Player Matchup

Ra
Ra
IFartAlot4967
Ra
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
11W - 25L
1,213 Elo+
Party 3
Neith
Neith
Owllea
Neith
Level 6
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Sobek
Sobek
Toaxt1e
Sobek
Level 29
God Stats
43W - 57L
1,419 SR
Queue Stats
230W - 233L
1,452 Elo+
Party 2
Nemesis
Nemesis
kyfohs
Nemesis
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
26W - 47L
1,213 Elo+
Party 3
Sun Wukong
Sun Wukong
skiwalquer
Sun Wukong
Level 4
God Stats
3W - 9L
1,286 SR
Queue Stats
4W - 10L
1,047 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,318 Elo+

VS

Team Averages
Level 20
1,505 SR
1,409 Elo+
Baron Samedi
Baron Samedi
NAAACHOAT
Baron Samedi
Level 15
God Stats
5W - 3L
1,435 SR
Queue Stats
23W - 25L
1,449 Elo+
Solo
Artemis
Artemis
Seimich
Artemis
Level 27
God Stats
40W - 33L
1,527 SR
Queue Stats
106W - 128L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDarkFlow
Cu Chulainn
Level 29
God Stats
3W - 3L
1,494 SR
Queue Stats
46W - 51L
1,409 Elo+
Party 1
Tyr
Tyr
TheHandOfScioli
Tyr
Level 26
God Stats
5W - 3L
1,567 SR
Queue Stats
41W - 48L
1,434 Elo+
Party 1
Yemoja
Yemoja
Zivelion
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,941
426
6,512
12,356
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Owllea
Neith
11
1 / 6 / 2
7,816
372
6,755
10,293
2,124
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Toaxt1e
Sobek
11
3 / 7 / 0
8,267
394
7,297
19,892
14,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
kyfohs
Nemesis
16
2 / 8 / 1
9,561
455
8,104
16,753
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
skiwalquer
Sun Wukong
10
0 / 6 / 2
7,035
335
3,294
12,057
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NAAACHOAT
Baron Samedi
19
8 / 0 / 5
12,175
580
15,312
12,804
6,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Seimich
Artemis
13
7 / 4 / 7
9,652
460
15,720
13,880
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
TheDarkFlow
Cu Chulainn
18
10 / 2 / 6
11,856
565
11,546
17,274
12,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 1 / 3
11,792
562
8,229
13,473
8,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Zivelion
Yemoja
13
1 / 1 / 8
9,173
437
1,976
12,795
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
36
37
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Baron Samedi
NAAACHOAT
Baron Samedi
8
0
5
10.5
L
Neith
Owllea
Neith
1
6
2
0.33
W
Artemis
Seimich
Artemis
7
4
7
2.63
W
Cu Chulainn
TheDarkFlow
Cu Chulainn
10
2
6
6.5
W
10
1
3
11.5
L
Sobek
Toaxt1e
Sobek
3
7
0
0.43
W
Yemoja
Zivelion
Yemoja
1
1
8
5
L
Nemesis
kyfohs
Nemesis
2
8
1
0.31
L
Sun Wukong
skiwalquer
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
52,783
71,351
Taken
70,226
34,880
Mitigated
42,858
9,377
Healing
20,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,512
1,654
350
913
12,356
4,162
44
101
11,929
41,715
0
W
Baron Samedi
NAAACHOAT
Baron Samedi
15,312
1,378
792
7,092
12,804
6,835
2,215
2,336
10,342
99,667
0
L
Neith
Owllea
Neith
6,755
3,935
0
236
10,293
2,124
813
2,539
7,754
0
34,352
W
Artemis
Seimich
Artemis
15,720
9,920
0
4,388
13,880
4,800
1,198
3,335
10,457
0
49,664
W
Cu Chulainn
TheDarkFlow
Cu Chulainn
11,546
4,377
0
2,798
17,274
12,181
1,333
5,119
11,827
0
55,374
W
8,229
1,135
0
3,786
13,473
8,281
1,367
1,268
12,151
0
87,542
L
Sobek
Toaxt1e
Sobek
7,297
694
400
6,114
19,892
14,452
0
8,693
11,199
22,980
0
W
Yemoja
Zivelion
Yemoja
1,976
602
825
1,058
12,795
10,761
0
1,773
10,895
37,353
0
L
Nemesis
kyfohs
Nemesis
8,104
3,616
0
544
16,753
6,216
1,074
0
16,253
0
64,212
L
Sun Wukong
skiwalquer
Sun Wukong
3,294
323
0
820
12,057
7,926
172
5,955
5,970
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
54,648
309
Minions Killed
500
0
Camps Cleared
0
1,703,043
Distance Traveled
1,852,910
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,941
426
80
4
0
327,819
0
W
Baron Samedi
12,175
580
179
9
0
387,222
1
L
Neith
7,816
372
72
3
0
329,461
0
W
Artemis
9,652
460
61
3
0
287,053
5
W
Cu Chulainn
11,856
565
91
4
0
401,399
1
W
Tyr
11,792
562
124
6
0
429,878
1
L
Sobek
8,267
394
28
1
0
390,811
2
W
Yemoja
9,173
437
45
2
0
347,358
5
L
Nemesis
9,561
455
108
5
0
383,361
0
L
Sun Wukong
7,035
335
21
1
0
271,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role