Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BaeChill
Arachne
Level 17
God Stats
25W - 18L
1,600 SR
Queue Stats
51W - 44L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
LilMinty
Danzaburou
Level 16
God Stats
12W - 8L
1,364 SR
Queue Stats
36W - 37L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
Ting3
Ratatoskr
Level 8
God Stats
4W - 2L
1,706 SR
Queue Stats
20W - 19L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Xelasnll
Kukulkan
Level 28
God Stats
7W - 5L
1,249 SR
Queue Stats
15W - 28L
1,242 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,381 Elo+

VS

Team Averages
Level 14
1,581 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
Phoelyx
Morgan Le Fay
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,358 Elo+
Solo
Hades
Hades
Potato10000
Hades
Level 17
God Stats
6W - 5L
1,546 SR
Queue Stats
55W - 43L
1,394 Elo+
Party 2
Neith
Neith
R3dDrag0n1
Neith
Level 9
God Stats
5W - 4L
1,860 SR
Queue Stats
14W - 13L
1,453 Elo+
Party 2
Yemoja
Yemoja
ShadowPlasma2
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,394 Elo+
Party 2
Thor
Thor
gigglybuttercup
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 50L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 1 / 9
10,578
481
8,103
11,042
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
BaeChill
Arachne
17
14 / 3 / 4
11,661
530
15,158
14,556
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
LilMinty
Danzaburou
17
7 / 3 / 12
11,460
521
10,852
11,341
4,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Ting3
Ratatoskr
15
1 / 6 / 7
9,422
428
8,123
14,089
10,476
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Xelasnll
Kukulkan
17
6 / 7 / 9
11,100
505
12,256
12,988
5,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Phoelyx
Morgan Le Fay
13
0 / 14 / 2
8,552
389
3,834
15,074
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 4 / 7
11,141
506
15,054
17,596
12,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
16
6 / 4 / 3
10,714
487
8,699
11,036
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 6
9,211
419
6,061
12,557
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 9 / 5
9,051
411
6,299
14,954
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
35
Kills
20
20
Deaths
35
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
9
11.5
W
Arachne
BaeChill
Arachne
14
3
4
5.33
W
Danzaburou
LilMinty
Danzaburou
7
3
12
4.33
L
Morgan Le Fay
Phoelyx
Morgan Le Fay
0
14
2
0.07
L
8
4
7
2.88
L
Neith
6
4
3
1.88
L
1
4
6
1
W
Ratatoskr
Ting3
Ratatoskr
1
6
7
0.75
W
Kukulkan
Xelasnll
Kukulkan
6
7
9
1.5
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
39,947
64,016
Taken
71,217
36,772
Mitigated
41,215
10,915
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,103
769
0
2,245
11,042
9,887
0
4,697
6,345
864
21,024
W
Arachne
BaeChill
Arachne
15,158
10,373
0
4,125
14,556
6,511
0
6,112
8,444
0
80,686
W
Danzaburou
LilMinty
Danzaburou
10,852
5,302
0
4,095
11,341
4,349
916
4,160
7,181
0
70,487
L
Morgan Le Fay
Phoelyx
Morgan Le Fay
3,834
806
0
778
15,074
5,723
554
3,891
11,084
46,151
0
L
15,054
2,325
695
5,426
17,596
12,061
164
2,564
13,875
49,630
0
L
Neith
8,699
3,956
0
3,876
11,036
4,287
1,386
2,529
8,195
0
59,114
L
6,061
1,172
1,082
943
12,557
12,375
471
1,351
11,006
27,588
0
W
Ratatoskr
Ting3
Ratatoskr
8,123
2,755
0
438
14,089
10,476
736
5,655
8,434
0
49,709
W
Kukulkan
Xelasnll
Kukulkan
12,256
1,130
0
12
12,988
5,549
594
4,325
8,663
75,898
0
L
6,299
838
0
2,497
14,954
6,769
0
2,381
12,465
0
38,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
48,669
472
Minions Killed
379
0
Camps Cleared
0
2,141,374
Distance Traveled
1,711,925
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,578
481
27
1
0
463,495
5
W
Arachne
11,661
530
104
5
0
479,460
0
W
Danzaburou
11,460
521
96
4
0
439,460
1
L
Morgan Le Fay
8,552
389
91
4
0
328,033
4
L
Hades
11,141
506
80
4
0
386,370
0
L
Neith
10,714
487
99
5
0
353,404
6
L
Yemoja
9,211
419
49
2
0
372,834
4
W
Ratatoskr
9,422
428
98
4
0
408,798
0
W
Kukulkan
11,100
505
147
7
0
350,161
0
L
Thor
9,051
411
60
3
0
271,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role