Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DxNxD
Hel
Level 140
God Stats
6W - 6L
1,901 SR
Queue Stats
314W - 345L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Shiddious
Gilgamesh
Level 119
God Stats
1W - 1L
1,187 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 1
Pele
Pele
Tarragon Cake
Pele
Level 104
God Stats
1W - 3L
1,382 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 1
Artemis
Artemis
ZiggyCosmo
Artemis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 96
1,494 SR
1,430 Elo+

VS

Team Averages
Level 61
1,430 SR
1,292 Elo+
Olorun
Olorun
DesyyBoo
Olorun
Level 47
God Stats
0W - 3L
1,317 SR
Queue Stats
8W - 21L
1,134 Elo+
Party 3
Nemesis
Nemesis
TryHardFaded
Nemesis
Level 131
God Stats
0W - 1L
1,286 SR
Queue Stats
42W - 49L
1,346 Elo+
Party 3
Medusa
Medusa
eMiLiO_099
Medusa
Level 25
God Stats
27W - 34L
1,401 SR
Queue Stats
65W - 88L
1,263 Elo+
Party 2
Hades
Hades
ezdazombieclown
Hades
Level 60
God Stats
3W - 3L
1,686 SR
Queue Stats
39W - 43L
1,409 Elo+
Solo
Horus
Horus
webe_David
Horus
Level 44
God Stats
21W - 22L
1,460 SR
Queue Stats
133W - 179L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 8
7,852
436
6,009
13,092
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
DxNxD
Hel
17
2 / 0 / 5
10,114
562
8,734
9,455
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Shiddious
Gilgamesh
15
5 / 3 / 2
9,550
531
9,743
18,860
8,183
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 0 / 3
10,369
576
12,221
10,915
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ZiggyCosmo
Artemis
12
2 / 1 / 5
7,973
443
8,400
6,498
3,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DesyyBoo
Olorun
10
0 / 3 / 0
6,735
374
2,261
9,182
2,907
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
TryHardFaded
Nemesis
15
1 / 3 / 0
8,619
479
4,114
14,044
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
eMiLiO_099
Medusa
12
2 / 6 / 1
7,354
409
11,032
13,789
4,215
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 0
9,117
507
13,700
16,895
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
11
0 / 3 / 2
6,607
367
3,761
14,280
7,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
6
6
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
8
2.5
L
Olorun
DesyyBoo
Olorun
0
3
0
0
W
Hel
DxNxD
Hel
2
0
5
4.5
W
Gilgamesh
Shiddious
Gilgamesh
5
3
2
2
W
11
0
3
12.5
L
Nemesis
TryHardFaded
Nemesis
1
3
0
0.33
W
Artemis
ZiggyCosmo
Artemis
2
1
5
4.5
L
Medusa
eMiLiO_099
Medusa
2
6
1
0.42
L
3
6
0
0.5
L
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,107
Damage
34,868
58,820
Taken
68,190
32,153
Mitigated
27,695
21,093
Healing
26,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,009
120
0
1,657
13,092
12,694
0
559
12,533
20,876
0
L
Olorun
DesyyBoo
Olorun
2,261
979
0
3,318
9,182
2,907
0
3,341
5,841
32,204
0
W
Hel
DxNxD
Hel
8,734
1,336
3,407
5,251
9,455
3,942
2,280
2,602
6,853
97,227
0
W
Gilgamesh
Shiddious
Gilgamesh
9,743
2,987
0
5,072
18,860
8,183
845
10,742
8,118
0
48,033
W
12,221
4,704
0
5,706
10,915
3,682
0
2,058
8,857
0
55,107
L
Nemesis
TryHardFaded
Nemesis
4,114
1,689
0
6,819
14,044
5,475
0
1,453
12,591
0
69,108
W
Artemis
ZiggyCosmo
Artemis
8,400
3,270
0
0
6,498
3,652
1,188
0
6,498
0
31,839
L
Medusa
eMiLiO_099
Medusa
11,032
6,779
0
3,273
13,789
4,215
245
4,857
8,932
0
46,810
L
13,700
1,180
0
6,720
16,895
7,179
547
123
16,772
55,512
0
L
Horus
3,761
1,919
1,524
5,265
14,280
7,919
49
4,969
9,311
0
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
38,432
430
Minions Killed
372
0
Camps Cleared
0
1,777,652
Distance Traveled
1,464,412
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,852
436
21
1
0
348,016
3
L
Olorun
6,735
374
60
3
0
235,854
1
W
Hel
10,114
562
165
9
0
342,678
3
W
Gilgamesh
9,550
531
86
5
0
322,716
0
W
Pele
10,369
576
95
5
0
430,859
0
L
Nemesis
8,619
479
117
7
0
344,022
3
W
Artemis
7,973
443
63
4
0
333,383
1
L
Medusa
7,354
409
65
4
0
297,054
1
L
Hades
9,117
507
107
6
0
286,379
2
L
Horus
6,607
367
23
1
0
301,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role