Player Matchup

Bakasura
Bakasura
Capiswhack7253
Bakasura
Level 89
God Stats
3W - 9L
1,414 SR
Queue Stats
455W - 498L
1,438 Elo+
Party 2
Osiris
Osiris
Devastator1324
Osiris
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 126L
1,346 Elo+
Party 3
Danzaburou
Danzaburou
Hazbinhotel5833
Danzaburou
Level 7
God Stats
2W - 4L
1,437 SR
Queue Stats
7W - 8L
1,432 Elo+
Party 2
Hades
Hades
UnwilledPluto35
Hades
Level 99
God Stats
1W - 3L
1,114 SR
Queue Stats
484W - 520L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
gerzayr
Cthulhu
Level 55
God Stats
1W - 3L
1,268 SR
Queue Stats
195W - 198L
1,393 Elo+
Party 3
Team Averages
Level 59
1,347 SR
1,415 Elo+

VS

Team Averages
Level 73
1,470 SR
1,465 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BATTLEBOURNE
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,450 Elo+
Party 1
Fenrir
Fenrir
ILikeurFobG
Fenrir
Level 118
God Stats
2W - 5L
1,198 SR
Queue Stats
363W - 391L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
RazielBourne
Cu Chulainn
Level 26
God Stats
11W - 3L
1,655 SR
Queue Stats
76W - 45L
1,520 Elo+
Party 1
Charybdis
Charybdis
misssheepdog
Charybdis
Level 106
God Stats
45W - 45L
1,498 SR
Queue Stats
433W - 408L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 7 / 8
10,834
492
16,111
20,304
9,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 9 / 7
10,572
481
7,744
17,020
14,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Hazbinhotel5833
Danzaburou
7
0 / 7 / 1
6,864
312
3,936
8,813
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 6 / 6
11,106
505
17,834
23,562
15,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
gerzayr
Cthulhu
16
3 / 9 / 6
9,845
448
13,871
22,172
17,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 5 / 9
10,711
487
11,035
22,761
29,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
BATTLEBOURNE
Kukulkan
16
5 / 5 / 5
10,183
463
11,377
9,613
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
6 / 6 / 6
12,516
569
12,626
19,349
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
RazielBourne
Cu Chulainn
19
11 / 5 / 6
12,190
554
16,585
18,736
16,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
misssheepdog
Charybdis
18
10 / 3 / 6
12,091
550
15,299
15,485
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
23
Kills
38
38
Deaths
24
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
5
9
2.1
W
Kukulkan
BATTLEBOURNE
Kukulkan
5
5
5
1.5
L
Bakasura
7
7
8
1.57
L
3
9
7
0.72
L
Danzaburou
Hazbinhotel5833
Danzaburou
0
7
1
0.07
W
Fenrir
6
6
6
1.5
W
Cu Chulainn
RazielBourne
Cu Chulainn
11
5
6
2.8
L
10
6
6
2.17
L
Cthulhu
gerzayr
Cthulhu
3
9
6
0.67
W
Charybdis
misssheepdog
Charybdis
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,496
Damage
66,922
91,871
Taken
85,944
58,717
Mitigated
63,413
18,521
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,035
655
889
2,592
22,761
29,192
62
8,738
12,798
28,584
0
W
Kukulkan
BATTLEBOURNE
Kukulkan
11,377
1,752
0
0
9,613
3,796
152
4,395
4,877
44,272
0
L
Bakasura
16,111
10,110
0
3,585
20,304
9,477
60
5,044
15,082
0
73,511
L
7,744
3,451
0
2,484
17,020
14,732
1,542
4,015
12,199
0
40,389
L
Danzaburou
Hazbinhotel5833
Danzaburou
3,936
1,740
0
518
8,813
2,229
672
2,298
6,466
0
16,951
W
Fenrir
12,626
3,688
0
5,568
19,349
8,047
0
6,158
12,648
0
101,654
W
Cu Chulainn
RazielBourne
Cu Chulainn
16,585
4,363
0
2,276
18,736
16,838
954
4,835
13,105
19,659
58,226
L
17,834
2,237
656
8,619
23,562
15,272
688
6,529
16,747
57,437
0
L
Cthulhu
gerzayr
Cthulhu
13,871
1,940
174
2,485
22,172
17,007
273
8,146
13,976
44,234
0
W
Charybdis
misssheepdog
Charybdis
15,299
8,579
0
4,725
15,485
5,540
4,563
7,579
7,646
0
72,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,221
Gold Earned
57,691
363
Minions Killed
484
0
Camps Cleared
0
1,794,233
Distance Traveled
1,859,427
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,711
487
25
1
0
408,097
10
W
Kukulkan
10,183
463
70
3
0
352,617
1
L
Bakasura
10,834
492
107
5
0
396,786
1
L
Osiris
10,572
481
78
4
0
397,238
3
L
Danzaburou
6,864
312
35
2
0
256,112
0
W
Fenrir
12,516
569
142
6
0
409,430
1
W
Cu Chulainn
12,190
554
123
6
0
309,293
4
L
Hades
11,106
505
79
4
0
359,848
0
L
Cthulhu
9,845
448
64
3
0
384,249
2
W
Charybdis
12,091
550
124
6
0
379,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role