Player Matchup

Janus
Janus
AntFloxks
Janus
Level 8
God Stats
2W - 2L
1,776 SR
Queue Stats
99W - 86L
1,756 Elo+
Solo
Nemesis
Nemesis
RYUGAISPRO
Nemesis
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
46W - 42L
1,603 Elo+
Solo
Artio
Artio
SorryMouth
Artio
Level 8
God Stats
2W - 1L
1,856 SR
Queue Stats
13W - 14L
1,489 Elo+
Solo
Ares
Ares
frankgorejr
Ares
Level 8
God Stats
1W - 1L
1,773 SR
Queue Stats
13W - 10L
1,676 Elo+
Solo
Izanami
Izanami
lextheforehead
Izanami
Level 8
God Stats
23W - 21L
1,627 SR
Queue Stats
24W - 31L
1,586 Elo+
Solo
Team Averages
Level 10
1,668 SR
1,622 Elo+

VS

Team Averages
Level 37
1,496 SR
1,538 Elo+
Chaac
Chaac
ImNotHidden
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,420 Elo+
Solo
Arachne
Arachne
L3GAT0
Arachne
Level 155
God Stats
10W - 16L
1,562 SR
Queue Stats
343W - 302L
1,556 Elo+
Party 1
Medusa
Medusa
SGT Painal
Medusa
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
187W - 218L
1,568 Elo+
Solo
Yemoja
Yemoja
Snarfy23
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Kukulkan
Kukulkan
uranicspaniard
Kukulkan
Level 10
God Stats
6W - 0L
1,419 SR
Queue Stats
40W - 30L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AntFloxks
Janus
8
0 / 4 / 1
4,912
491
2,227
4,555
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
RYUGAISPRO
Nemesis
9
1 / 3 / 0
5,417
542
2,243
6,902
1,916
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
9
0 / 2 / 0
4,769
477
1,401
7,062
3,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 0
4,490
449
1,610
8,129
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,601
460
950
4,081
1,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,401
640
2,894
3,349
1,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
L3GAT0
Arachne
11
7 / 0 / 6
6,826
683
7,154
7,990
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
SGT Painal
Medusa
9
5 / 0 / 4
5,791
579
4,082
4,748
1,281
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Snarfy23
Yemoja
9
1 / 0 / 6
5,494
549
2,005
2,218
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
10
2 / 1 / 5
6,039
604
3,857
2,202
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
16
16
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
AntFloxks
Janus
0
4
1
0.13
W
1
0
1
1.5
W
Arachne
L3GAT0
Arachne
7
0
6
10
L
Nemesis
RYUGAISPRO
Nemesis
1
3
0
0.33
W
Medusa
SGT Painal
Medusa
5
0
4
7
W
Yemoja
Snarfy23
Yemoja
1
0
6
4
L
Artio
0
2
0
0
L
0
4
0
0
L
0
3
0
0
W
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,431
Damage
19,992
30,729
Taken
20,507
12,581
Mitigated
7,415
7,371
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AntFloxks
Janus
2,227
57
0
500
4,555
901
0
782
3,661
25,861
0
W
2,894
479
0
2,202
3,349
1,689
0
1,401
1,948
0
36,549
W
Arachne
L3GAT0
Arachne
7,154
5,604
0
2,914
7,990
2,813
0
1,348
6,538
0
40,771
L
Nemesis
RYUGAISPRO
Nemesis
2,243
672
0
2,154
6,902
1,916
0
1,205
5,543
0
25,419
W
Medusa
SGT Painal
Medusa
4,082
2,282
0
1,431
4,748
1,281
343
1,448
3,276
0
24,938
W
Yemoja
Snarfy23
Yemoja
2,005
673
423
567
2,218
939
548
645
1,549
13,666
0
L
Artio
1,401
91
0
2,391
7,062
3,637
0
0
6,574
22,175
0
L
1,610
91
130
1,778
8,129
5,097
95
2,403
5,636
8,198
0
L
950
487
0
418
4,081
1,030
851
1,072
2,965
0
22,755
W
Kukulkan
3,857
233
0
169
2,202
693
250
428
1,726
31,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
30,551
243
Minions Killed
275
0
Camps Cleared
0
947,094
Distance Traveled
985,032
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,912
491
55
6
0
200,249
4
W
Chaac
6,401
640
76
8
0
202,416
0
W
Arachne
6,826
683
67
7
0
249,788
3
L
Nemesis
5,417
542
66
7
0
219,118
2
W
Medusa
5,791
579
34
3
0
153,744
3
W
Yemoja
5,494
549
22
2
0
186,680
0
L
Artio
4,769
477
56
6
0
184,600
3
L
Ares
4,490
449
12
1
0
170,155
0
L
Izanami
4,601
460
54
5
0
172,972
1
W
Kukulkan
6,039
604
76
8
0
192,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role