Player Matchup

Guan Yu
Guan Yu
CaII Me Caboose
Guan Yu
Level 29
God Stats
1W - 3L
1,286 SR
Queue Stats
65W - 96L
1,175 Elo+
Party 1
Ra
Ra
CrazyCorey
Ra
Level 30
God Stats
1W - 2L
1,286 SR
Queue Stats
69W - 97L
1,147 Elo+
Party 1
Jormungandr
Jormungandr
EROD1
Jormungandr
Level 44
God Stats
8W - 6L
1,407 SR
Queue Stats
122W - 134L
1,310 Elo+
Party 1
Serqet
Serqet
IHI 3 C T II X
Serqet
Level 118
God Stats
1W - 1L
1,212 SR
Queue Stats
116W - 130L
1,336 Elo+
Party 1
Izanami
Izanami
Xxfly117xX
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,216 Elo+
Party 1
Team Averages
Level 66
1,338 SR
1,237 Elo+

VS

Team Averages
Level 75
1,484 SR
1,346 Elo+
Medusa
Medusa
Jilra
Medusa
Level 81
God Stats
6W - 3L
1,516 SR
Queue Stats
14W - 18L
1,382 Elo+
Solo
Vulcan
Vulcan
MintMysticFox
Vulcan
Level 71
God Stats
1W - 1L
1,454 SR
Queue Stats
32W - 44L
1,372 Elo+
Solo
Scylla
Scylla
Tritenicks
Scylla
Level 83
God Stats
1W - 2L
1,550 SR
Queue Stats
234W - 254L
1,320 Elo+
Party 2
Tyr
Tyr
propato
Tyr
Level 111
God Stats
10W - 17L
1,478 SR
Queue Stats
201W - 217L
1,373 Elo+
Solo
Pele
Pele
ty1Bestplayer
Pele
Level 28
God Stats
2W - 2L
1,423 SR
Queue Stats
118W - 154L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 9
12,324
493
16,696
20,932
20,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 10
10,707
428
5,036
13,207
4,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
EROD1
Jormungandr
17
6 / 3 / 13
12,027
481
15,243
17,068
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 6 / 14
11,267
451
18,941
14,902
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Xxfly117xX
Izanami
20
5 / 3 / 10
12,124
485
12,769
15,293
5,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jilra
Medusa
17
4 / 4 / 6
11,264
451
6,979
16,252
5,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 3
12,487
499
18,301
15,161
5,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Tritenicks
Scylla
15
4 / 7 / 6
10,496
420
12,737
16,135
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
16
2 / 4 / 1
11,232
449
13,598
24,094
20,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 10 / 4
9,907
396
6,745
18,877
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
29
Kills
17
18
Deaths
29
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
2
3
10
2.33
W
Jormungandr
EROD1
Jormungandr
6
3
13
4.17
W
6
6
14
2.17
L
Medusa
Jilra
Medusa
4
4
6
1.75
L
3
4
3
1.13
L
Scylla
Tritenicks
Scylla
4
7
6
1
W
Izanami
Xxfly117xX
Izanami
5
3
10
3.33
L
Tyr
2
4
1
0.63
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,685
Damage
58,360
81,402
Taken
90,519
56,141
Mitigated
41,653
20,313
Healing
19,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,696
2,691
3,610
5,244
20,932
20,614
653
5,928
14,856
0
69,680
W
5,036
988
3,331
2,938
13,207
4,552
1,476
8,129
4,998
60,359
0
W
Jormungandr
EROD1
Jormungandr
15,243
3,846
0
1,700
17,068
16,528
27
8,932
7,712
38,812
0
W
18,941
4,085
0
749
14,902
8,731
468
2,322
12,492
0
45,383
L
Medusa
Jilra
Medusa
6,979
2,324
0
2,020
16,252
5,350
2,718
3,208
13,044
0
72,784
L
18,301
6,056
0
4,836
15,161
5,696
202
3,519
11,384
92,058
0
L
Scylla
Tritenicks
Scylla
12,737
254
440
2,860
16,135
4,517
74
3,249
12,572
54,415
0
W
Izanami
Xxfly117xX
Izanami
12,769
8,577
0
2,741
15,293
5,716
2,653
4,979
10,070
0
99,880
L
Tyr
13,598
690
0
7,854
24,094
20,580
450
5,424
18,190
0
65,865
L
6,745
1,233
0
1,891
18,877
5,510
0
5,051
13,356
0
39,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,449
Gold Earned
55,386
465
Minions Killed
554
0
Camps Cleared
0
2,504,515
Distance Traveled
2,309,777
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,324
493
110
4
0
517,448
3
W
Ra
10,707
428
109
4
0
435,508
0
W
Jormungandr
12,027
481
41
2
0
519,927
2
W
Serqet
11,267
451
46
2
0
532,029
2
L
Medusa
11,264
451
124
5
0
468,050
2
L
Vulcan
12,487
499
149
6
0
469,574
8
L
Scylla
10,496
420
72
3
0
449,144
1
W
Izanami
12,124
485
159
6
0
499,603
0
L
Tyr
11,232
449
135
5
0
447,991
8
L
Pele
9,907
396
74
3
0
475,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role