Player Matchup

Cernunnos
Cernunnos
BarryDubs
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ravana
Ravana
BreakingBadger1
Ravana
Level 62
God Stats
10W - 14L
1,399 SR
Queue Stats
246W - 247L
1,540 Elo+
Party 1
Janus
Janus
CommanderPoptart
Janus
Level 105
God Stats
13W - 8L
1,654 SR
Queue Stats
349W - 331L
1,591 Elo+
Party 1
Geb
Geb
Royceope
Geb
Level 96
God Stats
32W - 22L
1,627 SR
Queue Stats
592W - 618L
1,574 Elo+
Party 1
Sobek
Sobek
Yster9
Sobek
Level 97
God Stats
8W - 11L
1,379 SR
Queue Stats
338W - 337L
1,517 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,544 Elo+

VS

Team Averages
Level 78
1,496 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Goalkeeper58
Gilgamesh
Level 68
God Stats
2W - 8L
1,374 SR
Queue Stats
272W - 262L
1,549 Elo+
Solo
Rama
Rama
MoneyMurch
Rama
Level 80
God Stats
1W - 5L
1,429 SR
Queue Stats
211W - 204L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PREDATOR991
Morgan Le Fay
Level 100
God Stats
4W - 3L
1,739 SR
Queue Stats
24W - 29L
1,470 Elo+
Solo
Loki
Loki
PapaSkyhawk
Loki
Level 76
God Stats
8W - 8L
1,472 SR
Queue Stats
397W - 376L
1,559 Elo+
Solo
Athena
Athena
WillBlackXD
Athena
Level 65
God Stats
20W - 25L
1,465 SR
Queue Stats
321W - 381L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BarryDubs
Cernunnos
7
0 / 0 / 2
4,607
461
2,012
2,111
564
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 0 / 2
6,839
684
6,526
3,254
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 5
5,670
567
3,823
5,380
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,932
593
2,444
7,325
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Yster9
Sobek
8
2 / 0 / 3
5,454
545
2,569
6,605
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goalkeeper58
Gilgamesh
8
0 / 3 / 0
5,021
502
2,987
7,295
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
4,248
425
2,516
4,890
1,152
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
PREDATOR991
Morgan Le Fay
9
1 / 4 / 1
5,290
529
4,341
5,023
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 0
5,220
522
3,289
7,646
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
7
0 / 0 / 0
4,655
466
1,248
5,455
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BarryDubs
Cernunnos
0
0
2
1
W
9
0
2
10
W
2
2
5
2.25
L
Gilgamesh
Goalkeeper58
Gilgamesh
0
3
0
0
L
0
3
0
0
L
Morgan Le Fay
PREDATOR991
Morgan Le Fay
1
4
1
0.38
L
1
5
0
0.2
W
2
0
1
2.5
L
Athena
0
0
0
0
W
Sobek
Yster9
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
14,381
24,675
Taken
30,309
12,246
Mitigated
11,490
8,216
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BarryDubs
Cernunnos
2,012
833
0
332
2,111
564
0
63
2,048
0
16,683
W
6,526
1,643
0
676
3,254
1,087
0
597
2,584
0
30,882
W
3,823
332
0
748
5,380
1,255
0
2,188
2,940
23,672
0
L
Gilgamesh
Goalkeeper58
Gilgamesh
2,987
494
0
1,802
7,295
3,978
0
3,116
4,095
0
21,500
L
2,516
1,961
0
1,152
4,890
1,152
0
1,293
3,555
0
16,039
L
Morgan Le Fay
PREDATOR991
Morgan Le Fay
4,341
427
0
670
5,023
1,284
0
1,686
3,163
27,853
0
L
3,289
848
0
2,262
7,646
1,790
0
1,111
6,398
0
25,974
W
2,444
328
423
3,053
7,325
5,259
0
309
6,982
30,314
0
L
Athena
1,248
606
0
2,368
5,455
3,286
0
1,193
4,262
13,725
0
W
Sobek
Yster9
Sobek
2,569
490
0
2,984
6,605
4,081
26
1,955
4,532
16,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
24,434
241
Minions Killed
226
0
Camps Cleared
0
1,042,190
Distance Traveled
896,797
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,607
461
35
4
0
174,827
0
W
Ravana
6,839
684
64
6
0
233,724
1
W
Janus
5,670
567
52
5
0
207,861
2
L
Gilgamesh
5,021
502
51
5
0
179,621
1
L
Rama
4,248
425
29
3
0
135,951
2
L
Morgan Le Fay
5,290
529
59
6
0
183,705
3
L
Loki
5,220
522
61
6
0
207,077
2
W
Geb
5,932
593
63
6
0
216,523
0
L
Athena
4,655
466
26
3
0
190,443
3
W
Sobek
5,454
545
27
3
0
209,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role