Player Matchup

Yemoja
Yemoja
BettaDuk
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
DyNsTy BeAsT
Gilgamesh
Level 26
God Stats
5W - 8L
1,366 SR
Queue Stats
56W - 72L
1,323 Elo+
Solo
Fenrir
Fenrir
Majin Smoke
Fenrir
Level 29
God Stats
11W - 8L
1,607 SR
Queue Stats
64W - 77L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
Mr_Dyckels
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,066 Elo+
Solo
Artemis
Artemis
waterFused24
Artemis
Level 29
God Stats
5W - 6L
1,384 SR
Queue Stats
45W - 67L
1,359 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,313 Elo+

VS

Team Averages
Level 22
1,578 SR
1,372 Elo+
Guan Yu
Guan Yu
HxllxwedFxith
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,143 Elo+
Solo
Cernunnos
Cernunnos
Jrobidas17
Cernunnos
Level 23
God Stats
9W - 9L
1,443 SR
Queue Stats
95W - 92L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
KAoS goHAM
Gilgamesh
Level 29
God Stats
17W - 14L
1,727 SR
Queue Stats
139W - 146L
1,431 Elo+
Solo
Thor
Thor
Ninjadude3765
Thor
Level 23
God Stats
5W - 5L
1,656 SR
Queue Stats
92W - 89L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 20
God Stats
49W - 34L
1,564 SR
Queue Stats
96W - 99L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BettaDuk
Yemoja
6
0 / 3 / 3
4,677
468
2,597
5,134
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DyNsTy BeAsT
Gilgamesh
9
1 / 3 / 0
5,188
519
3,119
8,254
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
4 / 2 / 1
5,862
586
5,428
5,985
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Mr_Dyckels
Kukulkan
6
1 / 4 / 2
4,526
453
183
3,133
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
waterFused24
Artemis
7
1 / 4 / 3
4,655
466
7,653
6,452
1,208
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
2 / 2 / 5
4,880
488
1,405
5,158
2,489
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Jrobidas17
Cernunnos
8
3 / 2 / 5
5,379
538
4,039
9,002
2,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KAoS goHAM
Gilgamesh
10
1 / 1 / 2
5,580
558
3,690
5,432
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 4
5,812
581
3,413
6,683
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Timaaaay
Kuzenbo
7
3 / 1 / 5
5,384
538
4,417
5,967
5,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
16
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BettaDuk
Yemoja
0
3
3
0.5
L
Gilgamesh
DyNsTy BeAsT
Gilgamesh
1
3
0
0.33
W
Guan Yu
2
2
5
2.25
W
Cernunnos
Jrobidas17
Cernunnos
3
2
5
2.75
W
Gilgamesh
KAoS goHAM
Gilgamesh
1
1
2
2
L
Fenrir
4
2
1
2.25
L
Kukulkan
Mr_Dyckels
Kukulkan
1
4
2
0.5
W
4
1
4
6
W
Kuzenbo
Timaaaay
Kuzenbo
3
1
5
5.5
L
Artemis
waterFused24
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
16,964
28,958
Taken
32,242
9,933
Mitigated
15,318
6,130
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BettaDuk
Yemoja
2,597
695
374
1,139
5,134
3,150
162
1,555
3,579
11,379
0
L
Gilgamesh
DyNsTy BeAsT
Gilgamesh
3,119
1,022
0
688
8,254
3,450
0
0
8,254
0
20,970
W
Guan Yu
1,405
205
2,058
1,367
5,158
2,489
0
816
4,342
0
8,413
W
Cernunnos
Jrobidas17
Cernunnos
4,039
2,233
497
1,969
9,002
2,155
244
611
8,388
0
19,778
W
Gilgamesh
KAoS goHAM
Gilgamesh
3,690
1,139
0
472
5,432
2,565
0
0
5,432
0
24,591
L
Fenrir
5,428
406
236
2,068
5,985
1,481
441
581
5,404
0
28,546
L
Kukulkan
Mr_Dyckels
Kukulkan
183
0
0
0
3,133
644
84
391
2,742
2,020
0
W
3,413
1,612
0
1,427
6,683
2,553
258
299
6,344
0
27,468
W
Kuzenbo
Timaaaay
Kuzenbo
4,417
1,720
1,179
922
5,967
5,556
176
1,011
4,956
16,206
0
L
Artemis
waterFused24
Artemis
7,653
2,838
0
1,625
6,452
1,208
0
1,890
4,562
0
23,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
27,035
168
Minions Killed
172
0
Camps Cleared
0
877,887
Distance Traveled
974,597
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,677
468
22
2
0
152,511
3
L
Gilgamesh
5,188
519
41
4
0
203,312
0
W
Guan Yu
4,880
488
17
2
0
180,662
3
W
Cernunnos
5,379
538
37
4
0
178,956
0
W
Gilgamesh
5,580
558
46
5
0
196,605
2
L
Fenrir
5,862
586
55
6
0
186,080
0
L
Kukulkan
4,526
453
11
1
0
170,913
2
W
Thor
5,812
581
52
5
0
215,444
3
W
Kuzenbo
5,384
538
20
2
0
202,930
0
L
Artemis
4,655
466
39
4
0
165,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role