Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Lumberjake330
Heimdallr
Level 109
God Stats
2W - 0L
1,745 SR
Queue Stats
78W - 77L
1,517 Elo+
Solo
Olorun
Olorun
Steezin406
Olorun
Level 154
God Stats
2W - 2L
1,696 SR
Queue Stats
348W - 343L
1,533 Elo+
Party 1
Hera
Hera
Tilah
Hera
Level 133
God Stats
17W - 10L
1,580 SR
Queue Stats
692W - 708L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Tyshalle70
Zhong Kui
Level 107
God Stats
2W - 2L
1,271 SR
Queue Stats
111W - 90L
1,540 Elo+
Party 1
Team Averages
Level 130
1,558 SR
1,512 Elo+

VS

Team Averages
Level 111
1,530 SR
1,515 Elo+
Heimdallr
Heimdallr
BR kingfish225
Heimdallr
Level 98
God Stats
0W - 5L
1,500 SR
Queue Stats
224W - 211L
1,525 Elo+
Party 2
Zeus
Zeus
Donjuan82
Zeus
Level 144
God Stats
6W - 9L
1,540 SR
Queue Stats
673W - 712L
1,461 Elo+
Solo
Olorun
Olorun
MRxBEASTx2U
Olorun
Level 160
God Stats
3W - 8L
1,250 SR
Queue Stats
887W - 875L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZEROD7
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
zSportyCapybara
Hun Batz
Level 138
God Stats
3W - 1L
1,861 SR
Queue Stats
32W - 29L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 2 / 14
11,572
771
10,872
20,869
23,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Lumberjake330
Heimdallr
19
2 / 4 / 16
11,300
753
6,372
12,541
5,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Steezin406
Olorun
19
4 / 6 / 17
11,543
770
15,056
18,630
8,131
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Tilah
Hera
19
4 / 3 / 13
11,357
757
13,950
9,737
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Tyshalle70
Zhong Kui
18
11 / 5 / 3
11,779
785
14,369
16,341
10,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BR kingfish225
Heimdallr
18
5 / 7 / 6
11,124
742
15,779
15,405
6,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
18
5 / 3 / 6
10,970
731
16,718
9,909
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
19
2 / 4 / 11
11,557
770
6,503
13,845
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ZEROD7
Ah Muzen Cab
14
1 / 7 / 6
9,588
639
4,445
11,346
4,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
19
5 / 5 / 6
11,929
795
17,216
15,610
8,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
26
Kills
18
20
Deaths
26
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
14
6
L
Heimdallr
BR kingfish225
Heimdallr
5
7
6
1.14
L
Zeus
5
3
6
2.67
W
Heimdallr
Lumberjake330
Heimdallr
2
4
16
2.5
L
Olorun
2
4
11
1.88
W
Olorun
Steezin406
Olorun
4
6
17
2.08
W
Hera
Tilah
Hera
4
3
13
3.5
W
Zhong Kui
Tyshalle70
Zhong Kui
11
5
3
2.5
L
Ah Muzen Cab
ZEROD7
Ah Muzen Cab
1
7
6
0.57
L
Hun Batz
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,619
Damage
60,661
78,118
Taken
66,115
50,933
Mitigated
33,964
32,998
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,872
1,959
2,637
7,428
20,869
23,314
127
7,474
13,395
0
18,044
L
Heimdallr
BR kingfish225
Heimdallr
15,779
8,348
493
2,044
15,405
6,318
766
11,937
3,468
0
25,324
L
Zeus
16,718
1,042
1,014
2,377
9,909
4,230
400
5,701
4,208
35,337
0
W
Heimdallr
Lumberjake330
Heimdallr
6,372
1,280
1,820
2,444
12,541
5,222
596
3,661
8,876
0
22,259
L
Olorun
6,503
3,633
6,079
5,613
13,845
10,885
0
8,756
5,089
27,124
0
W
Olorun
Steezin406
Olorun
15,056
8,333
2,590
7,101
18,630
8,131
2,955
5,775
12,855
39,246
0
W
Hera
Tilah
Hera
13,950
3,886
906
1,596
9,737
3,995
1,459
2,891
6,846
36,741
0
W
Zhong Kui
Tyshalle70
Zhong Kui
14,369
324
247
6,229
16,341
10,271
848
3,420
12,921
28,098
0
L
Ah Muzen Cab
ZEROD7
Ah Muzen Cab
4,445
2,667
0
1,163
11,346
4,468
0
7,317
4,029
0
9,656
L
Hun Batz
17,216
1,643
1,632
2,020
15,610
8,063
834
9,664
5,946
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,551
Gold Earned
55,168
194
Minions Killed
160
0
Camps Cleared
0
1,500,273
Distance Traveled
1,210,604
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,572
771
18
1
0
342,459
6
L
Heimdallr
11,124
742
25
2
0
236,692
1
L
Zeus
10,970
731
44
3
0
259,342
0
W
Heimdallr
11,300
753
46
3
0
293,749
1
L
Olorun
11,557
770
42
3
0
228,993
0
W
Olorun
11,543
770
42
3
0
264,733
0
W
Hera
11,357
757
56
4
0
272,818
0
W
Zhong Kui
11,779
785
32
2
0
326,514
0
L
Ah Muzen Cab
9,588
639
11
1
0
200,496
0
L
Hun Batz
11,929
795
38
3
0
285,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role