Player Matchup

Poseidon
Poseidon
CHOIJUCHIHA
Poseidon
Level 96
God Stats
4W - 2L
1,451 SR
Queue Stats
164W - 122L
1,602 Elo+
Party 2
Amaterasu
Amaterasu
Groundpounder40
Amaterasu
Level 46
God Stats
6W - 2L
1,758 SR
Queue Stats
74W - 54L
1,671 Elo+
Party 2
Achilles
Achilles
packagedmomo
Achilles
Level 138
God Stats
14W - 4L
1,763 SR
Queue Stats
398W - 352L
1,654 Elo+
Party 2
Team Averages
Level 93
1,657 SR
1,642 Elo+

VS

Team Averages
Level 86
1,602 SR
1,653 Elo+
Cupid
Cupid
CyZombieSlayer
Cupid
Level 137
God Stats
1W - 2L
1,850 SR
Queue Stats
175W - 127L
1,552 Elo+
Party 1
Thanatos
Thanatos
Nebi Webi
Thanatos
Level 117
God Stats
0W - 3L
1,456 SR
Queue Stats
559W - 491L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Nebi Webii
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CHOIJUCHIHA
Poseidon
17
8 / 6 / 16
13,649
803
19,186
17,015
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Groundpounder40
Amaterasu
16
14 / 7 / 12
13,845
814
16,033
16,137
13,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
packagedmomo
Achilles
19
13 / 7 / 15
14,424
848
20,831
17,420
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 10
11,504
677
11,359
17,732
4,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Nebi Webi
Thanatos
16
8 / 11 / 9
13,289
782
10,085
20,462
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Nebi Webii
Ao Kuang
16
10 / 11 / 4
13,630
802
16,648
24,179
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
35
Kills
20
20
Deaths
35
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CHOIJUCHIHA
Poseidon
8
6
16
2.67
L
2
13
10
0.54
W
Amaterasu
Groundpounder40
Amaterasu
14
7
12
2.86
L
Thanatos
Nebi Webi
Thanatos
8
11
9
1.14
L
Ao Kuang
Nebi Webii
Ao Kuang
10
11
4
1.09
W
Achilles
packagedmomo
Achilles
13
7
15
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,050
Damage
38,092
50,572
Taken
62,373
26,335
Mitigated
20,835
13,210
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CHOIJUCHIHA
Poseidon
19,186
2,625
199
6,063
17,015
5,706
1,311
5,761
11,254
47,515
0
L
11,359
5,752
89
1,979
17,732
4,538
628
3,817
13,915
0
49,288
W
Amaterasu
Groundpounder40
Amaterasu
16,033
5,196
0
2,260
16,137
13,256
189
4,864
11,273
0
39,791
L
Thanatos
Nebi Webi
Thanatos
10,085
2,923
0
5,624
20,462
7,852
0
5,978
14,484
0
22,076
L
Ao Kuang
Nebi Webii
Ao Kuang
16,648
3,941
0
5,480
24,179
8,445
0
9,667
14,512
31,064
3,648
W
Achilles
packagedmomo
Achilles
20,831
6,786
0
4,688
17,420
7,373
904
5,878
11,542
0
60,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
38,423
186
Minions Killed
145
10
Camps Cleared
5
876,361
Distance Traveled
771,866
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,649
803
60
4
6
282,844
1
L
Cupid
11,504
677
80
5
2
228,551
3
W
Amaterasu
13,845
814
38
2
1
284,737
0
L
Thanatos
13,289
782
29
2
1
283,797
3
L
Ao Kuang
13,630
802
36
2
2
259,518
1
W
Achilles
14,424
848
88
5
3
308,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role