Player Matchup

Medusa
Medusa
AstriodDoctor
Medusa
Level 26
God Stats
6W - 0L
1,595 SR
Queue Stats
65W - 64L
1,420 Elo+
Solo
Neith
Neith
Baroquekins
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,563 Elo+
Solo
Hercules
Hercules
Kemd
Hercules
Level 25
God Stats
9W - 13L
1,500 SR
Queue Stats
216W - 253L
1,374 Elo+
Solo
Khepri
Khepri
Rolandkut920
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
ShapaLR
Ra
Level 8
God Stats
6W - 1L
1,791 SR
Queue Stats
13W - 12L
1,530 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,477 Elo+

VS

Team Averages
Level 24
1,539 SR
1,464 Elo+
Mercury
Mercury
DaleWebo
Mercury
Level 15
God Stats
4W - 4L
1,587 SR
Queue Stats
36W - 38L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
NiKKPeach
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VibinNaoto
Morgan Le Fay
Level 16
God Stats
3W - 4L
1,613 SR
Queue Stats
17W - 31L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
Yourbored
Sylvanus
Level 43
God Stats
4W - 3L
1,669 SR
Queue Stats
119W - 141L
1,536 Elo+
Party 1
Izanami
Izanami
ZorosDurag
Izanami
Level 43
God Stats
1W - 3L
1,324 SR
Queue Stats
161W - 176L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
10,462
523
10,621
15,998
5,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 1 / 3
12,616
631
12,162
11,648
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Kemd
Hercules
17
5 / 1 / 7
10,823
541
8,163
22,305
29,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Khepri
12
0 / 6 / 8
8,043
402
3,057
14,458
7,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 3 / 7
11,643
582
10,010
10,468
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaleWebo
Mercury
17
3 / 5 / 1
10,352
518
6,420
12,966
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
NiKKPeach
Amaterasu
10
0 / 4 / 0
7,108
355
2,163
6,405
1,693
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
VibinNaoto
Morgan Le Fay
15
0 / 7 / 0
8,448
422
3,632
12,772
4,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Yourbored
Sylvanus
14
7 / 5 / 5
9,669
483
14,066
17,441
17,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ZorosDurag
Izanami
17
8 / 5 / 7
11,442
572
24,192
15,516
4,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
26
Kills
18
18
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
7
3
0.79
W
11
1
3
12.5
L
Mercury
DaleWebo
Mercury
3
5
1
0.7
W
Hercules
Kemd
Hercules
5
1
7
8.5
L
Amaterasu
NiKKPeach
Amaterasu
0
4
0
0
W
Khepri
0
6
8
0.67
W
6
3
7
3.17
L
Morgan Le Fay
VibinNaoto
Morgan Le Fay
0
7
0
0
L
Sylvanus
Yourbored
Sylvanus
7
5
5
1.9
L
Izanami
ZorosDurag
Izanami
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
50,473
74,877
Taken
65,100
51,993
Mitigated
32,341
30,256
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,621
5,275
0
5,134
15,998
5,339
2,621
4,055
11,739
0
71,974
W
12,162
6,498
0
7,589
11,648
5,740
4,412
2,399
9,249
0
100,573
L
Mercury
DaleWebo
Mercury
6,420
2,549
0
625
12,966
3,938
1,011
1,440
11,502
0
68,823
W
Hercules
Kemd
Hercules
8,163
3,055
0
13,036
22,305
29,164
1,108
3,323
18,982
10,206
35,724
L
Amaterasu
NiKKPeach
Amaterasu
2,163
712
0
1,298
6,405
1,693
0
365
6,040
0
20,014
W
Khepri
3,057
500
69
1,067
14,458
7,952
246
2,846
11,612
19,436
0
W
10,010
324
128
3,233
10,468
3,798
656
3,606
6,862
64,378
0
L
Morgan Le Fay
VibinNaoto
Morgan Le Fay
3,632
817
0
2,875
12,772
4,303
650
7,051
5,263
48,874
0
L
Sylvanus
Yourbored
Sylvanus
14,066
4,041
590
4,673
17,441
17,437
450
2,782
14,659
39,010
8,526
L
Izanami
ZorosDurag
Izanami
24,192
14,775
0
3,328
15,516
4,970
551
3,400
12,000
0
89,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
47,019
528
Minions Killed
435
0
Camps Cleared
0
1,837,408
Distance Traveled
1,559,322
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,462
523
101
5
0
348,479
2
W
Neith
12,616
631
175
9
0
358,203
2
L
Mercury
10,352
518
120
6
0
391,369
4
W
Hercules
10,823
541
92
5
0
355,738
1
L
Amaterasu
7,108
355
41
2
0
203,952
0
W
Khepri
8,043
402
40
2
0
392,060
3
W
Ra
11,643
582
120
6
0
382,928
2
L
Morgan Le Fay
8,448
422
73
4
0
318,632
0
L
Sylvanus
9,669
483
66
3
0
317,615
1
L
Izanami
11,442
572
135
7
0
327,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role