Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SvG_vicsiov
Odin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,597 Elo+
Solo
Ra
Ra
alejandro03
Ra
Level 150
God Stats
8W - 4L
1,650 SR
Queue Stats
287W - 274L
1,600 Elo+
Solo
Jormungandr
Jormungandr
iPhilAmazing
Jormungandr
Level 123
God Stats
258W - 249L
1,617 SR
Queue Stats
349W - 329L
1,606 Elo+
Solo
Team Averages
Level 122
1,553 SR
1,560 Elo+

VS

Team Averages
Level 132
1,676 SR
1,568 Elo+
Baba Yaga
Baba Yaga
Baronvx7
Baba Yaga
Level 159
God Stats
9W - 10L
1,513 SR
Queue Stats
68W - 60L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
GoddessHazel
Aphrodite
Level 146
God Stats
23W - 23L
1,774 SR
Queue Stats
39W - 42L
1,616 Elo+
Party 1
Ymir
Ymir
PurpleGalaxy
Ymir
Level 144
God Stats
1W - 0L
1,497 SR
Queue Stats
36W - 44L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
SuperSaiyanGanja
Danzaburou
Level 51
God Stats
20W - 16L
1,734 SR
Queue Stats
151W - 130L
1,546 Elo+
Party 2
Susano
Susano
ghattii
Susano
Level 160
God Stats
22W - 8L
1,863 SR
Queue Stats
54W - 32L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 3 / 4
8,563
778
6,637
6,985
2,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
 
Set
14
3 / 4 / 3
8,098
736
5,343
10,480
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 8 / 5
7,067
642
4,065
10,822
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 2
9,545
868
8,219
11,831
4,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
iPhilAmazing
Jormungandr
15
1 / 2 / 8
8,218
747
9,295
13,953
10,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Baronvx7
Baba Yaga
15
2 / 2 / 8
8,998
818
8,668
10,024
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
GoddessHazel
Aphrodite
15
3 / 0 / 15
9,362
851
10,496
5,630
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 12
8,887
808
5,366
14,860
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SuperSaiyanGanja
Danzaburou
15
7 / 5 / 7
10,187
926
9,280
9,624
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ghattii
Susano
15
8 / 1 / 6
10,363
942
13,996
9,045
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
11
Kills
22
22
Deaths
11
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
4
1.33
L
Set
 
Set
3
4
3
1.13
W
Baba Yaga
Baronvx7
Baba Yaga
2
2
8
3
W
Aphrodite
GoddessHazel
Aphrodite
3
0
15
10.5
W
2
3
12
2.67
W
Danzaburou
SuperSaiyanGanja
Danzaburou
7
5
7
2.1
L
0
8
5
0.31
L
5
5
2
1.2
W
Susano
ghattii
Susano
8
1
6
11
L
Jormungandr
iPhilAmazing
Jormungandr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
47,806
54,071
Taken
49,183
27,550
Mitigated
34,498
7,889
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,637
1,649
0
537
6,985
2,515
0
2,718
4,267
0
21,673
L
Set
 
Set
5,343
2,459
0
2,088
10,480
4,236
0
4,288
6,192
0
21,270
W
Baba Yaga
Baronvx7
Baba Yaga
8,668
354
0
1,730
10,024
6,889
2,351
3,549
6,475
30,463
0
W
Aphrodite
GoddessHazel
Aphrodite
10,496
1,650
9,126
3,815
5,630
2,772
421
1,251
4,379
30,549
0
W
5,366
1,330
0
1,851
14,860
17,041
94
4,313
10,547
14,193
0
W
Danzaburou
SuperSaiyanGanja
Danzaburou
9,280
4,094
0
1,950
9,624
3,985
597
4,535
5,089
0
31,910
L
4,065
514
0
250
10,822
5,362
0
5,783
5,039
0
13,636
L
8,219
659
1,114
2,265
11,831
4,741
1
5,580
6,251
26,204
0
W
Susano
ghattii
Susano
13,996
4,339
0
740
9,045
3,811
0
4,301
4,744
0
29,325
L
Jormungandr
iPhilAmazing
Jormungandr
9,295
1,554
0
1,635
13,953
10,696
1
6,521
7,432
33,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
47,797
232
Minions Killed
243
9
Camps Cleared
8
1,000,433
Distance Traveled
1,044,496
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,563
778
46
4
2
208,998
1
L
Set
8,098
736
37
3
3
187,233
3
W
Baba Yaga
8,998
818
49
4
3
199,798
2
W
Aphrodite
9,362
851
58
5
0
227,742
4
W
Ymir
8,887
808
30
3
1
219,708
3
W
Danzaburou
10,187
926
72
7
2
175,118
2
L
Odin
7,067
642
22
2
3
187,350
1
L
Ra
9,545
868
59
5
1
202,399
0
W
Susano
10,363
942
34
3
2
222,130
1
L
Jormungandr
8,218
747
68
6
0
214,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role