Player Matchup

Bacchus
Bacchus
Chuca136
Bacchus
Level 98
God Stats
0W - 4L
945 SR
Queue Stats
164W - 174L
1,452 Elo+
Party 1
Fenrir
Fenrir
Dragoon62
Fenrir
Level 144
God Stats
1W - 3L
1,372 SR
Queue Stats
94W - 100L
1,513 Elo+
Party 1
Sol
Sol
Leistria
Sol
Level 84
God Stats
2W - 1L
1,649 SR
Queue Stats
8W - 4L
1,654 Elo+
Party 1
Team Averages
Level 109
1,322 SR
1,539 Elo+

VS

Team Averages
Level 93
1,730 SR
1,737 Elo+
Ra
Ra
Blu3pot
Ra
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
53W - 31L
1,658 Elo+
Party 2
Izanami
Izanami
MrAfroPie
Izanami
Level 157
God Stats
2W - 1L
1,719 SR
Queue Stats
52W - 26L
1,723 Elo+
Party 2
Bacchus
Bacchus
marchxmadness
Bacchus
Level 17
God Stats
4W - 0L
1,756 SR
Queue Stats
5W - 0L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuca136
Bacchus
12
2 / 6 / 2
8,061
576
6,963
17,512
13,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Dragoon62
Fenrir
11
2 / 6 / 2
8,123
580
5,408
12,477
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 2 / 3
8,051
575
8,982
10,414
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
9,894
707
6,150
8,290
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MrAfroPie
Izanami
16
10 / 0 / 3
11,008
786
15,223
10,738
4,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
12
1 / 2 / 11
9,800
700
5,459
11,245
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Bacchus
Chuca136
Bacchus
2
6
2
0.5
L
Fenrir
Dragoon62
Fenrir
2
6
2
0.5
L
0
2
3
0.75
W
Izanami
MrAfroPie
Izanami
10
0
3
11.5
W
Bacchus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
26,832
40,403
Taken
30,273
21,004
Mitigated
23,263
5,315
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
551
2,132
3,178
8,290
4,658
458
4,937
3,353
39,071
0
L
Bacchus
Chuca136
Bacchus
6,963
361
143
2,048
17,512
13,778
60
5,637
11,620
12,960
0
L
Fenrir
Dragoon62
Fenrir
5,408
992
0
980
12,477
4,433
0
2,595
9,722
0
23,211
L
8,982
2,491
0
2,144
10,414
2,793
170
3,355
6,919
44,885
0
W
Izanami
MrAfroPie
Izanami
15,223
10,048
0
3,512
10,738
4,726
1,541
7,376
3,362
0
58,912
W
Bacchus
5,459
517
0
2,448
11,245
13,879
169
4,236
7,009
9,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
30,702
124
Minions Killed
177
5
Camps Cleared
8
712,133
Distance Traveled
791,336
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,894
707
89
6
1
293,119
2
L
Bacchus
8,061
576
5
0
0
245,990
1
L
Fenrir
8,123
580
37
3
5
234,947
2
L
Sol
8,051
575
82
6
0
231,196
1
W
Izanami
11,008
786
80
6
6
243,484
5
W
Bacchus
9,800
700
8
1
1
254,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role