1
297,018
1
L
Da Ji
10,915
682
42
3
3
234,068
7
L
Cthulhu
8,752
547
17
1
0
243,233
1
W
Cupid
10,083
630
8
1
0
265,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role