Player Matchup

Izanami
Izanami
CoyClient551191
Izanami
Level 125
God Stats
1W - 2L
1,170 SR
Queue Stats
119W - 86L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
DaltonNotlad
Jormungandr
Level 50
God Stats
9W - 7L
1,604 SR
Queue Stats
159W - 111L
1,611 Elo+
Solo
Chiron
Chiron
Drkuza
Chiron
Level 117
God Stats
2W - 1L
1,890 SR
Queue Stats
124W - 105L
1,621 Elo+
Party 1
Team Averages
Level 97
1,555 SR
1,615 Elo+

VS

Team Averages
Level 115
1,432 SR
1,599 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Drαx
Geb
Level 160
God Stats
2W - 0L
1,297 SR
Queue Stats
78W - 66L
1,653 Elo+
Party 2
Olorun
Olorun
xAbaddonLevi666x
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,312
574
3,690
8,101
2,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
DaltonNotlad
Jormungandr
10
2 / 0 / 0
7,240
658
6,511
8,300
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Drkuza
Chiron
9
0 / 3 / 1
6,141
558
4,778
7,472
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
7 / 0 / 1
8,539
776
8,927
6,577
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
Drαx
Geb
11
1 / 0 / 7
7,116
647
5,196
8,791
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 8
7,105
646
7,333
7,205
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
1
7.5
L
0
5
2
0.2
L
Jormungandr
DaltonNotlad
Jormungandr
2
0
0
2
L
Chiron
Drkuza
Chiron
0
3
1
0.17
W
Geb
Drαx
Geb
1
0
7
4.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
21,456
23,873
Taken
22,573
12,363
Mitigated
14,050
5,354
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,927
2,828
0
2,296
6,577
2,520
1,663
2,464
4,113
0
35,271
L
3,690
2,456
0
1,757
8,101
2,396
0
3,284
4,567
0
20,231
L
Jormungandr
DaltonNotlad
Jormungandr
6,511
1,851
0
1,302
8,300
7,217
0
4,181
3,853
13,460
0
L
Chiron
Drkuza
Chiron
4,778
2,086
566
1,729
7,472
2,750
0
3,282
3,876
0
18,453
W
Geb
Drαx
Geb
5,196
468
0
2,566
8,791
8,238
262
2,019
6,772
12,643
0
W
7,333
3,344
939
1,899
7,205
3,292
672
2,830
4,375
28,719
3,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,693
Gold Earned
22,760
96
Minions Killed
137
0
Camps Cleared
10
571,615
Distance Traveled
594,784
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,539
776
69
6
7
197,495
5
L
Izanami
6,312
574
42
4
0
178,248
4
L
Jormungandr
7,240
658
15
1
0
191,327
3
L
Chiron
6,141
558
39
4
0
202,040
2
W
Geb
7,116
647
7
1
0
198,969
1
W
Olorun
7,105
646
61
6
3
198,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role