Player Matchup

Neith
Neith
ProbablyScared
Neith
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
172W - 167L
1,608 Elo+
Solo
Thanatos
Thanatos
jcyn25
Thanatos
Level 13
God Stats
13W - 8L
1,827 SR
Queue Stats
15W - 16L
1,561 Elo+
Solo
Ymir
Ymir
sussyvampire
Ymir
Level 26
God Stats
10W - 11L
1,392 SR
Queue Stats
186W - 188L
1,509 Elo+
Solo
Janus
Janus
tulaoscura69
Janus
Level 19
God Stats
1W - 2L
1,459 SR
Queue Stats
87W - 62L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
warwolf261
Sun Wukong
Level 4
God Stats
2W - 7L
1,573 SR
Queue Stats
3W - 11L
1,537 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,555 Elo+

VS

Team Averages
Level 42
1,525 SR
1,561 Elo+
Olorun
Olorun
Alucard34556
Olorun
Level 18
God Stats
4W - 5L
1,570 SR
Queue Stats
62W - 37L
1,628 Elo+
Solo
Ymir
Ymir
Assaultsheep
Ymir
Level 3
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 1L
1,648 Elo+
Party 1
Serqet
Serqet
Morris_TheAnimal
Serqet
Level 155
God Stats
1W - 0L
1,277 SR
Queue Stats
110W - 111L
1,416 Elo+
Party 1
Bellona
Bellona
iwuldzi
Bellona
Level 27
God Stats
8W - 4L
1,539 SR
Queue Stats
136W - 127L
1,510 Elo+
Solo
Izanami
Izanami
lospollos014
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,259
459
3,248
7,832
2,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
jcyn25
Thanatos
15
7 / 5 / 1
9,617
534
7,473
12,864
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 6
8,198
455
8,001
14,232
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 4
9,031
502
10,368
10,072
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
warwolf261
Sun Wukong
12
2 / 11 / 1
7,324
407
4,204
14,164
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
7 / 2 / 2
11,479
638
11,650
12,596
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 6 / 7
10,088
560
10,925
14,886
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 1 / 2
11,242
625
3,736
9,847
3,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
iwuldzi
Bellona
17
2 / 3 / 6
10,493
583
6,765
10,453
9,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
lospollos014
Izanami
18
8 / 1 / 8
11,855
659
10,980
11,581
3,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
25
25
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
2
2
4
W
5
6
7
1.42
W
3
1
2
4
L
0
3
1
0.17
W
Bellona
iwuldzi
Bellona
2
3
6
1.67
L
Thanatos
jcyn25
Thanatos
7
5
1
1.5
W
Izanami
lospollos014
Izanami
8
1
8
12
L
2
3
6
1.67
L
2
3
4
1.33
L
Sun Wukong
warwolf261
Sun Wukong
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
44,056
59,164
Taken
59,363
30,925
Mitigated
28,299
19,552
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,650
5,726
302
6,388
12,596
4,796
960
4,727
7,607
87,411
0
W
10,925
1,198
0
2,219
14,886
6,120
126
6,586
8,181
49,932
0
W
3,736
437
0
2,088
9,847
3,974
0
1,774
7,995
0
84,005
L
3,248
1,787
0
3,451
7,832
2,817
0
825
6,826
0
49,333
W
Bellona
iwuldzi
Bellona
6,765
1,594
0
2,542
10,453
9,602
118
1,422
8,949
3,570
54,359
L
Thanatos
jcyn25
Thanatos
7,473
1,598
0
10,370
12,864
5,639
0
4,280
8,584
0
52,362
W
Izanami
lospollos014
Izanami
10,980
6,647
0
6,345
11,581
3,807
3,560
3,241
8,262
0
99,387
L
8,001
1,456
0
1,956
14,232
13,409
0
7,394
6,708
32,671
0
L
10,368
245
66
2,196
10,072
3,220
0
3,580
6,162
64,876
0
L
Sun Wukong
warwolf261
Sun Wukong
4,204
1,238
0
1,513
14,164
5,840
688
7,280
6,884
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
55,157
436
Minions Killed
665
0
Camps Cleared
0
1,659,150
Distance Traveled
1,761,914
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,479
638
145
8
0
361,337
4
W
Ymir
10,088
560
68
4
0
291,210
2
W
Serqet
11,242
625
151
8
0
386,979
5
L
Neith
8,259
459
111
6
0
315,478
0
W
Bellona
10,493
583
140
8
0
355,683
1
L
Thanatos
9,617
534
100
6
0
351,269
0
W
Izanami
11,855
659
161
9
0
366,705
12
L
Ymir
8,198
455
54
3
0
322,830
1
L
Janus
9,031
502
132
7
0
336,110
3
L
Sun Wukong
7,324
407
39
2
0
333,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role