Player Matchup

Zeus
Zeus
ChaosMaster16661
Zeus
Level 41
God Stats
6W - 20L
1,275 SR
Queue Stats
328W - 347L
1,461 Elo+
Solo
King Arthur
King Arthur
Nemuk
King Arthur
Level 40
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 21L
1,305 Elo+
Solo
Skadi
Skadi
Zolion
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,497 Elo+
Solo
Ra
Ra
briex
Ra
Level 129
God Stats
14W - 22L
1,535 SR
Queue Stats
188W - 145L
1,580 Elo+
Party 1
Nemesis
Nemesis
oDESUo
Nemesis
Level 156
God Stats
0W - 2L
1,704 SR
Queue Stats
79W - 62L
1,587 Elo+
Party 1
Team Averages
Level 91
1,503 SR
1,486 Elo+

VS

Team Averages
Level 116
1,542 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kowal40
Nemesis
Level 67
God Stats
1W - 0L
1,593 SR
Queue Stats
13W - 16L
1,436 Elo+
Solo
Zeus
Zeus
SmiteLiuJun
Zeus
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 70L
1,500 Elo+
Solo
Skadi
Skadi
StockenteHades2
Skadi
Level 128
God Stats
12W - 12L
1,416 SR
Queue Stats
637W - 639L
1,488 Elo+
Solo
Xing Tian
Xing Tian
SuperVladGaymer
Xing Tian
Level 100
God Stats
2W - 0L
1,698 SR
Queue Stats
21W - 22L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
11,408
878
11,693
11,021
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Nemuk
King Arthur
19
4 / 12 / 7
12,643
973
11,592
28,431
37,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Zolion
Skadi
19
5 / 5 / 7
12,894
992
17,224
14,586
5,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
4 / 2 / 9
13,466
1,036
16,852
9,201
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
oDESUo
Nemesis
19
3 / 7 / 9
12,555
966
12,608
21,214
8,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

54

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 4 / 16
14,829
1,141
23,862
16,951
6,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kowal40
Nemesis
19
3 / 5 / 14
12,038
926
9,725
14,060
6,219
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 18
13,809
1,062
16,389
14,281
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 3 / 13
14,713
1,132
20,475
12,575
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SuperVladGaymer
Xing Tian
20
1 / 4 / 23
12,493
961
9,770
15,513
20,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
18
Kills
31
31
Deaths
18
40
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
4
16
4.5
L
2
5
8
1.2
W
Nemesis
Kowal40
Nemesis
3
5
14
2
L
King Arthur
Nemuk
King Arthur
4
12
7
0.63
W
6
2
18
7.5
W
11
3
13
5.83
W
Xing Tian
SuperVladGaymer
Xing Tian
1
4
23
3.13
L
Skadi
Zolion
Skadi
5
5
7
1.7
L
Ra
4
2
9
4.25
L
Nemesis
oDESUo
Nemesis
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,969
Damage
80,221
84,453
Taken
73,380
57,922
Mitigated
43,537
7,680
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,862
13,274
0
1,547
16,951
6,941
0
5,146
11,805
0
70,886
L
11,693
71
0
0
11,021
3,199
0
4,290
6,731
31,217
0
W
Nemesis
Kowal40
Nemesis
9,725
4,233
0
568
14,060
6,219
0
5,680
8,380
0
16,798
L
King Arthur
Nemuk
King Arthur
11,592
1,335
0
0
28,431
37,295
0
7,600
20,831
0
20,798
W
16,389
1,885
252
1,443
14,281
4,635
0
6,831
7,450
43,629
0
W
20,475
9,076
0
821
12,575
4,757
0
5,784
6,791
0
41,595
W
Xing Tian
SuperVladGaymer
Xing Tian
9,770
491
0
0
15,513
20,985
0
5,104
10,409
28,254
0
L
Skadi
Zolion
Skadi
17,224
7,738
0
1,730
14,586
5,132
0
4,672
9,914
0
47,359
L
Ra
16,852
506
2,400
1,458
9,201
3,521
0
4,025
5,176
70,969
0
L
Nemesis
oDESUo
Nemesis
12,608
3,732
0
2,092
21,214
8,775
0
5,572
15,642
0
27,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,966
Gold Earned
67,882
282
Minions Killed
275
8
Camps Cleared
11
1,293,509
Distance Traveled
1,286,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,829
1,141
111
9
3
231,403
0
L
Zeus
11,408
878
51
4
1
271,416
0
W
Nemesis
12,038
926
9
1
2
289,261
0
L
King Arthur
12,643
973
24
2
1
199,757
0
W
Zeus
13,809
1,062
78
6
0
244,556
0
W
Skadi
14,713
1,132
45
3
6
262,716
0
W
Xing Tian
12,493
961
32
2
0
258,866
1
L
Skadi
12,894
992
41
3
3
233,542
0
L
Ra
13,466
1,036
121
9
2
269,712
1
L
Nemesis
12,555
966
45
3
1
319,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role