Player Matchup

Nox
Nox
Soly21
Nox
Level 11
God Stats
30W - 17L
1,563 SR
Queue Stats
43W - 29L
1,478 Elo+
Solo
Hun Batz
Hun Batz
Stormcaller4
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,496 Elo+
Solo
Ymir
Ymir
Willstone2468
Ymir
Level 11
God Stats
1W - 2L
1,244 SR
Queue Stats
12W - 17L
1,130 Elo+
Party 2
Danzaburou
Danzaburou
ZeroLava01
Danzaburou
Level 29
God Stats
5W - 5L
1,520 SR
Queue Stats
54W - 61L
1,474 Elo+
Party 2
Odin
Odin
cacobona
Odin
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 41L
1,404 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,396 Elo+

VS

Team Averages
Level 25
1,443 SR
1,284 Elo+
Sun Wukong
Sun Wukong
Seijo2099
Sun Wukong
Level 3
God Stats
1W - 3L
1,495 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 1
Neith
Neith
WeeGoatman
Neith
Level 19
God Stats
3W - 2L
1,658 SR
Queue Stats
15W - 28L
1,379 Elo+
Party 1
Merlin
Merlin
cloudsurfer50
Merlin
Level 95
God Stats
0W - 4L
1,287 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 3
Guan Yu
Guan Yu
marcusboss429
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,176 Elo+
Solo
Ymir
Ymir
p0pxAxShRuNe
Ymir
Level 2
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Soly21
Nox
18
6 / 0 / 22
11,424
1,039
15,443
7,168
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Stormcaller4
Hun Batz
19
12 / 3 / 15
12,364
1,124
19,207
9,727
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 23
10,791
981
7,211
14,885
8,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ZeroLava01
Danzaburou
20
18 / 0 / 15
13,809
1,255
38,681
10,676
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
18
5 / 0 / 19
12,013
1,092
13,849
9,312
8,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Seijo2099
Sun Wukong
15
0 / 10 / 2
8,855
805
6,453
24,739
21,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
0 / 5 / 2
9,245
840
9,247
16,154
5,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 6 / 3
10,018
911
14,321
12,226
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
1 / 15 / 1
9,746
886
6,544
30,835
39,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 7 / 1
10,064
915
9,056
19,081
21,201
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
13
43
Kills
4
5
Deaths
43
94
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Seijo2099
Sun Wukong
0
10
2
0.1
W
Nox
Soly21
Nox
6
0
22
17
W
Hun Batz
Stormcaller4
Hun Batz
12
3
15
6.5
L
Neith
0
5
2
0.2
W
2
2
23
6.75
W
Danzaburou
ZeroLava01
Danzaburou
18
0
15
25.5
W
Odin
5
0
19
14.5
L
1
6
3
0.42
L
Guan Yu
1
15
1
0.1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,391
Damage
45,621
51,768
Taken
103,035
27,296
Mitigated
92,251
10,254
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Seijo2099
Sun Wukong
6,453
1,326
0
820
24,739
21,419
0
7,353
17,386
2,982
8,554
W
Nox
Soly21
Nox
15,443
495
0
0
7,168
2,702
0
2,741
4,427
34,257
0
W
Hun Batz
Stormcaller4
Hun Batz
19,207
6,586
0
0
9,727
3,753
0
4,504
5,223
0
39,359
L
Neith
9,247
4,299
0
460
16,154
5,696
0
5,441
10,713
0
25,203
W
7,211
2,437
0
4,383
14,885
8,397
0
7,969
6,916
13,749
0
W
Danzaburou
ZeroLava01
Danzaburou
38,681
28,736
0
5,871
10,676
4,245
0
5,598
5,078
0
59,877
W
Odin
13,849
1,360
0
0
9,312
8,199
0
4,796
4,516
0
34,650
L
14,321
1,967
206
683
12,226
4,914
0
1,041
11,185
47,918
0
L
Guan Yu
6,544
1,914
927
2,356
30,835
39,021
0
5,698
25,137
0
17,207
L
9,056
1,714
0
0
19,081
21,201
0
3,121
15,960
17,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
47,928
198
Minions Killed
146
14
Camps Cleared
2
993,223
Distance Traveled
897,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,855
805
5
0
1
192,550
1
W
Nox
11,424
1,039
58
5
0
219,970
0
W
Hun Batz
12,364
1,124
49
4
3
180,435
0
L
Neith
9,245
840
25
2
0
191,871
0
W
Ymir
10,791
981
15
1
1
171,649
0
W
Danzaburou
13,809
1,255
38
3
6
206,641
0
W
Odin
12,013
1,092
38
3
4
214,528
0
L
Merlin
10,018
911
72
7
1
154,050
1
L
Guan Yu
9,746
886
22
2
0
168,464
0
L
Ymir
10,064
915
22
2
0
190,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role