Player Matchup

Chiron
Chiron
Arieloves
Chiron
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,167 Elo+
Party 2
Jing Wei
Jing Wei
Jennalove136
Jing Wei
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
6W - 19L
1,167 Elo+
Party 2
Guan Yu
Guan Yu
KJLuchiano
Guan Yu
Level 3
God Stats
0W - 6L
1,109 SR
Queue Stats
4W - 19L
1,167 Elo+
Party 2
Team Averages
Level 19
1,370 SR
1,167 Elo+

VS

Team Averages
Level 41
1,407 SR
1,217 Elo+
Nox
Nox
DanStevis
Nox
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 9L
995 Elo+
Party 1
Cthulhu
Cthulhu
Dismondo
Cthulhu
Level 44
God Stats
2W - 7L
1,222 SR
Queue Stats
18W - 27L
1,157 Elo+
Party 1
Charybdis
Charybdis
managoso
Charybdis
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arieloves
Chiron
11
1 / 4 / 2
7,751
596
4,806
10,927
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Jennalove136
Jing Wei
11
2 / 6 / 2
8,003
616
6,263
10,190
3,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
KJLuchiano
Guan Yu
12
2 / 4 / 2
8,391
645
1,533
11,003
9,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 10
9,270
713
9,217
6,295
3,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Dismondo
Cthulhu
12
2 / 1 / 12
9,932
764
6,402
14,046
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
managoso
Charybdis
14
8 / 2 / 6
10,123
779
11,437
7,394
3,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
14
14
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
Arieloves
Chiron
1
4
2
0.5
W
4
3
10
3
W
Cthulhu
Dismondo
Cthulhu
2
1
12
8
L
Jing Wei
Jennalove136
Jing Wei
2
6
2
0.5
L
Guan Yu
KJLuchiano
Guan Yu
2
4
2
0.75
W
Charybdis
managoso
Charybdis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,602
Damage
27,056
32,120
Taken
27,735
16,442
Mitigated
22,837
2,807
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Arieloves
Chiron
4,806
3,096
230
436
10,927
3,310
0
4,783
6,144
0
19,597
W
9,217
1,732
0
762
6,295
3,047
947
0
6,295
31,704
0
W
Cthulhu
Dismondo
Cthulhu
6,402
359
334
3,354
14,046
16,774
385
834
13,212
17,831
0
L
Jing Wei
Jennalove136
Jing Wei
6,263
4,853
0
0
10,190
3,368
0
4,895
5,295
0
29,229
L
Guan Yu
KJLuchiano
Guan Yu
1,533
294
1,021
1,120
11,003
9,764
0
5,941
5,062
0
4,836
W
Charybdis
managoso
Charybdis
11,437
6,420
0
2,522
7,394
3,016
1,504
168
7,226
0
41,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
29,325
98
Minions Killed
136
0
Camps Cleared
6
616,545
Distance Traveled
658,163
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,751
596
33
3
0
188,735
0
W
Nox
9,270
713
42
3
2
204,608
0
W
Cthulhu
9,932
764
15
1
1
237,559
1
L
Jing Wei
8,003
616
58
4
0
205,460
3
L
Guan Yu
8,391
645
7
1
0
222,350
4
W
Charybdis
10,123
779
79
6
3
215,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role