Player Matchup

Amaterasu
Amaterasu
LLucxs
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,739 Elo+
Party 1
Loki
Loki
Nocturnpoet
Loki
Level 55
God Stats
9W - 5L
1,606 SR
Queue Stats
158W - 150L
1,540 Elo+
Party 1
Zeus
Zeus
Vellaunus
Zeus
Level 129
God Stats
2W - 1L
1,282 SR
Queue Stats
203W - 146L
1,602 Elo+
Party 1
Team Averages
Level 68
1,463 SR
1,627 Elo+

VS

Team Averages
Level 69
1,525 SR
1,458 Elo+
Thor
Thor
BR1DGE
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,547 Elo+
Party 2
Zeus
Zeus
Mashago
Zeus
Level 121
God Stats
50W - 43L
1,575 SR
Queue Stats
392W - 362L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
PMEK
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LLucxs
Amaterasu
13
5 / 0 / 7
9,548
682
3,903
12,322
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
8 / 6 / 4
10,407
743
11,167
11,504
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
14
4 / 5 / 9
10,268
733
15,407
11,773
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BR1DGE
Thor
11
1 / 9 / 9
8,362
597
5,288
10,721
3,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Mashago
Zeus
14
7 / 4 / 3
10,111
722
15,323
7,758
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PMEK
Cu Chulainn
12
3 / 4 / 7
8,911
637
8,588
14,775
11,459
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
17
Kills
11
11
Deaths
17
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
BR1DGE
Thor
1
9
9
0.61
W
Amaterasu
LLucxs
Amaterasu
5
0
7
8.5
L
Zeus
Mashago
Zeus
7
4
3
2.13
W
8
6
4
1.67
L
Cu Chulainn
PMEK
Cu Chulainn
3
4
7
1.63
W
Zeus
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,477
Damage
29,199
35,599
Taken
33,254
15,614
Mitigated
17,000
8,076
Healing
220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BR1DGE
Thor
5,288
949
0
125
10,721
3,276
132
4,631
6,090
0
8,954
W
Amaterasu
LLucxs
Amaterasu
3,903
1,480
0
5,087
12,322
6,966
824
6,100
6,222
0
14,603
L
Zeus
Mashago
Zeus
15,323
238
0
95
7,758
2,265
135
2,960
4,798
48,249
0
W
11,167
1,624
0
132
11,504
4,147
0
4,986
6,518
0
30,792
L
Cu Chulainn
PMEK
Cu Chulainn
8,588
1,633
0
0
14,775
11,459
0
7,064
7,711
2,094
14,967
W
Zeus
15,407
3,050
0
2,857
11,773
4,501
1,164
6,002
5,771
44,993
3,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
27,384
150
Minions Killed
110
9
Camps Cleared
3
713,546
Distance Traveled
703,878
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,362
597
10
1
0
196,964
2
W
Amaterasu
9,548
682
37
3
0
268,442
3
L
Zeus
10,111
722
91
7
3
244,825
7
W
Loki
10,407
743
36
3
5
241,217
2
L
Cu Chulainn
8,911
637
9
1
0
262,089
0
W
Zeus
10,268
733
77
6
4
203,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role