Player Matchup

Nemesis
Nemesis
AdonoiCru
Nemesis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 67L
1,249 Elo+
Solo
Sun Wukong
Sun Wukong
Dirty Warne
Sun Wukong
Level 123
God Stats
22W - 32L
1,402 SR
Queue Stats
421W - 420L
1,412 Elo+
Solo
Amaterasu
Amaterasu
DrinkableFilly3
Amaterasu
Level 81
God Stats
1W - 0L
1,717 SR
Queue Stats
181W - 201L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
TheJohnThicc
Baron Samedi
Level 106
God Stats
8W - 9L
1,623 SR
Queue Stats
558W - 605L
1,412 Elo+
Party 1
Raijin
Raijin
elbeny001
Raijin
Level 79
God Stats
2W - 2L
1,690 SR
Queue Stats
134W - 130L
1,386 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,366 Elo+

VS

Team Averages
Level 63
1,458 SR
1,384 Elo+
Skadi
Skadi
ChucaLodbrok
Skadi
Level 29
God Stats
21W - 27L
1,457 SR
Queue Stats
52W - 68L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
MadeInToaster
Nu Wa
Level 56
God Stats
43W - 42L
1,463 SR
Queue Stats
181W - 173L
1,402 Elo+
Party 3
Thanatos
Thanatos
Nara Revenge
Thanatos
Level 64
God Stats
11W - 8L
1,569 SR
Queue Stats
214W - 249L
1,383 Elo+
Party 2
Hercules
Hercules
Palavicini03
Hercules
Level 107
God Stats
5W - 10L
1,272 SR
Queue Stats
545W - 605L
1,394 Elo+
Solo
Anubis
Anubis
oORuckusOo
Anubis
Level 60
God Stats
31W - 37L
1,530 SR
Queue Stats
247W - 233L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdonoiCru
Nemesis
13
1 / 0 / 2
7,204
515
2,611
7,019
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Dirty Warne
Sun Wukong
13
1 / 1 / 1
7,367
526
3,382
9,624
3,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
DrinkableFilly3
Amaterasu
12
4 / 2 / 7
7,027
502
4,429
8,921
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheJohnThicc
Baron Samedi
13
7 / 0 / 3
7,800
557
9,592
6,919
4,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
elbeny001
Raijin
14
2 / 0 / 2
8,578
613
4,379
5,403
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,367
383
1,964
5,507
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 0
7,729
552
8,023
4,263
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nara Revenge
Thanatos
11
2 / 1 / 0
6,924
495
3,049
7,773
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Palavicini03
Hercules
9
0 / 6 / 1
5,403
386
4,517
12,465
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
oORuckusOo
Anubis
13
0 / 2 / 0
7,406
529
5,235
8,936
4,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdonoiCru
Nemesis
1
0
2
2
L
0
4
0
0
W
Sun Wukong
Dirty Warne
Sun Wukong
1
1
1
1.5
W
Amaterasu
DrinkableFilly3
Amaterasu
4
2
7
3.75
L
1
2
0
0.5
L
Thanatos
Nara Revenge
Thanatos
2
1
0
2
L
Hercules
Palavicini03
Hercules
0
6
1
0.08
W
Baron Samedi
TheJohnThicc
Baron Samedi
7
0
3
8.5
W
Raijin
elbeny001
Raijin
2
0
2
3
L
Anubis
oORuckusOo
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,393
Damage
22,788
37,886
Taken
38,944
18,013
Mitigated
16,125
14,366
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdonoiCru
Nemesis
2,611
948
0
2,433
7,019
2,904
0
1,729
5,133
0
45,849
L
1,964
1,078
0
411
5,507
1,592
103
3,378
2,129
0
17,958
W
Sun Wukong
Dirty Warne
Sun Wukong
3,382
535
0
3,284
9,624
3,691
972
5,177
4,330
0
40,328
W
Amaterasu
DrinkableFilly3
Amaterasu
4,429
1,299
0
2,981
8,921
5,046
396
2,235
6,023
0
20,404
L
8,023
1,289
0
447
4,263
1,469
13
2,163
2,008
57,302
0
L
Thanatos
Nara Revenge
Thanatos
3,049
823
0
6,282
7,773
3,064
302
1,863
5,802
0
42,862
L
Hercules
Palavicini03
Hercules
4,517
1,284
270
3,997
12,465
5,710
0
5,003
7,416
0
20,465
W
Baron Samedi
TheJohnThicc
Baron Samedi
9,592
1,907
775
3,465
6,919
4,690
367
1,481
5,210
43,514
0
W
Raijin
elbeny001
Raijin
4,379
221
0
1,428
5,403
1,682
294
2,021
3,170
57,113
0
L
Anubis
oORuckusOo
Anubis
5,235
105
0
5,020
8,936
4,290
250
1,264
7,618
49,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
32,829
403
Minions Killed
395
0
Camps Cleared
0
1,372,341
Distance Traveled
1,183,901
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,204
515
92
7
0
321,492
0
L
Skadi
5,367
383
36
3
0
189,722
0
W
Sun Wukong
7,367
526
86
6
0
242,925
0
W
Amaterasu
7,027
502
27
2
0
294,874
1
L
Nu Wa
7,729
552
127
9
0
254,791
2
L
Thanatos
6,924
495
84
6
0
299,137
2
L
Hercules
5,403
386
31
2
0
238,656
4
W
Baron Samedi
7,800
557
59
4
0
248,180
0
W
Raijin
8,578
613
139
10
0
264,870
3
L
Anubis
7,406
529
117
8
0
201,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role