Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SARMIENTO43
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,393 Elo+
Party 3
Hachiman
Hachiman
Waffleflea1331
Hachiman
Level 27
God Stats
4W - 1L
1,597 SR
Queue Stats
40W - 58L
1,297 Elo+
Party 4
Chaac
Chaac
X3N0_TheGod
Chaac
Level 64
God Stats
28W - 27L
1,503 SR
Queue Stats
183W - 260L
1,311 Elo+
Party 4
Jormungandr
Jormungandr
electricsoul32
Jormungandr
Level 29
God Stats
0W - 3L
1,193 SR
Queue Stats
19W - 28L
1,417 Elo+
Party 3
Team Averages
Level 47
1,459 SR
1,384 Elo+

VS

Team Averages
Level 69
1,465 SR
1,402 Elo+
Persephone
Persephone
 
Persephone
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DWHITT__20
Sylvanus
Level 84
God Stats
34W - 34L
1,487 SR
Queue Stats
191W - 214L
1,349 Elo+
Party 1
Arachne
Arachne
DurikiAkuma7459
Arachne
Level 15
God Stats
20W - 16L
1,552 SR
Queue Stats
97W - 149L
1,467 Elo+
Party 2
Artemis
Artemis
mUrkd_you
Artemis
Level 94
God Stats
3W - 3L
1,449 SR
Queue Stats
228W - 211L
1,380 Elo+
Party 1
Achilles
Achilles
upchief
Achilles
Level 94
God Stats
24W - 25L
1,336 SR
Queue Stats
179W - 200L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 0
5,551
505
4,560
5,618
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SARMIENTO43
Nemesis
5
0 / 7 / 1
4,128
375
1,024
7,207
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
6
0 / 7 / 0
4,313
392
2,655
7,174
1,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
5,888
535
5,025
8,384
4,649
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
electricsoul32
Jormungandr
6
0 / 3 / 0
4,649
423
1,972
7,005
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 0 / 0
7,118
647
3,693
5,709
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DWHITT__20
Sylvanus
9
3 / 0 / 7
6,191
563
5,456
4,990
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 3 / 3
5,688
517
3,924
5,680
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
mUrkd_you
Artemis
11
10 / 0 / 3
7,301
664
8,771
5,787
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
upchief
Achilles
10
3 / 0 / 0
5,984
544
3,040
5,974
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
20
20
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Persephone
 
Persephone
4
0
0
4
W
Sylvanus
DWHITT__20
Sylvanus
3
0
7
6.5
W
0
3
3
0.5
L
Nemesis
SARMIENTO43
Nemesis
0
7
1
0.07
L
Hachiman
0
7
0
0
L
2
2
0
1
L
Jormungandr
electricsoul32
Jormungandr
0
3
0
0
W
Artemis
mUrkd_you
Artemis
10
0
3
11.5
W
Achilles
upchief
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
24,884
35,388
Taken
28,140
12,124
Mitigated
14,456
6,380
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,560
189
39
1,918
5,618
1,631
350
2,444
3,014
32,770
0
W
Persephone
 
Persephone
3,693
133
0
2,089
5,709
1,773
562
3,352
1,847
37,536
0
W
Sylvanus
DWHITT__20
Sylvanus
5,456
1,328
1,172
2,388
4,990
4,310
276
939
4,051
18,728
4,436
W
3,924
3,013
0
1,410
5,680
2,306
423
259
5,377
0
26,874
L
Nemesis
SARMIENTO43
Nemesis
1,024
226
0
378
7,207
1,613
0
1,953
5,198
0
7,343
L
Hachiman
2,655
1,186
53
373
7,174
1,457
0
1,159
6,015
0
10,116
L
5,025
237
0
3,194
8,384
4,649
48
574
7,810
0
31,369
L
Jormungandr
electricsoul32
Jormungandr
1,972
585
0
425
7,005
2,774
72
2,312
4,693
14,164
0
W
Artemis
mUrkd_you
Artemis
8,771
4,799
0
1,895
5,787
2,105
780
1,283
4,460
0
41,660
W
Achilles
upchief
Achilles
3,040
810
0
802
5,974
3,962
429
101
5,873
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
32,282
196
Minions Killed
277
0
Camps Cleared
0
963,483
Distance Traveled
1,066,706
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,551
505
67
6
0
200,870
2
W
Persephone
7,118
647
76
7
0
203,684
4
W
Sylvanus
6,191
563
39
4
0
177,050
0
W
Arachne
5,688
517
46
4
0
252,308
0
L
Nemesis
4,128
375
10
1
0
207,446
1
L
Hachiman
4,313
392
12
1
0
200,206
1
L
Chaac
5,888
535
80
7
0
208,815
5
L
Jormungandr
4,649
423
27
2
0
146,146
0
W
Artemis
7,301
664
71
6
0
186,643
3
W
Achilles
5,984
544
45
4
0
247,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role