Player Matchup

Skadi
Skadi
CallMeCalebJ
Skadi
Level 95
God Stats
35W - 29L
1,603 SR
Queue Stats
708W - 596L
1,571 Elo+
Party 2
Achilles
Achilles
DJBird18
Achilles
Level 95
God Stats
51W - 28L
1,734 SR
Queue Stats
626W - 522L
1,628 Elo+
Party 2
Fenrir
Fenrir
MiniMinotaur204
Fenrir
Level 44
God Stats
2W - 3L
1,690 SR
Queue Stats
271W - 163L
1,566 Elo+
Party 2
Merlin
Merlin
Mysteryise100
Merlin
Level 107
God Stats
10W - 16L
1,475 SR
Queue Stats
826W - 722L
1,606 Elo+
Party 2
Xing Tian
Xing Tian
TenuredKarma476
Xing Tian
Level 104
God Stats
1W - 5L
1,613 SR
Queue Stats
20W - 20L
1,559 Elo+
Party 2
Team Averages
Level 89
1,623 SR
1,586 Elo+

VS

Team Averages
Level 82
1,499 SR
1,565 Elo+
Cerberus
Cerberus
FW4Hoogle
Cerberus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 12L
1,520 Elo+
Party 1
Izanami
Izanami
Japples_126
Izanami
Level 107
God Stats
39W - 17L
1,563 SR
Queue Stats
219W - 185L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
KelanTR
Baron Samedi
Level 83
God Stats
11W - 5L
1,553 SR
Queue Stats
609W - 513L
1,647 Elo+
Party 1
Susano
Susano
QuAd Rambo
Susano
Level 102
God Stats
3W - 5L
1,273 SR
Queue Stats
884W - 712L
1,599 Elo+
Party 1
King Arthur
King Arthur
Rioo TR
King Arthur
Level 102
God Stats
83W - 65L
1,606 SR
Queue Stats
562W - 417L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,009
601
5,241
4,423
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
DJBird18
Achilles
11
4 / 1 / 0
6,444
644
4,530
6,024
2,921
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 6
5,515
552
2,200
4,714
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 3
6,245
625
2,151
5,317
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TenuredKarma476
Xing Tian
8
0 / 2 / 6
5,356
536
3,597
6,796
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FW4Hoogle
Cerberus
5
0 / 2 / 2
4,309
431
1,021
6,703
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Japples_126
Izanami
8
1 / 3 / 1
4,918
492
2,822
5,530
1,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KelanTR
Baron Samedi
9
0 / 4 / 3
5,310
531
3,325
5,613
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
QuAd Rambo
Susano
11
6 / 1 / 0
6,243
624
5,217
5,076
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Rioo TR
King Arthur
7
0 / 2 / 1
4,536
454
2,006
4,536
1,844
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
L
Achilles
DJBird18
Achilles
4
1
0
4
W
Cerberus
FW4Hoogle
Cerberus
0
2
2
0.5
W
Izanami
Japples_126
Izanami
1
3
1
0.5
W
Baron Samedi
KelanTR
Baron Samedi
0
4
3
0.38
L
0
1
6
3
L
3
2
3
2.25
W
Susano
QuAd Rambo
Susano
6
1
0
6
W
King Arthur
Rioo TR
King Arthur
0
2
1
0.25
L
Xing Tian
TenuredKarma476
Xing Tian
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,719
Damage
14,391
27,274
Taken
27,458
10,158
Mitigated
9,138
7,707
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,241
1,866
0
1,675
4,423
1,014
1,253
541
3,882
0
33,705
L
Achilles
DJBird18
Achilles
4,530
1,372
0
2,283
6,024
2,921
292
93
5,917
0
32,235
W
Cerberus
FW4Hoogle
Cerberus
1,021
80
36
1,341
6,703
2,581
0
1,807
4,860
5,361
0
W
Izanami
Japples_126
Izanami
2,822
2,260
214
1,339
5,530
1,289
0
1,299
4,231
0
29,716
W
Baron Samedi
KelanTR
Baron Samedi
3,325
549
0
1,339
5,613
1,802
0
1,279
4,090
25,328
0
L
2,200
317
0
2,023
4,714
1,351
0
395
4,315
0
22,603
L
2,151
83
0
797
5,317
1,575
0
2,488
2,537
31,777
0
W
Susano
QuAd Rambo
Susano
5,217
1,456
0
2,121
5,076
1,622
0
1,051
3,993
0
27,978
W
King Arthur
Rioo TR
King Arthur
2,006
318
0
1,362
4,536
1,844
0
0
4,536
0
17,341
L
Xing Tian
TenuredKarma476
Xing Tian
3,597
470
0
929
6,796
3,297
279
519
6,277
12,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
25,316
285
Minions Killed
209
0
Camps Cleared
0
968,178
Distance Traveled
867,743
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,009
601
76
8
0
186,273
0
L
Achilles
6,444
644
74
7
0
196,065
5
W
Cerberus
4,309
431
14
1
0
171,729
1
W
Izanami
4,918
492
53
5
0
158,196
2
W
Baron Samedi
5,310
531
43
4
0
175,143
4
L
Fenrir
5,515
552
48
5
0
205,487
2
L
Merlin
6,245
625
66
7
0
183,139
2
W
Susano
6,243
624
63
6
0
224,510
0
W
King Arthur
4,536
454
36
4
0
138,165
3
L
Xing Tian
5,356
536
21
2
0
197,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role