Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BoondocksXxXSky
Cthulhu
Level 15
God Stats
6W - 14L
1,302 SR
Queue Stats
6W - 17L
1,230 Elo+
Party 1
Heimdallr
Heimdallr
Illasid
Heimdallr
Level 48
God Stats
18W - 22L
1,551 SR
Queue Stats
111W - 114L
1,411 Elo+
Solo
King Arthur
King Arthur
K R1CE
King Arthur
Level 98
God Stats
2W - 3L
1,612 SR
Queue Stats
86W - 93L
1,423 Elo+
Party 1
Mulan
Mulan
WinterJager1823
Mulan
Level 56
God Stats
4W - 5L
1,503 SR
Queue Stats
50W - 80L
1,349 Elo+
Party 1
Team Averages
Level 49
1,494 SR
1,383 Elo+

VS

Team Averages
Level 69
1,658 SR
1,578 Elo+
Horus
Horus
HOWTOBOILWATER
Horus
Level 27
God Stats
24W - 5L
1,795 SR
Queue Stats
167W - 72L
1,721 Elo+
Party 3
Kali
Kali
ShmopTopic
Kali
Level 135
God Stats
2W - 1L
1,753 SR
Queue Stats
69W - 68L
1,452 Elo+
Party 2
Zeus
Zeus
Vulcaptain
Zeus
Level 121
God Stats
59W - 21L
1,761 SR
Queue Stats
131W - 71L
1,691 Elo+
Party 3
Awilix
Awilix
WillieNELSUN
Awilix
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,358 Elo+
Party 2
Yemoja
Yemoja
guppydrops
Yemoja
Level 17
God Stats
3W - 0L
1,482 SR
Queue Stats
43W - 18L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
0 / 4 / 0
8,790
799
3,240
6,194
3,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 1
9,237
840
10,079
15,605
14,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Illasid
Heimdallr
15
0 / 3 / 1
9,352
850
6,375
9,162
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
K R1CE
King Arthur
16
0 / 5 / 1
9,294
845
3,715
19,805
17,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 4 / 0
9,542
867
12,429
18,077
15,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

186

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 13
11,054
1,005
11,234
17,482
16,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 1 / 10
9,945
904
13,598
11,069
6,037
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 0 / 11
11,555
1,050
28,138
4,696
1,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
17
4 / 0 / 9
10,183
926
5,406
4,097
1,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
guppydrops
Yemoja
17
1 / 0 / 16
10,784
980
4,772
2,863
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
79
1
Kills
20
20
Deaths
1
3
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
L
0
4
1
0.13
W
6
0
13
12.5
L
Heimdallr
Illasid
Heimdallr
0
3
1
0.17
L
King Arthur
K R1CE
King Arthur
0
5
1
0.1
W
2
1
10
7
W
7
0
11
12.5
W
Awilix
4
0
9
8.5
L
1
4
0
0.25
W
Yemoja
guppydrops
Yemoja
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,838
Damage
63,148
68,843
Taken
40,207
54,391
Mitigated
28,930
5,762
Healing
22,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,240
147
0
373
6,194
3,098
0
2,400
3,794
15,267
0
L
10,079
275
1,153
1,425
15,605
14,436
0
8,561
7,044
20,238
0
W
11,234
5,744
1,617
9,788
17,482
16,969
0
4,191
12,690
0
24,143
L
Heimdallr
Illasid
Heimdallr
6,375
2,030
0
432
9,162
4,008
0
5,558
3,604
0
16,987
L
King Arthur
K R1CE
King Arthur
3,715
813
505
969
19,805
17,480
0
9,474
10,331
0
22,486
W
13,598
7,979
0
2,861
11,069
6,037
0
2,145
8,555
0
23,688
W
28,138
3,285
0
1,264
4,696
1,846
0
2,163
2,268
53,353
0
W
Awilix
5,406
2,280
0
364
4,097
1,769
0
1,936
2,113
0
12,692
L
12,429
2,148
0
905
18,077
15,369
0
6,917
11,160
0
26,522
W
Yemoja
guppydrops
Yemoja
4,772
1,040
4,757
1,373
2,863
2,309
0
1,559
1,262
12,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
53,521
160
Minions Killed
157
10
Camps Cleared
4
940,721
Distance Traveled
1,034,900
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,790
799
22
2
4
142,573
0
L
Cthulhu
9,237
840
31
3
0
206,159
1
W
Horus
11,054
1,005
22
2
0
201,774
1
L
Heimdallr
9,352
850
30
3
3
186,473
1
L
King Arthur
9,294
845
37
3
0
191,656
0
W
Kali
9,945
904
12
1
0
226,644
0
W
Zeus
11,555
1,050
86
8
4
230,275
0
W
Awilix
10,183
926
19
2
0
185,759
0
L
Mulan
9,542
867
40
4
3
213,860
0
W
Yemoja
10,784
980
18
2
0
190,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role