Player Matchup

Scylla
Scylla
Gold II
AKA_GoatOnSticks
Scylla
Gold II
Level 59
God Stats
2W - 0L
1,879 SR
Queue Stats
21W - 7L
1,731 MMR
Party 1
Artio
Artio
Gold II
alex49555
Artio
Gold II
Level 140
God Stats
11W - 4L
1,706 SR
Queue Stats
21W - 8L
1,731 MMR
Party 1
Danzaburou
Danzaburou
Gold II
kelvin362
Danzaburou
Gold II
Level 119
God Stats
2W - 0L
1,763 SR
Queue Stats
21W - 8L
1,731 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,783 SR
1,731 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 71
1,651 SR
1,704 MMR
Achilles
Achilles
Platinum III
FreelanceBonobo
Achilles
Platinum III
Level 61
God Stats
2W - 4L
1,625 SR
Queue Stats
19W - 19L
1,971 MMR
Party 2
Ganesha
Ganesha
Gold I
Ronis_the_Ronin
Ganesha
Gold I
Level 86
God Stats
5W - 6L
1,434 SR
Queue Stats
15W - 19L
1,744 MMR
Party 2
Ra
Ra
Silver I
tyjo61311
Ra
Silver I
Level 65
God Stats
0W - 1L
1,895 SR
Queue Stats
20W - 28L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
7,768
777
8,217
4,392
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
alex49555
Artio
12
3 / 1 / 11
8,288
829
9,928
13,342
12,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
kelvin362
Danzaburou
13
8 / 0 / 6
8,960
896
13,266
8,496
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AphroditeThothAresPersephoneCthulhu

VS

Bans
Morgan Le FayHelVulcanChang'ePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 2 / 0
6,270
627
7,559
9,186
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
6,804
680
2,501
16,210
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 6 / 0
6,181
618
5,484
9,909
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
14
Kills
1
1
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Achilles
1
2
0
0.5
L
0
6
1
0.08
W
Artio
alex49555
Artio
3
1
11
8.5
W
Danzaburou
kelvin362
Danzaburou
8
0
6
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
15,544
26,230
Taken
35,305
16,850
Mitigated
17,407
15,402
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,217
924
0
860
4,392
1,278
495
1,370
2,776
29,578
0
L
Achilles
7,559
1,741
0
2,471
9,186
6,276
0
4,858
4,328
0
21,761
L
2,501
180
370
3,995
16,210
8,063
0
7,109
9,101
6,022
0
W
Artio
alex49555
Artio
9,928
755
3,581
7,819
13,342
12,565
128
4,059
8,711
20,073
0
W
Danzaburou
kelvin362
Danzaburou
13,266
5,133
0
3,142
8,496
3,007
1,342
2,740
5,423
0
35,756
L
5,484
338
1,235
2,999
9,909
3,068
0
6,456
3,453
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
19,255
135
Minions Killed
101
5
Camps Cleared
4
628,156
Distance Traveled
533,865
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,768
777
69
7
4
201,559
2
L
Achilles
6,270
627
35
4
1
191,326
1
L
Ganesha
6,804
680
3
0
0
174,249
4
W
Artio
8,288
829
10
1
0
214,741
3
W
Danzaburou
8,960
896
56
6
1
211,856
1
L
Ra
6,181
618
63
6
3
168,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role