Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nulos-_-ZoMi
Merlin
Level 86
God Stats
2W - 2L
1,477 SR
Queue Stats
38W - 42L
1,376 Elo+
Solo
Bakasura
Bakasura
Pietras
Bakasura
Level 79
God Stats
2W - 0L
1,689 SR
Queue Stats
231W - 237L
1,520 Elo+
Party 1
Izanami
Izanami
génesis
Izanami
Level 147
God Stats
8W - 5L
1,543 SR
Queue Stats
573W - 572L
1,411 Elo+
Solo
Odin
Odin
vWITold
Odin
Level 120
God Stats
8W - 3L
1,711 SR
Queue Stats
320W - 311L
1,579 Elo+
Party 1
Team Averages
Level 118
1,584 SR
1,477 Elo+

VS

Team Averages
Level 112
1,592 SR
1,459 Elo+
Vamana
Vamana
Jenny-Jinna
Vamana
Level 157
God Stats
7W - 11L
1,472 SR
Queue Stats
559W - 599L
1,470 Elo+
Party 2
Medusa
Medusa
Shadow_Snake25
Medusa
Level 129
God Stats
0W - 1L
1,680 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bils936
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 150L
1,347 Elo+
Party 2
Hades
Hades
nadlagrenade
Hades
Level 95
God Stats
2W - 4L
1,556 SR
Queue Stats
121W - 156L
1,417 Elo+
Party 2
Merlin
Merlin
seyynnn
Merlin
Level 142
God Stats
1W - 2L
1,751 SR
Queue Stats
54W - 73L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
11 / 2 / 21
12,995
866
13,981
17,565
12,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
8 / 4 / 21
12,346
823
18,459
15,640
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Pietras
Bakasura
13
1 / 5 / 15
9,260
617
2,817
14,541
6,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
génesis
Izanami
20
12 / 6 / 18
13,380
892
25,741
14,856
7,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
vWITold
Odin
20
7 / 1 / 27
11,451
763
11,967
15,708
22,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
2 / 7 / 12
9,755
650
8,870
17,502
16,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 9 / 9
10,385
692
17,571
16,477
6,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
bils936
Morgan Le Fay
14
1 / 12 / 7
8,752
583
6,736
16,696
5,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 8 / 5
9,938
663
9,796
16,687
9,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
seyynnn
Merlin
20
4 / 3 / 9
11,264
751
23,056
10,943
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
60
39
Kills
18
18
Deaths
39
102
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
2
21
10.75
L
Vamana
2
7
12
1.14
W
Merlin
8
4
21
4.63
W
Bakasura
Pietras
Bakasura
1
5
15
1.7
L
6
9
9
1.17
L
Morgan Le Fay
bils936
Morgan Le Fay
1
12
7
0.38
W
Izanami
génesis
Izanami
12
6
18
3.5
L
5
8
5
0.94
L
Merlin
seyynnn
Merlin
4
3
9
2.83
W
Odin
vWITold
Odin
7
1
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,965
Damage
66,029
78,310
Taken
78,305
56,026
Mitigated
42,081
30,930
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,981
4,928
452
8,795
17,565
12,540
929
7,431
10,134
0
25,569
L
Vamana
8,870
4,587
1,684
3,706
17,502
16,492
0
2,092
15,256
0
18,508
W
Merlin
18,459
494
4,606
4,790
15,640
7,556
344
7,437
8,203
45,012
0
W
Bakasura
Pietras
Bakasura
2,817
1,685
1,916
1,371
14,541
6,296
713
9,824
4,717
0
3,167
L
17,571
6,370
207
2,304
16,477
6,187
0
3,190
13,165
0
30,928
L
Morgan Le Fay
bils936
Morgan Le Fay
6,736
725
876
1,091
16,696
5,835
0
5,977
10,719
13,932
0
W
Izanami
génesis
Izanami
25,741
13,760
1,842
2,964
14,856
7,491
3,392
7,047
7,809
0
59,975
L
9,796
135
266
1,436
16,687
9,036
0
4,195
12,155
17,519
0
L
Merlin
seyynnn
Merlin
23,056
1,030
972
3,703
10,943
4,531
0
3,005
7,938
47,731
0
W
Odin
vWITold
Odin
11,967
903
1,305
2,889
15,708
22,143
349
7,849
7,859
0
16,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,432
Gold Earned
50,094
159
Minions Killed
146
0
Camps Cleared
0
1,396,262
Distance Traveled
1,229,175
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,995
866
21
1
0
307,308
1
L
Vamana
9,755
650
14
1
0
275,137
3
W
Merlin
12,346
823
58
4
0
278,750
1
W
Bakasura
9,260
617
3
0
0
223,223
2
L
Medusa
10,385
692
21
1
0
237,996
5
L
Morgan Le Fay
8,752
583
18
1
0
224,991
1
W
Izanami
13,380
892
68
5
0
269,557
0
L
Hades
9,938
663
21
1
0
226,134
1
L
Merlin
11,264
751
72
5
0
264,917
1
W
Odin
11,451
763
9
1
0
317,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role