Player Matchup

Loki
Loki
BlueEyeBlind
Loki
Level 129
God Stats
173W - 135L
1,681 SR
Queue Stats
429W - 440L
1,522 Elo+
Party 1
Hercules
Hercules
NinjaN3M
Hercules
Level 66
God Stats
4W - 3L
1,304 SR
Queue Stats
120W - 124L
1,475 Elo+
Party 1
Nox
Nox
OldAngryPanda
Nox
Level 27
God Stats
6W - 5L
1,519 SR
Queue Stats
97W - 93L
1,470 Elo+
Party 1
Team Averages
Level 74
1,501 SR
1,489 Elo+

VS

Team Averages
Level 41
1,472 SR
1,288 Elo+
Ra
Ra
BlackRangr
Ra
Level 62
God Stats
5W - 3L
1,531 SR
Queue Stats
111W - 101L
1,346 Elo+
Party 2
Chaac
Chaac
MadDarkness4
Chaac
Level 16
God Stats
11W - 10L
1,393 SR
Queue Stats
57W - 71L
1,200 Elo+
Party 2
Cerberus
Cerberus
Red Ranger707
Cerberus
Level 44
God Stats
7W - 5L
1,491 SR
Queue Stats
97W - 104L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
17 / 1 / 2
9,626
963
13,011
6,201
2,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
NinjaN3M
Hercules
11
2 / 0 / 14
7,478
748
4,136
4,546
4,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 18
7,400
740
4,622
4,229
1,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,172
617
2,377
7,341
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 0
6,888
689
4,395
7,840
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Red Ranger707
Cerberus
8
0 / 7 / 0
6,485
649
3,239
9,659
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
19
Kills
1
1
Deaths
19
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
17
1
2
18
L
1
5
0
0.2
W
Hercules
NinjaN3M
Hercules
2
0
14
9
W
0
0
18
9
L
Cerberus
Red Ranger707
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
10,011
14,976
Taken
24,840
7,658
Mitigated
13,500
1,775
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,377
84
137
523
7,341
1,437
408
572
6,769
19,652
0
W
13,011
4,253
0
448
6,201
2,147
1,486
2,190
3,782
0
37,160
L
4,395
788
0
1,624
7,840
4,048
734
1,698
6,142
0
11,752
W
Hercules
NinjaN3M
Hercules
4,136
931
0
349
4,546
4,230
144
1,930
2,461
0
11,025
W
4,622
937
0
978
4,229
1,281
1,019
1,749
2,317
14,721
0
L
Cerberus
Red Ranger707
Cerberus
3,239
237
0
728
9,659
8,015
190
2,464
7,195
9,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
19,545
93
Minions Killed
80
6
Camps Cleared
2
578,164
Distance Traveled
526,157
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,172
617
45
5
1
180,653
4
W
Loki
9,626
963
40
4
1
212,251
1
L
Chaac
6,888
689
17
2
0
171,927
0
W
Hercules
7,478
748
26
3
4
184,407
1
W
Nox
7,400
740
27
3
1
181,506
0
L
Cerberus
6,485
649
18
2
1
173,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role