Player Matchup

Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Alphakicker
Freya
Level 45
God Stats
0W - 2L
1,190 SR
Queue Stats
248W - 236L
1,500 Elo+
Party 2
Ares
Ares
BlntmanandChonic
Ares
Level 7
God Stats
6W - 10L
1,568 SR
Queue Stats
64W - 87L
1,385 Elo+
Solo
Team Averages
Level 31
1,420 SR
1,462 Elo+

VS

Team Averages
Level 63
1,740 SR
1,518 Elo+
Bellona
Bellona
FallenOtter
Bellona
Level 87
God Stats
14W - 5L
1,691 SR
Queue Stats
69W - 63L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Scarstrik3r
Baron Samedi
Level 96
God Stats
2W - 3L
1,697 SR
Queue Stats
172W - 163L
1,593 Elo+
Party 1
Neith
Neith
ballstinkle
Neith
Level 5
God Stats
5W - 3L
1,832 SR
Queue Stats
6W - 8L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 5 / 1
7,076
590
10,907
13,300
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 3
7,005
584
5,764
13,336
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 7 / 2
7,473
623
4,557
13,838
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FallenOtter
Bellona
13
11 / 0 / 8
9,729
811
10,353
13,941
11,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Scarstrik3r
Baron Samedi
14
7 / 0 / 12
9,437
786
16,695
9,501
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 13
8,278
690
8,276
9,188
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
1
0.5
L
1
7
3
0.36
L
1
7
2
0.29
W
Bellona
FallenOtter
Bellona
11
0
8
15
W
Baron Samedi
Scarstrik3r
Baron Samedi
7
0
12
13
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
35,324
40,474
Taken
32,630
26,422
Mitigated
19,320
5,053
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,907
619
0
1,688
13,300
5,460
0
5,075
7,897
0
28,653
L
5,764
1,308
489
2,084
13,336
11,123
0
6,306
6,566
9,183
0
L
4,557
135
0
792
13,838
9,839
0
4,185
9,316
11,166
0
W
Bellona
FallenOtter
Bellona
10,353
3,541
0
3,116
13,941
11,221
452
4,283
9,196
0
18,840
W
Baron Samedi
Scarstrik3r
Baron Samedi
16,695
1,002
3,849
5,248
9,501
4,260
513
2,360
6,851
44,846
0
W
8,276
4,603
0
2,031
9,188
3,839
1,328
3,103
5,914
0
34,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
27,444
60
Minions Killed
143
1
Camps Cleared
6
594,933
Distance Traveled
659,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,076
590
39
3
0
211,120
2
L
Freya
7,005
584
9
1
0
190,863
3
L
Ares
7,473
623
12
1
1
192,950
1
W
Bellona
9,729
811
17
1
0
239,347
0
W
Baron Samedi
9,437
786
64
5
4
214,266
0
W
Neith
8,278
690
62
5
2
205,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role