Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DREADNAUGHT 940
Sylvanus
Level 76
God Stats
7W - 10L
1,386 SR
Queue Stats
34W - 45L
1,392 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Javier_180100
Cu Chulainn
Level 60
God Stats
8W - 5L
1,549 SR
Queue Stats
218W - 228L
1,417 Elo+
Party 1
Apollo
Apollo
Jiro Begins
Apollo
Level 85
God Stats
1W - 2L
1,219 SR
Queue Stats
32W - 45L
1,380 Elo+
Party 3
Ravana
Ravana
rodishin_32
Ravana
Level 123
God Stats
5W - 4L
1,491 SR
Queue Stats
268W - 257L
1,467 Elo+
Party 1
Team Averages
Level 93
1,429 SR
1,431 Elo+

VS

Team Averages
Level 70
1,704 SR
1,461 Elo+
Erlang Shen
Erlang Shen
ExtrinsicPlays
Erlang Shen
Level 47
God Stats
2W - 2L
1,691 SR
Queue Stats
95W - 87L
1,470 Elo+
Solo
Cernunnos
Cernunnos
GoreBane666
Cernunnos
Level 80
God Stats
14W - 2L
1,977 SR
Queue Stats
165W - 180L
1,443 Elo+
Party 2
Artio
Artio
Jayalasama
Artio
Level 80
God Stats
13W - 6L
1,668 SR
Queue Stats
157W - 161L
1,453 Elo+
Party 2
King Arthur
King Arthur
Justins_son69
King Arthur
Level 42
God Stats
12W - 7L
1,624 SR
Queue Stats
93W - 101L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
Spheniod
Ah Puch
Level 100
God Stats
3W - 4L
1,560 SR
Queue Stats
198W - 171L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 3 / 5
11,344
597
15,483
11,450
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
3 / 4 / 13
10,026
528
14,758
18,693
20,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Javier_180100
Cu Chulainn
17
4 / 2 / 4
11,037
581
9,543
15,838
14,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
9 / 3 / 7
11,153
587
15,032
13,626
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
19
5 / 1 / 6
11,960
629
9,191
11,338
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ExtrinsicPlays
Erlang Shen
16
3 / 8 / 2
10,007
527
6,864
18,787
10,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
GoreBane666
Cernunnos
14
3 / 6 / 1
8,542
450
9,210
13,140
2,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
12
1 / 5 / 2
7,953
419
7,234
20,947
15,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Justins_son69
King Arthur
14
1 / 3 / 4
8,720
459
6,540
15,093
7,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Spheniod
Ah Puch
16
4 / 4 / 4
10,497
552
13,682
16,015
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
26
Kills
12
13
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
5
2.5
W
Sylvanus
3
4
13
2.38
L
Erlang Shen
ExtrinsicPlays
Erlang Shen
3
8
2
0.5
L
Cernunnos
GoreBane666
Cernunnos
3
6
1
0.58
W
Cu Chulainn
Javier_180100
Cu Chulainn
4
2
4
3
L
Artio
1
5
2
0.4
W
Apollo
9
3
7
4.17
L
King Arthur
Justins_son69
King Arthur
1
3
4
1
L
Ah Puch
Spheniod
Ah Puch
4
4
4
1.5
W
Ravana
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,007
Damage
43,530
70,945
Taken
83,982
51,156
Mitigated
40,702
27,932
Healing
29,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,483
2,010
92
2,564
11,450
4,392
510
7,131
4,319
73,325
0
W
Sylvanus
14,758
4,773
4,390
9,652
18,693
20,417
1,599
5,647
13,046
33,685
8,099
L
Erlang Shen
ExtrinsicPlays
Erlang Shen
6,864
2,393
0
5,782
18,787
10,631
0
5,479
13,124
0
76,960
L
Cernunnos
GoreBane666
Cernunnos
9,210
4,016
466
2,897
13,140
2,783
2,188
4,325
8,701
0
49,944
W
Cu Chulainn
Javier_180100
Cu Chulainn
9,543
2,258
0
4,287
15,838
14,517
719
2,875
12,963
11,154
42,053
L
Artio
7,234
1,273
3,012
8,134
20,947
15,621
798
8,501
12,264
28,559
0
W
Apollo
15,032
8,466
0
4,276
13,626
5,896
7,698
3,415
10,211
0
80,447
L
King Arthur
Justins_son69
King Arthur
6,540
424
0
4,643
15,093
7,109
0
5,294
9,645
0
40,819
L
Ah Puch
Spheniod
Ah Puch
13,682
260
77
4,767
16,015
4,558
184
7,011
8,686
69,759
0
W
Ravana
9,191
3,145
0
2,671
11,338
5,934
1,175
4,153
7,185
0
103,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,520
Gold Earned
45,719
558
Minions Killed
467
0
Camps Cleared
0
1,812,757
Distance Traveled
1,722,538
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,344
597
127
7
0
350,568
5
W
Sylvanus
10,026
528
60
3
0
313,968
1
L
Erlang Shen
10,007
527
123
6
0
371,087
4
L
Cernunnos
8,542
450
91
5
0
343,869
4
W
Cu Chulainn
11,037
581
96
5
0
395,795
3
L
Artio
7,953
419
41
2
0
338,756
2
W
Apollo
11,153
587
133
7
0
329,589
5
L
King Arthur
8,720
459
77
4
0
314,523
4
L
Ah Puch
10,497
552
135
7
0
354,303
1
W
Ravana
11,960
629
142
7
0
422,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role