Player Matchup

Bellona
Bellona
ElHunnyBooBoo
Bellona
Level 29
God Stats
12W - 6L
1,379 SR
Queue Stats
124W - 133L
1,499 Elo+
Party 2
Tyr
Tyr
MysticalWolf187
Tyr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 36L
1,457 Elo+
Solo
Apollo
Apollo
PistolaPetex
Apollo
Level 29
God Stats
55W - 40L
1,568 SR
Queue Stats
101W - 119L
1,434 Elo+
Party 2
Skadi
Skadi
Roseophilia
Skadi
Level 7
God Stats
5W - 2L
1,438 SR
Queue Stats
9W - 7L
1,512 Elo+
Solo
Kukulkan
Kukulkan
eekk12
Kukulkan
Level 22
God Stats
25W - 18L
1,574 SR
Queue Stats
32W - 26L
1,486 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,478 Elo+

VS

Team Averages
Level 18
1,498 SR
1,515 Elo+
Merlin
Merlin
ChromeoGang
Merlin
Level 27
God Stats
20W - 23L
1,432 SR
Queue Stats
90W - 84L
1,530 Elo+
Solo
Yemoja
Yemoja
Dexterahty
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,657 Elo+
Solo
Bellona
Bellona
Kingpin36
Bellona
Level 13
God Stats
6W - 9L
1,469 SR
Queue Stats
21W - 31L
1,468 Elo+
Solo
Odin
Odin
Raw_Dawg_95
Odin
Level 16
God Stats
10W - 5L
1,582 SR
Queue Stats
38W - 23L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
ydizzle911
Danzaburou
Level 24
God Stats
10W - 9L
1,505 SR
Queue Stats
25W - 28L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
8 / 3 / 12
16,117
620
21,878
27,675
35,123
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 12
15,341
590
16,491
24,340
23,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
9 / 3 / 4
15,264
587
11,527
18,025
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
15 / 3 / 7
16,360
629
25,230
19,011
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
eekk12
Kukulkan
5
0 / 0 / 0
7,069
272
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 7 / 3
13,086
503
17,568
19,782
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Dexterahty
Yemoja
1
0 / 0 / 0
6,471
249
0
0
0
Bellona
Kingpin36
Bellona
14
0 / 10 / 3
8,822
339
1,911
20,481
20,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 10 / 2
11,488
442
6,869
23,405
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ydizzle911
Danzaburou
19
6 / 12 / 5
12,944
498
21,403
29,660
11,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
39
Kills
11
12
Deaths
39
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
7
3
0.79
L
Yemoja
Dexterahty
Yemoja
0
0
0
0
W
Bellona
8
3
12
4.67
L
Bellona
Kingpin36
Bellona
0
10
3
0.15
W
7
3
12
4.33
W
Apollo
9
3
4
3.67
L
1
10
2
0.2
W
15
3
7
6.17
W
Kukulkan
eekk12
Kukulkan
0
0
0
0
L
Danzaburou
ydizzle911
Danzaburou
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,126
Damage
47,751
89,051
Taken
93,328
74,444
Mitigated
50,507
31,484
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,568
962
330
3,344
19,782
7,896
275
0
19,782
86,995
0
L
Yemoja
Dexterahty
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
21,878
8,239
0
8,765
27,675
35,123
5,585
8,007
19,464
0
116,522
L
Bellona
Kingpin36
Bellona
1,911
712
0
1,514
20,481
20,142
0
0
20,481
0
17,888
W
16,491
2,598
242
9,870
24,340
23,372
2,124
6,047
17,737
0
76,642
W
Apollo
11,527
7,559
0
5,417
18,025
8,469
2,495
1,015
16,902
0
142,266
L
6,869
2,364
0
3,761
23,405
10,886
0
0
23,405
0
82,786
W
25,230
15,170
0
7,190
19,011
7,480
4,426
4,187
14,646
0
119,484
W
Kukulkan
eekk12
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ydizzle911
Danzaburou
21,403
14,728
0
8,643
29,660
11,583
996
0
29,660
0
87,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,151
Gold Earned
52,811
631
Minions Killed
469
0
Camps Cleared
0
2,045,767
Distance Traveled
1,659,605
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,086
503
149
6
0
458,676
5
L
Yemoja
6,471
249
0
0
0
0
0
W
Bellona
16,117
620
176
7
0
497,853
3
L
Bellona
8,822
339
40
2
0
372,199
0
W
Tyr
15,341
590
104
4
0
529,093
5
W
Apollo
15,264
587
185
7
0
503,819
3
L
Odin
11,488
442
146
6
0
459,025
0
W
Skadi
16,360
629
166
6
0
515,002
0
W
Kukulkan
7,069
272
0
0
0
0
0
L
Danzaburou
12,944
498
134
5
0
369,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role