Player Matchup

Anubis
Anubis
Dylanismagic
Anubis
Level 93
God Stats
1W - 0L
1,225 SR
Queue Stats
25W - 11L
1,665 Elo+
Party 1
Da Ji
Da Ji
Quotia
Da Ji
Level 69
God Stats
1W - 1L
1,618 SR
Queue Stats
26W - 12L
1,586 Elo+
Party 1
Neith
Neith
Zardog
Neith
Level 86
God Stats
8W - 4L
1,609 SR
Queue Stats
34W - 16L
1,636 Elo+
Party 1
Team Averages
Level 83
1,484 SR
1,629 Elo+

VS

Team Averages
Level 142
1,467 SR
1,576 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Redwood6699
Bacchus
Level 157
God Stats
3W - 2L
1,415 SR
Queue Stats
137W - 138L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
theinquisitor92
Cernunnos
Level 160
God Stats
1W - 4L
1,485 SR
Queue Stats
129W - 140L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 0 / 8
8,619
862
6,532
4,327
2,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Quotia
Da Ji
11
5 / 2 / 7
8,051
805
5,179
7,247
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Zardog
Neith
12
3 / 4 / 8
8,047
805
9,838
7,922
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 5 / 3
7,426
743
6,192
8,915
1,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Redwood6699
Bacchus
11
3 / 4 / 3
7,546
755
3,834
10,119
10,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
theinquisitor92
Cernunnos
9
1 / 5 / 2
6,648
665
4,489
6,749
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
3
0.7
W
Anubis
6
0
8
10
W
Da Ji
Quotia
Da Ji
5
2
7
4.25
L
Bacchus
Redwood6699
Bacchus
3
4
3
1.13
W
Neith
Zardog
Neith
3
4
8
1.75
L
Cernunnos
theinquisitor92
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
14,515
19,496
Taken
25,783
8,037
Mitigated
14,153
8,316
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,192
632
0
1,204
8,915
1,904
0
3,012
5,690
18,740
0
W
Anubis
6,532
243
0
2,965
4,327
2,129
294
2,185
2,066
30,469
0
W
Da Ji
Quotia
Da Ji
5,179
921
0
2,674
7,247
3,271
710
3,540
3,563
0
13,585
L
Bacchus
Redwood6699
Bacchus
3,834
386
75
165
10,119
10,011
0
2,562
7,360
10,583
0
W
Neith
Zardog
Neith
9,838
5,730
0
2,677
7,922
2,637
1,382
4,476
3,060
0
34,659
L
Cernunnos
theinquisitor92
Cernunnos
4,489
1,578
0
721
6,749
2,238
0
1,621
4,966
0
18,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
21,620
116
Minions Killed
82
6
Camps Cleared
3
563,405
Distance Traveled
496,230
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,426
743
27
3
1
172,256
6
W
Anubis
8,619
862
50
5
3
200,334
5
W
Da Ji
8,051
805
11
1
1
191,966
4
L
Bacchus
7,546
755
16
2
1
178,759
0
W
Neith
8,047
805
55
6
2
171,105
3
L
Cernunnos
6,648
665
39
4
1
145,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role