Player Matchup

Danzaburou
Danzaburou
Alexis363
Danzaburou
Level 18
God Stats
7W - 4L
1,767 SR
Queue Stats
18W - 19L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
OofREMIXES777
Cthulhu
Level 16
God Stats
20W - 20L
1,639 SR
Queue Stats
21W - 25L
1,446 Elo+
Party 2
Loki
Loki
Petesports
Loki
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
323W - 373L
1,362 Elo+
Solo
Tiamat
Tiamat
scorpion0710200
Tiamat
Level 28
God Stats
21W - 16L
1,603 SR
Queue Stats
62W - 57L
1,525 Elo+
Party 2
Artemis
Artemis
waterFused24
Artemis
Level 29
God Stats
5W - 6L
1,364 SR
Queue Stats
45W - 67L
1,348 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,449 Elo+

VS

Team Averages
Level 28
1,352 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
AhmedBahttab
Tsukuyomi
Level 31
God Stats
65W - 66L
1,520 SR
Queue Stats
103W - 118L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
CARNITAASADA28
Gilgamesh
Level 29
God Stats
3W - 12L
1,140 SR
Queue Stats
100W - 122L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
Legend_A18-
Danzaburou
Level 27
God Stats
31W - 27L
1,586 SR
Queue Stats
67W - 77L
1,427 Elo+
Party 3
Medusa
Medusa
MLG XemiX
Medusa
Level 28
God Stats
6W - 12L
1,202 SR
Queue Stats
82W - 92L
1,318 Elo+
Party 1
Kuzenbo
Kuzenbo
XxSnxkeEyezxX
Kuzenbo
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
184W - 194L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexis363
Danzaburou
10
0 / 6 / 0
6,281
419
1,071
7,957
2,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
0 / 0 / 1
6,244
416
7,445
10,883
4,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 5 / 0
6,055
404
2,555
10,318
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 0
7,564
504
7,150
10,431
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
waterFused24
Artemis
11
1 / 2 / 0
6,675
445
7,823
8,901
2,982
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhmedBahttab
Tsukuyomi
14
3 / 1 / 6
8,289
553
6,378
8,868
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
CARNITAASADA28
Gilgamesh
13
5 / 0 / 2
7,768
518
5,827
9,331
4,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Legend_A18-
Danzaburou
15
8 / 1 / 1
8,673
578
7,408
6,677
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
MLG XemiX
Medusa
11
0 / 1 / 1
6,086
406
3,633
9,169
2,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
11
1 / 0 / 1
7,266
484
6,448
11,842
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
17
17
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AhmedBahttab
Tsukuyomi
3
1
6
6
L
Danzaburou
Alexis363
Danzaburou
0
6
0
0
W
Gilgamesh
CARNITAASADA28
Gilgamesh
5
0
2
6
W
Danzaburou
Legend_A18-
Danzaburou
8
1
1
8.5
W
Medusa
MLG XemiX
Medusa
0
1
1
0.5
L
Cthulhu
0
0
1
0.5
L
0
5
0
0
W
Kuzenbo
1
0
1
1.5
L
2
4
0
0.5
L
Artemis
waterFused24
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
29,694
48,490
Taken
45,887
18,073
Mitigated
24,267
15,120
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AhmedBahttab
Tsukuyomi
6,378
2,099
0
1,118
8,868
3,171
184
1,285
7,515
0
47,874
L
Danzaburou
Alexis363
Danzaburou
1,071
99
0
292
7,957
2,178
30
0
7,957
0
25,955
W
Gilgamesh
CARNITAASADA28
Gilgamesh
5,827
2,062
0
3,745
9,331
4,711
976
5,322
3,565
0
27,444
W
Danzaburou
Legend_A18-
Danzaburou
7,408
2,885
0
2,714
6,677
2,452
1,595
503
6,076
0
51,924
W
Medusa
MLG XemiX
Medusa
3,633
2,363
0
3,665
9,169
2,835
1,182
3,873
5,296
0
26,609
L
Cthulhu
7,445
363
96
4,503
10,883
4,257
177
3,373
7,510
31,447
0
L
2,555
617
0
3,067
10,318
2,748
0
0
10,318
0
35,758
W
Kuzenbo
6,448
3,601
0
3,525
11,842
11,098
92
3,002
8,840
27,748
0
L
7,150
1,471
51
3,892
10,431
5,908
402
0
10,431
38,871
0
L
Artemis
waterFused24
Artemis
7,823
3,001
0
3,219
8,901
2,982
246
3,075
5,826
0
46,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
38,082
324
Minions Killed
371
0
Camps Cleared
0
1,325,880
Distance Traveled
1,452,300
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,289
553
106
7
0
335,788
0
L
Danzaburou
6,281
419
53
4
0
219,162
2
W
Gilgamesh
7,768
518
63
4
0
287,172
3
W
Danzaburou
8,673
578
104
7
0
311,698
0
W
Medusa
6,086
406
62
4
0
243,988
0
L
Cthulhu
6,244
416
56
4
0
276,252
1
L
Loki
6,055
404
56
4
0
308,424
5
W
Kuzenbo
7,266
484
36
2
0
273,654
2
L
Tiamat
7,564
504
67
4
0
267,729
2
L
Artemis
6,675
445
92
6
0
254,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role